The scheduler pool now has a much more simplified interface. There is now a clear distinction between creating the pool and then interacting the pool. When a pool is created, all schedulers are not active, and only later if a spawn is done does activity occur. There are four operations that you can do on a pool: 1. Create a new pool. The only argument to this function is the configuration for the scheduler pool. Currently the only configuration parameter is the number of threads to initially spawn. 2. Spawn a task into this pool. This takes a procedure and task configuration options and spawns a new task into the pool of schedulers. 3. Spawn a new scheduler into the pool. This will return a handle on which to communicate with the scheduler in order to do something like a pinned task. 4. Shut down the scheduler pool. This will consume the scheduler pool, request all of the schedulers to shut down, and then wait on all the scheduler threads. Currently this will block the invoking OS thread, but I plan on making 'Thread::join' not a thread-blocking call. These operations can be used to encode all current usage of M:N schedulers, as well as providing a simple interface through which a pool can be modified. There is currently no way to remove a scheduler from a pool of scheduler, as there's no way to guarantee that a scheduler has exited. This may be added in the future, however (as necessary).
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Quick Start
Windows
Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.
Linux / OS X
-
Install the prerequisites (if not already installed)
- g++ 4.4 or clang++ 3.x
- python 2.6 or later (but not 3.x)
- perl 5.0 or later
- gnu make 3.81 or later
- curl
-
Download and build Rust You can either download a tarball or build directly from the repo.
To build from the tarball do:
$ curl -O http://static.rust-lang.org/dist/rust-0.8.tar.gz $ tar -xzf rust-0.8.tar.gz $ cd rust-0.8
Or to build from the repo do:
$ git clone https://github.com/mozilla/rust.git $ cd rust
Now that you have Rust's source code, you can configure and build it:
$ ./configure $ make && make install
You may need to use
sudo make install
if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefix
argument toconfigure
. Various other options are also supported, pass--help
for more information on them.When complete,
make install
will place several programs into/usr/local/bin
:rustc
, the Rust compiler;rustdoc
, the API-documentation tool, andrustpkg
, the Rust package manager and build system. -
Read the tutorial.
-
Enjoy!
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, Server 2008 R2), x86 only
- Linux (various distributions), x86 and x86-64
- OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64
You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.
Rust currently needs about 1.8G of RAM to build without swapping; if it hits swap, it will take a very long time to build.
There is lots more documentation in the wiki.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.