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bors 33375a31e8 auto merge of #10514 : sfackler/rust/mut, r=cmr
This is based off of @blake2-ppc's work on #9429. That PR bitrotted and I haven't been able to contact the original author so I decided to take up the cause.

Overview
======
`Mut` encapsulates a mutable, non-nullable slot. The `Cell` type is currently used to do this, but `Cell` is much more commonly used as a workaround for the inability to move values into non-once functions. `Mut` provides a more robust API.

`Mut` duplicates the semantics of borrowed pointers with enforcement at runtime instead of compile time.
```rust
let x = Mut::new(0);

{
    // make some immutable borrows
    let p = x.borrow();
    let y = *p.get() + 10;

    // multiple immutable borrows are allowed simultaneously
    let p2 = x.borrow();

    // this would throw a runtime failure
    // let p_mut = x.borrow_mut();
}

// now we can mutably borrow
let p = x.borrow_mut();
*p.get() = 10;
```
`borrow` returns a `Ref` type and `borrow_mut` returns a `RefMut` type, both of which are simple smart pointer types with a single method, `get`, which returns a reference to the wrapped data.

This also allows `RcMut<T>` to be deleted, as it can be replaced with `Rc<Mut<T>>`.

Changes
======
I've done things a little bit differently than the original proposal.

* I've added `try_borrow` and `try_borrow_mut` methods that return `Option<Ref<T>>` and `Option<RefMut<T>>` respectively instead of failing on a borrow check failure. I'm not totally sure when that'd be useful, but I don't see any reason to not put them in and @cmr requested them.
* `ReadPtr` and `WritePtr` have been renamed to `Ref` and `RefMut` respectively, as `Ref` is to `ref foo` and `RefMut` is to `ref mut foo` as `Mut` is to `mut foo`.
* `get` on `MutRef` now takes `&self` instead of `&mut self` for consistency with `&mut`. As @alexcrichton pointed, out this violates soundness by allowing aliasing `&mut` references.
* `Cell` is being left as is. It solves a different problem than `Mut` is designed to solve.
* There are no longer methods implemented for `Mut<Option<T>>`. Since `Cell` isn't going away, there's less of a need for these, and I didn't feel like they provided a huge benefit, especially as that kind of `impl` is very uncommon in the standard library.

Open Questions
============
* `Cell` should now be used exclusively for movement into closures. Should this be enforced by reducing its API to `new` and `take`? It seems like this use case will be completely going away once the transition to `proc` and co. finishes.
* Should there be `try_map` and `try_map_mut` methods along with `map` and `map_mut`?
2013-11-23 20:01:42 -08:00
doc minor rewording in the tutorial's Rc coverage 2013-11-22 07:03:11 -05:00
man remove the rusti command 2013-10-16 22:54:38 -04:00
mk Move runtime files to C instead of C++ 2013-11-18 21:45:58 -08:00
src auto merge of #10514 : sfackler/rust/mut, r=cmr 2013-11-23 20:01:42 -08:00
.gitattributes drop the linenoise library 2013-10-16 22:57:51 -04:00
.gitignore Add Window build directory to .gitignore 2013-11-13 21:05:01 -05:00
.gitmodules Fix usage of libuv for windows 2013-11-10 12:23:57 -08:00
.mailmap .mailmap: tolerate different names, emails in shortlog 2013-06-05 23:26:00 +05:30
AUTHORS.txt Update AUTHORS.txt 2013-09-24 16:26:27 -07:00
configure Fix --local-rust-root option on Windows 2013-11-21 12:32:03 +09:00
CONTRIBUTING.md syntax: Add the Bug Report HOWTO URL to the ICE message 2013-10-21 12:11:24 -07:00
COPYRIGHT
LICENSE-APACHE
LICENSE-MIT
Makefile.in Update various tests and libraries that were incorrectly 2013-11-08 19:45:50 -05:00
README.md Update version numbers to 0.8 2013-09-21 16:25:08 -07:00
RELEASES.txt remove the rusti command 2013-10-16 22:54:38 -04:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

Windows

  1. Download and use the installer.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.

Linux / OS X

  1. Install the prerequisites (if not already installed)

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • gnu make 3.81 or later
    • curl
  2. Download and build Rust You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-0.8.tar.gz
     $ tar -xzf rust-0.8.tar.gz
     $ cd rust-0.8
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler; rustdoc, the API-documentation tool, and rustpkg, the Rust package manager and build system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, Server 2008 R2), x86 only
  • Linux (various distributions), x86 and x86-64
  • OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64

You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.

Rust currently needs about 1.8G of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is lots more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.