rust/src/librustc
Michael Woerister 2f8865556b Encode codemap and span information in crate metadata.
This allows to create proper debuginfo line information for items inlined from other crates (e.g. instantiations of generics).
Only the codemap's 'metadata' is stored in a crate's metadata. That is, just filename, line-beginnings, etc. but not the actual source code itself. We are thus missing the opportunity of making Rust the first "open-source-only" programming language out there. Pity.
2015-03-04 09:50:09 +01:00
..
lint Enable recursion for visit_ty in lint visitor 2015-03-02 15:35:48 -08:00
metadata Encode codemap and span information in crate metadata. 2015-03-04 09:50:09 +01:00
middle Encode codemap and span information in crate metadata. 2015-03-04 09:50:09 +01:00
plugin Switched to Box::new in many places. 2015-03-03 21:05:55 +01:00
session Implement parse_opt_bool better 2015-03-03 12:10:19 +01:00
util Add core::num::wrapping and fix overflow errors. 2015-03-03 12:10:19 +01:00
diagnostics.rs
lib.rs Rollup merge of #22869 - alexcrichton:stabilize-env, r=aturon 2015-02-28 19:18:59 +05:30
README.txt

An informal guide to reading and working on the rustc compiler.
==================================================================

If you wish to expand on this document, or have a more experienced
Rust contributor add anything else to it, please get in touch:

* http://internals.rust-lang.org/
* https://chat.mibbit.com/?server=irc.mozilla.org&channel=%23rust

or file a bug:

https://github.com/rust-lang/rust/issues

Your concerns are probably the same as someone else's.

The crates of rustc
===================

Rustc consists of four crates altogether: `libsyntax`, `librustc`,
`librustc_back`, and `librustc_trans` (the names and divisions are not
set in stone and may change; in general, a finer-grained division of
crates is preferable):

- `libsyntax` contains those things concerned purely with syntax --
  that is, the AST, parser, pretty-printer, lexer, macro expander, and
  utilities for traversing ASTs -- are in a separate crate called
  "syntax", whose files are in ./../libsyntax, where . is the current
  directory (that is, the parent directory of front/, middle/, back/,
  and so on).

- `librustc` (the current directory) contains the high-level analysis
  passes, such as the type checker, borrow checker, and so forth.
  It is the heart of the compiler.

- `librustc_back` contains some very low-level details that are
  specific to different LLVM targets and so forth.

- `librustc_trans` contains the code to convert from Rust IR into LLVM
  IR, and then from LLVM IR into machine code, as well as the main
  driver that orchestrates all the other passes and various other bits
  of miscellany. In general it contains code that runs towards the
  end of the compilation process.
  
Roughly speaking the "order" of the three crates is as follows:

    libsyntax -> librustc -> librustc_trans
    |                                     |
    +-----------------+-------------------+
                      |
             librustc_trans/driver

Here the role of `librustc_trans/driver` is to invoke the compiler
from libsyntax, then the analysis phases from librustc, and finally
the lowering and codegen passes from librustc_trans.

Modules in the rustc crate
==========================

The rustc crate itself consists of the following subdirectories
(mostly, but not entirely, in their own directories):

session  - options and data that pertain to the compilation session as a whole
middle   - middle-end: name resolution, typechecking, LLVM code
                  generation
metadata - encoder and decoder for data required by
                    separate compilation
util     - ubiquitous types and helper functions
lib      - bindings to LLVM

The entry-point for the compiler is main() in the librustc_trans
crate.

The 3 central data structures:
------------------------------

#1: ./../libsyntax/ast.rs defines the AST. The AST is treated as immutable
    after parsing, but it depends on mutable context data structures
    (mainly hash maps) to give it meaning.

      - Many -- though not all -- nodes within this data structure are
        wrapped in the type `spanned<T>`, meaning that the front-end has
        marked the input coordinates of that node. The member .node is
        the data itself, the member .span is the input location (file,
        line, column; both low and high).

      - Many other nodes within this data structure carry a
        def_id. These nodes represent the 'target' of some name
        reference elsewhere in the tree. When the AST is resolved, by
        middle/resolve.rs, all names wind up acquiring a def that they
        point to. So anything that can be pointed-to by a name winds
        up with a def_id.

#2: middle/ty.rs defines the datatype sty.  This is the type that
    represents types after they have been resolved and normalized by
    the middle-end. The typeck phase converts every ast type to a
    ty::sty, and the latter is used to drive later phases of
    compilation.  Most variants in the ast::ty tag have a
    corresponding variant in the ty::sty tag.

#3: lib/llvm.rs (in librustc_trans) defines the exported types
    ValueRef, TypeRef, BasicBlockRef, and several others. Each of
    these is an opaque pointer to an LLVM type, manipulated through
    the lib::llvm interface.


Control and information flow within the compiler:
-------------------------------------------------

- main() in lib.rs assumes control on startup. Options are
  parsed, platform is detected, etc.

- ./../libsyntax/parse/parser.rs parses the input files and produces an AST
  that represents the input crate.

- Multiple middle-end passes (middle/resolve.rs, middle/typeck.rs)
  analyze the semantics of the resulting AST. Each pass generates new
  information about the AST and stores it in various environment data
  structures. The driver passes environments to each compiler pass
  that needs to refer to them.

- Finally, the `trans` module in `librustc_trans` translates the Rust
  AST to LLVM bitcode in a type-directed way. When it's finished
  synthesizing LLVM values, rustc asks LLVM to write them out in some
  form (.bc, .o) and possibly run the system linker.