f94d671bfa
This commit revisits the `cast` module in libcore and libstd, and scrutinizes all functions inside of it. The result was to remove the `cast` module entirely, folding all functionality into the `mem` module. Specifically, this is the fate of each function in the `cast` module. * transmute - This function was moved to `mem`, but it is now marked as #[unstable]. This is due to planned changes to the `transmute` function and how it can be invoked (see the #[unstable] comment). For more information, see RFC 5 and #12898 * transmute_copy - This function was moved to `mem`, with clarification that is is not an error to invoke it with T/U that are different sizes, but rather that it is strongly discouraged. This function is now #[stable] * forget - This function was moved to `mem` and marked #[stable] * bump_box_refcount - This function was removed due to the deprecation of managed boxes as well as its questionable utility. * transmute_mut - This function was previously deprecated, and removed as part of this commit. * transmute_mut_unsafe - This function doesn't serve much of a purpose when it can be achieved with an `as` in safe code, so it was removed. * transmute_lifetime - This function was removed because it is likely a strong indication that code is incorrect in the first place. * transmute_mut_lifetime - This function was removed for the same reasons as `transmute_lifetime` * copy_lifetime - This function was moved to `mem`, but it is marked `#[unstable]` now due to the likelihood of being removed in the future if it is found to not be very useful. * copy_mut_lifetime - This function was also moved to `mem`, but had the same treatment as `copy_lifetime`. * copy_lifetime_vec - This function was removed because it is not used today, and its existence is not necessary with DST (copy_lifetime will suffice). In summary, the cast module was stripped down to these functions, and then the functions were moved to the `mem` module. transmute - #[unstable] transmute_copy - #[stable] forget - #[stable] copy_lifetime - #[unstable] copy_mut_lifetime - #[unstable] [breaking-change]
141 lines
5.1 KiB
Rust
141 lines
5.1 KiB
Rust
/* Copyright (c) 2010-2011 Dmitry Vyukov. All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY DMITRY VYUKOV "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL DMITRY VYUKOV OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
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* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are
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* those of the authors and should not be interpreted as representing official
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* policies, either expressed or implied, of Dmitry Vyukov.
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*/
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//! A mostly lock-free multi-producer, single consumer queue.
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//!
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//! This module implements an intrusive MPSC queue. This queue is incredibly
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//! unsafe (due to use of unsafe pointers for nodes), and hence is not public.
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// http://www.1024cores.net/home/lock-free-algorithms
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// /queues/intrusive-mpsc-node-based-queue
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use std::mem;
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use std::sync::atomics;
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use std::ty::Unsafe;
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// NB: all links are done as AtomicUint instead of AtomicPtr to allow for static
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// initialization.
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pub struct Node<T> {
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pub next: atomics::AtomicUint,
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pub data: T,
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}
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pub struct DummyNode {
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pub next: atomics::AtomicUint,
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}
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pub struct Queue<T> {
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pub head: atomics::AtomicUint,
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pub tail: Unsafe<*mut Node<T>>,
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pub stub: DummyNode,
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}
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impl<T: Send> Queue<T> {
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pub fn new() -> Queue<T> {
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Queue {
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head: atomics::AtomicUint::new(0),
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tail: Unsafe::new(0 as *mut Node<T>),
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stub: DummyNode {
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next: atomics::AtomicUint::new(0),
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},
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}
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}
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pub unsafe fn push(&self, node: *mut Node<T>) {
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(*node).next.store(0, atomics::Release);
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let prev = self.head.swap(node as uint, atomics::AcqRel);
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// Note that this code is slightly modified to allow static
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// initialization of these queues with rust's flavor of static
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// initialization.
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if prev == 0 {
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self.stub.next.store(node as uint, atomics::Release);
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} else {
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let prev = prev as *mut Node<T>;
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(*prev).next.store(node as uint, atomics::Release);
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}
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}
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/// You'll note that the other MPSC queue in std::sync is non-intrusive and
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/// returns a `PopResult` here to indicate when the queue is inconsistent.
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/// An "inconsistent state" in the other queue means that a pusher has
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/// pushed, but it hasn't finished linking the rest of the chain.
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///
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/// This queue also suffers from this problem, but I currently haven't been
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/// able to detangle when this actually happens. This code is translated
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/// verbatim from the website above, and is more complicated than the
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/// non-intrusive version.
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///
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/// Right now consumers of this queue must be ready for this fact. Just
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/// because `pop` returns `None` does not mean that there is not data
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/// on the queue.
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pub unsafe fn pop(&self) -> Option<*mut Node<T>> {
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let tail = *self.tail.get();
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let mut tail = if !tail.is_null() {tail} else {
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mem::transmute(&self.stub)
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};
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let mut next = (*tail).next(atomics::Relaxed);
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if tail as uint == &self.stub as *DummyNode as uint {
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if next.is_null() {
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return None;
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}
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*self.tail.get() = next;
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tail = next;
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next = (*next).next(atomics::Relaxed);
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}
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if !next.is_null() {
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*self.tail.get() = next;
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return Some(tail);
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}
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let head = self.head.load(atomics::Acquire) as *mut Node<T>;
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if tail != head {
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return None;
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}
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let stub = mem::transmute(&self.stub);
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self.push(stub);
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next = (*tail).next(atomics::Relaxed);
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if !next.is_null() {
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*self.tail.get() = next;
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return Some(tail);
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}
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return None
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}
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}
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impl<T: Send> Node<T> {
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pub fn new(t: T) -> Node<T> {
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Node {
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data: t,
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next: atomics::AtomicUint::new(0),
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}
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}
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pub unsafe fn next(&self, ord: atomics::Ordering) -> *mut Node<T> {
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mem::transmute::<uint, *mut Node<T>>(self.next.load(ord))
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}
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}
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