rust/crates/ra_ide_db/src/source_change.rs
Aleksey Kladov 2c04aad2d2 KISS SourceChange
The idea behind requiring the label is a noble one, but we are not
really using it consistently anyway, and it should be easy to retrofit
later, should we need it.
2020-05-22 18:04:26 +02:00

69 lines
2.0 KiB
Rust

//! This modules defines type to represent changes to the source code, that flow
//! from the server to the client.
//!
//! It can be viewed as a dual for `AnalysisChange`.
use ra_db::{FileId, RelativePathBuf, SourceRootId};
use ra_text_edit::TextEdit;
#[derive(Debug, Clone)]
pub struct SourceChange {
pub source_file_edits: Vec<SourceFileEdit>,
pub file_system_edits: Vec<FileSystemEdit>,
pub is_snippet: bool,
}
impl SourceChange {
/// Creates a new SourceChange with the given label
/// from the edits.
pub fn from_edits(
source_file_edits: Vec<SourceFileEdit>,
file_system_edits: Vec<FileSystemEdit>,
) -> Self {
SourceChange { source_file_edits, file_system_edits, is_snippet: false }
}
/// Creates a new SourceChange with the given label,
/// containing only the given `SourceFileEdits`.
pub fn source_file_edits(edits: Vec<SourceFileEdit>) -> Self {
SourceChange { source_file_edits: edits, file_system_edits: vec![], is_snippet: false }
}
/// Creates a new SourceChange with the given label
/// from the given `FileId` and `TextEdit`
pub fn source_file_edit_from(file_id: FileId, edit: TextEdit) -> Self {
SourceFileEdit { file_id, edit }.into()
}
}
#[derive(Debug, Clone)]
pub struct SourceFileEdit {
pub file_id: FileId,
pub edit: TextEdit,
}
impl From<SourceFileEdit> for SourceChange {
fn from(edit: SourceFileEdit) -> SourceChange {
SourceChange {
source_file_edits: vec![edit],
file_system_edits: Vec::new(),
is_snippet: false,
}
}
}
#[derive(Debug, Clone)]
pub enum FileSystemEdit {
CreateFile { source_root: SourceRootId, path: RelativePathBuf },
MoveFile { src: FileId, dst_source_root: SourceRootId, dst_path: RelativePathBuf },
}
impl From<FileSystemEdit> for SourceChange {
fn from(edit: FileSystemEdit) -> SourceChange {
SourceChange {
source_file_edits: Vec::new(),
file_system_edits: vec![edit],
is_snippet: false,
}
}
}