346 lines
12 KiB
Rust
346 lines
12 KiB
Rust
use std::collections::{hash_map::Entry, HashMap, VecDeque};
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use std::convert::TryFrom;
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use std::num::NonZeroU32;
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use std::ops::Not;
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use rustc_index::vec::{Idx, IndexVec};
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use crate::*;
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/// We cannot use the `newtype_index!` macro because we have to use 0 as a
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/// sentinel value meaning that the identifier is not assigned. This is because
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/// the pthreads static initializers initialize memory with zeros (see the
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/// `src/shims/sync.rs` file).
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macro_rules! declare_id {
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($name: ident) => {
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/// 0 is used to indicate that the id was not yet assigned and,
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/// therefore, is not a valid identifier.
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#[derive(Clone, Copy, Debug, PartialOrd, Ord, PartialEq, Eq, Hash)]
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pub struct $name(NonZeroU32);
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impl $name {
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// Panics if `id == 0`.
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pub fn from_u32(id: u32) -> Self {
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Self(NonZeroU32::new(id).unwrap())
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}
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}
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impl Idx for $name {
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fn new(idx: usize) -> Self {
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// We use 0 as a sentinel value (see the comment above) and,
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// therefore, need to shift by one when converting from an index
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// into a vector.
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let shifted_idx = u32::try_from(idx).unwrap().checked_add(1).unwrap();
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$name(NonZeroU32::new(shifted_idx).unwrap())
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}
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fn index(self) -> usize {
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// See the comment in `Self::new`.
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// (This cannot underflow because self is NonZeroU32.)
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usize::try_from(self.0.get() - 1).unwrap()
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}
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}
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impl $name {
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pub fn to_u32_scalar<'tcx>(&self) -> Scalar<Tag> {
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Scalar::from_u32(self.0.get())
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}
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}
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};
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}
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declare_id!(MutexId);
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/// The mutex state.
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#[derive(Default, Debug)]
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struct Mutex {
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/// The thread that currently owns the lock.
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owner: Option<ThreadId>,
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/// How many times the mutex was locked by the owner.
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lock_count: usize,
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/// The queue of threads waiting for this mutex.
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queue: VecDeque<ThreadId>,
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}
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declare_id!(RwLockId);
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/// The read-write lock state.
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#[derive(Default, Debug)]
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struct RwLock {
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/// The writer thread that currently owns the lock.
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writer: Option<ThreadId>,
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/// The readers that currently own the lock and how many times they acquired
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/// the lock.
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readers: HashMap<ThreadId, usize>,
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/// The queue of writer threads waiting for this lock.
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writer_queue: VecDeque<ThreadId>,
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/// The queue of reader threads waiting for this lock.
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reader_queue: VecDeque<ThreadId>,
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}
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declare_id!(CondvarId);
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/// A thread waiting on a conditional variable.
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#[derive(Debug)]
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struct CondvarWaiter {
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/// The thread that is waiting on this variable.
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thread: ThreadId,
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/// The mutex on which the thread is waiting.
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mutex: MutexId,
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}
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/// The conditional variable state.
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#[derive(Default, Debug)]
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struct Condvar {
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waiters: VecDeque<CondvarWaiter>,
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}
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/// The state of all synchronization variables.
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#[derive(Default, Debug)]
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pub(super) struct SynchronizationState {
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mutexes: IndexVec<MutexId, Mutex>,
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rwlocks: IndexVec<RwLockId, RwLock>,
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condvars: IndexVec<CondvarId, Condvar>,
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}
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// Public interface to synchronization primitives. Please note that in most
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// cases, the function calls are infallible and it is the client's (shim
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// implementation's) responsibility to detect and deal with erroneous
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// situations.
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impl<'mir, 'tcx: 'mir> EvalContextExt<'mir, 'tcx> for crate::MiriEvalContext<'mir, 'tcx> {}
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pub trait EvalContextExt<'mir, 'tcx: 'mir>: crate::MiriEvalContextExt<'mir, 'tcx> {
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#[inline]
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/// Create state for a new mutex.
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fn mutex_create(&mut self) -> MutexId {
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let this = self.eval_context_mut();
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this.machine.threads.sync.mutexes.push(Default::default())
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}
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#[inline]
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/// Get the id of the thread that currently owns this lock.
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fn mutex_get_owner(&mut self, id: MutexId) -> ThreadId {
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let this = self.eval_context_ref();
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this.machine.threads.sync.mutexes[id].owner.unwrap()
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}
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#[inline]
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/// Check if locked.
