rust/src/libstd/rt/at_exit_imp.rs
Edward Wang e9ff91e9be Move replace and swap to std::mem. Get rid of std::util
Also move Void to std::any, move drop to std::mem and reexport in
prelude.
2014-02-11 05:21:35 +08:00

73 lines
2.0 KiB
Rust

// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Implementation of running at_exit routines
//!
//! Documentation can be found on the `rt::at_exit` function.
use cast;
use iter::Iterator;
use mem;
use option::{Some, None};
use ptr::RawPtr;
use unstable::sync::Exclusive;
use vec::OwnedVector;
type Queue = Exclusive<~[proc()]>;
// You'll note that these variables are *not* atomic, and this is done on
// purpose. This module is designed to have init() called *once* in a
// single-task context, and then run() is called only once in another
// single-task context. As a result of this, only the `push` function is
// thread-safe, and it assumes that the `init` function has run previously.
static mut QUEUE: *mut Queue = 0 as *mut Queue;
static mut RUNNING: bool = false;
pub fn init() {
unsafe {
rtassert!(!RUNNING);
rtassert!(QUEUE.is_null());
let state: ~Queue = ~Exclusive::new(~[]);
QUEUE = cast::transmute(state);
}
}
pub fn push(f: proc()) {
unsafe {
rtassert!(!RUNNING);
rtassert!(!QUEUE.is_null());
let state: &mut Queue = cast::transmute(QUEUE);
let mut f = Some(f);
state.with(|arr| {
arr.push(f.take_unwrap());
});
}
}
pub fn run() {
let vec = unsafe {
rtassert!(!RUNNING);
rtassert!(!QUEUE.is_null());
RUNNING = true;
let state: ~Queue = cast::transmute(QUEUE);
QUEUE = 0 as *mut Queue;
let mut vec = None;
state.with(|arr| {
vec = Some(mem::replace(arr, ~[]));
});
vec.take_unwrap()
};
for f in vec.move_iter() {
f();
}
}