Enable frame pointers for the standard library There's been a few past experiments for enabling frame pointers for all our artifacts. I don't think that frame pointers in the distributed compiler are nearly as useful as frame pointers in the standard library. Our users are much more likely to be profiling apps written in Rust than they are profiling the Rust compiler. So yeah it would be cool to have frame pointers in the compiler, but much more of the value is having them on the precompiled standard library. That's what this PR does.
The Rust Programming Language
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read CONTRIBUTING.md instead.
Table of Contents
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.