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fn mutex_is_locked(&mut self, id: MutexId) -> bool {
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let this = self.eval_context_mut();
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this.machine.threads.sync.mutexes[id].owner.is_some()
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}
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/// Lock by setting the mutex owner and increasing the lock count.
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fn mutex_lock(&mut self, id: MutexId, thread: ThreadId) {
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let this = self.eval_context_mut();
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let mutex = &mut this.machine.threads.sync.mutexes[id];
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if let Some(current_owner) = mutex.owner {
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assert_eq!(thread, current_owner, "mutex already locked by another thread");
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assert!(
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mutex.lock_count > 0,
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"invariant violation: lock_count == 0 iff the thread is unlocked"
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);
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} else {
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mutex.owner = Some(thread);
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}
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mutex.lock_count = mutex.lock_count.checked_add(1).unwrap();
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}
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/// Try unlocking by decreasing the lock count and returning the old owner
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/// and the old lock count. If the lock count reaches 0, release the lock
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/// and potentially give to a new owner. If the lock was not locked, return
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/// `None`.
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///
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/// Note: It is the caller's responsibility to check that the thread that
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/// unlocked the lock actually is the same one, which owned it.
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fn mutex_unlock(
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&mut self,
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id: MutexId,
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expected_owner: ThreadId,
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) -> InterpResult<'tcx, Option<usize>> {
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let this = self.eval_context_mut();
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let mutex = &mut this.machine.threads.sync.mutexes[id];
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if let Some(current_owner) = mutex.owner {
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// Mutex is locked.
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if current_owner != expected_owner {
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// Only the owner can unlock the mutex.
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return Ok(None);
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}
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let old_lock_count = mutex.lock_count;
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mutex.lock_count = old_lock_count
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.checked_sub(1)
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.expect("invariant violation: lock_count == 0 iff the thread is unlocked");
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if mutex.lock_count == 0 {
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mutex.owner = None;
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// The mutex is completely unlocked. Try transfering ownership
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// to another thread.
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if let Some(new_owner) = this.mutex_dequeue(id) {
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this.mutex_lock(id, new_owner);
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this.unblock_thread(new_owner)?;
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}
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}
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Ok(Some(old_lock_count))
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} else {
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// Mutex is unlocked.
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Ok(None)
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}
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}
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#[inline]
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/// Put the thread into the queue waiting for the lock.
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fn mutex_enqueue(&mut self, id: MutexId, thread: ThreadId) {
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let this = self.eval_context_mut();
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assert!(this.mutex_is_locked(id), "queing on unlocked mutex");
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this.machine.threads.sync.mutexes[id].queue.push_back(thread);
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}
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#[inline]
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/// Take a thread out of the queue waiting for the lock.
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fn mutex_dequeue(&mut self, id: MutexId) -> Option<ThreadId> {
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let this = self.eval_context_mut();
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this.machine.threads.sync.mutexes[id].queue.pop_front()
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}
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#[inline]
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/// Create state for a new read write lock.
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fn rwlock_create(&mut self) -> RwLockId {
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let this = self.eval_context_mut();
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this.machine.threads.sync.rwlocks.push(Default::default())
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}
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#[inline]
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/// Check if locked.
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fn rwlock_is_locked(&mut self, id: RwLockId) -> bool {
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let this = self.eval_context_mut();
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this.machine.threads.sync.rwlocks[id].writer.is_some()
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|| this.machine.threads.sync.rwlocks[id].readers.is_empty().not()
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}
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#[inline]
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/// Check if write locked.
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fn rwlock_is_write_locked(&mut self, id: RwLockId) -> bool {
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let this = self.eval_context_mut();
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this.machine.threads.sync.rwlocks[id].writer.is_some()
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}
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/// Read-lock the lock by adding the `reader` the list of threads that own
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/// this lock.
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fn rwlock_reader_lock(&mut self, id: RwLockId, reader: ThreadId) {
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let this = self.eval_context_mut();
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assert!(!this.rwlock_is_write_locked(id), "the lock is write locked");
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let count = this.machine.threads.sync.rwlocks[id].readers.entry(reader).or_insert(0);
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*count = count.checked_add(1).expect("the reader counter overflowed");
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}
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/// Try read-unlock the lock for `reader`. Returns `true` if succeeded,
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/// `false` if this `reader` did not hold the lock.
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fn rwlock_reader_unlock(&mut self, id: RwLockId, reader: ThreadId) -> bool {
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let this = self.eval_context_mut();
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match this.machine.threads.sync.rwlocks[id].readers.entry(reader) {
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Entry::Occupied(mut entry) => {
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let count = entry.get_mut();
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assert!(*count > 0, "rwlock locked with count == 0");
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*count -= 1;
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if *count == 0 {
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entry.remove();
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}
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true
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}
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Entry::Vacant(_) => false,
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}
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}
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#[inline]
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/// Put the reader in the queue waiting for the lock and block it.
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fn rwlock_enqueue_and_block_reader(
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&mut self,
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id: RwLockId,
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reader: ThreadId,
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) -> InterpResult<'tcx> {
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let this = self.eval_context_mut();
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assert!(this.rwlock_is_write_locked(id), "queueing on not write locked lock");
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this.machine.threads.sync.rwlocks[id].reader_queue.push_back(reader);
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this.block_thread(reader)
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}
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#[inline]
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/// Take a reader out the queue waiting for the lock.
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fn rwlock_dequeue_reader(&mut self, id: RwLockId) -> Option<ThreadId> {
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let this = self.eval_context_mut();
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this.machine.threads.sync.rwlocks[id].reader_queue.pop_front()
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}
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#[inline]
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/// Lock by setting the writer that owns the lock.
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fn rwlock_writer_lock(&mut self, id: RwLockId, writer: ThreadId) {
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let this = self.eval_context_mut();
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assert!(!this.rwlock_is_locked(id), "the lock is already locked");
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this.machine.threads.sync.rwlocks[id].writer = Some(writer);
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}
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#[inline]
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/// Try to unlock by removing the writer.
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fn rwlock_writer_unlock(&mut self, id: RwLockId) -> Option<ThreadId> {
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let this = self.eval_context_mut();
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this.machine.threads.sync.rwlocks[id].writer.take()
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}
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#[inline]
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/// Put the writer in the queue waiting for the lock.
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fn rwlock_enqueue_and_block_writer(
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&mut self,
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id: RwLockId,
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writer: ThreadId,
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) -> InterpResult<'tcx> {
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let this = self.eval_context_mut();
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assert!(this.rwlock_is_locked(id), "queueing on unlocked lock");
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this.machine.threads.sync.rwlocks[id].writer_queue.push_back(writer);
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this.block_thread(writer)
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}
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#[inline]
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/// Take the writer out the queue waiting for the lock.
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fn rwlock_dequeue_writer(&mut self, id: RwLockId) -> Option<ThreadId> {
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let this = self.eval_context_mut();
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this.machine.threads.sync.rwlocks[id].writer_queue.pop_front()
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}
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#[inline]
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/// Create state for a new conditional variable.
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fn condvar_create(&mut self) -> CondvarId {
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let this = self.eval_context_mut();
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this.machine.threads.sync.condvars.push(Default::default())
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}
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#[inline]
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/// Is the conditional variable awaited?
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fn condvar_is_awaited(&mut self, id: CondvarId) -> bool {
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let this = self.eval_context_mut();
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!this.machine.threads.sync.condvars[id].waiters.is_empty()
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}
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/// Mark that the thread is waiting on the conditional variable.
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fn condvar_wait(&mut self, id: CondvarId, thread: ThreadId, mutex: MutexId) {
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let this = self.eval_context_mut();
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let waiters = &mut this.machine.threads.sync.condvars[id].waiters;
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assert!(waiters.iter().all(|waiter| waiter.thread != thread), "thread is already waiting");
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waiters.push_back(CondvarWaiter { thread, mutex });
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}
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/// Wake up some thread (if there is any) sleeping on the conditional
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/// variable.
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fn condvar_signal(&mut self, id: CondvarId) -> Option<(ThreadId, MutexId)> {
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let this = self.eval_context_mut();
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this.machine.threads.sync.condvars[id]
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.waiters
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.pop_front()
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.map(|waiter| (waiter.thread, waiter.mutex))
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}
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#[inline]
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/// Remove the thread from the queue of threads waiting on this conditional variable.
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fn condvar_remove_waiter(&mut self, id: CondvarId, thread: ThreadId) {
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let this = self.eval_context_mut();
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this.machine.threads.sync.condvars[id].waiters.retain(|waiter| waiter.thread != thread);
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}
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}
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