3322595e89
signature. In a nutshell, the idea is to (1) report an error if, for a region pointer `'a T`, the lifetime `'a` is longer than any lifetimes that appear in `T` (in other words, if a borrowed pointer outlives any portion of its contents) and then (2) use this to assume that in a function like `fn(self: &'a &'b T)`, the relationship `'a <= 'b` holds. This is needed for #5656. Fixes #5728.
229 lines
5.7 KiB
Rust
229 lines
5.7 KiB
Rust
// Copyright 2012-2013 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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/*!
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The `Ord` and `Eq` comparison traits
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This module contains the definition of both `Ord` and `Eq` which define
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the common interfaces for doing comparison. Both are language items
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that the compiler uses to implement the comparison operators. Rust code
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may implement `Ord` to overload the `<`, `<=`, `>`, and `>=` operators,
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and `Eq` to overload the `==` and `!=` operators.
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*/
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/**
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* Trait for values that can be compared for equality and inequality.
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*
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* This trait allows partial equality, where types can be unordered instead of strictly equal or
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* unequal. For example, with the built-in floating-point types `a == b` and `a != b` will both
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* evaluate to false if either `a` or `b` is NaN (cf. IEEE 754-2008 section 5.11).
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*
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* Eventually, this will be implemented by default for types that implement `TotalEq`.
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*/
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#[lang="eq"]
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pub trait Eq {
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fn eq(&self, other: &Self) -> bool;
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fn ne(&self, other: &Self) -> bool;
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}
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/// Trait for equality comparisons where `a == b` and `a != b` are strict inverses.
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pub trait TotalEq {
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fn equals(&self, other: &Self) -> bool;
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}
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macro_rules! totaleq_impl(
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($t:ty) => {
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impl TotalEq for $t {
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#[inline(always)]
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fn equals(&self, other: &$t) -> bool { *self == *other }
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}
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}
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)
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totaleq_impl!(bool)
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totaleq_impl!(u8)
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totaleq_impl!(u16)
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totaleq_impl!(u32)
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totaleq_impl!(u64)
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totaleq_impl!(i8)
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totaleq_impl!(i16)
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totaleq_impl!(i32)
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totaleq_impl!(i64)
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totaleq_impl!(int)
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totaleq_impl!(uint)
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#[deriving(Clone, Eq)]
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pub enum Ordering { Less = -1, Equal = 0, Greater = 1 }
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/// Trait for types that form a total order
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pub trait TotalOrd: TotalEq {
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fn cmp(&self, other: &Self) -> Ordering;
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}
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impl TotalOrd for Ordering {
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#[inline(always)]
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fn cmp(&self, other: &Ordering) -> Ordering {
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(*self as int).cmp(&(*other as int))
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}
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}
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impl Ord for Ordering {
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#[inline(always)]
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fn lt(&self, other: &Ordering) -> bool { (*self as int) < (*other as int) }
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#[inline(always)]
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fn le(&self, other: &Ordering) -> bool { (*self as int) <= (*other as int) }
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#[inline(always)]
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fn gt(&self, other: &Ordering) -> bool { (*self as int) > (*other as int) }
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#[inline(always)]
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fn ge(&self, other: &Ordering) -> bool { (*self as int) >= (*other as int) }
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}
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macro_rules! totalord_impl(
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($t:ty) => {
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impl TotalOrd for $t {
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#[inline(always)]
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fn cmp(&self, other: &$t) -> Ordering {
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if *self < *other { Less }
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else if *self > *other { Greater }
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else { Equal }
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}
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}
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}
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)
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totalord_impl!(u8)
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totalord_impl!(u16)
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totalord_impl!(u32)
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totalord_impl!(u64)
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totalord_impl!(i8)
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totalord_impl!(i16)
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totalord_impl!(i32)
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totalord_impl!(i64)
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totalord_impl!(int)
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totalord_impl!(uint)
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pub fn cmp2<A:TotalOrd,B:TotalOrd>(
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a1: &A, b1: &B,
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a2: &A, b2: &B) -> Ordering
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{
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//! Compares (a1, b1) against (a2, b2), where the a values are more significant.
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match a1.cmp(a2) {
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Less => Less,
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Greater => Greater,
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Equal => b1.cmp(b2)
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}
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}
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/**
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* Trait for values that can be compared for a sort-order.
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*
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* Eventually this may be simplified to only require
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* an `le` method, with the others generated from
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* default implementations. However it should remain
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* possible to implement the others separately, for
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* compatibility with floating-point NaN semantics
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* (cf. IEEE 754-2008 section 5.11).
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*/
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#[lang="ord"]
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pub trait Ord {
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fn lt(&self, other: &Self) -> bool;
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fn le(&self, other: &Self) -> bool;
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fn ge(&self, other: &Self) -> bool;
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fn gt(&self, other: &Self) -> bool;
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}
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#[inline(always)]
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pub fn lt<T:Ord>(v1: &T, v2: &T) -> bool {
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(*v1).lt(v2)
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}
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#[inline(always)]
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pub fn le<T:Ord>(v1: &T, v2: &T) -> bool {
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(*v1).le(v2)
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}
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#[inline(always)]
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pub fn eq<T:Eq>(v1: &T, v2: &T) -> bool {
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(*v1).eq(v2)
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}
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#[inline(always)]
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pub fn ne<T:Eq>(v1: &T, v2: &T) -> bool {
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(*v1).ne(v2)
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}
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#[inline(always)]
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pub fn ge<T:Ord>(v1: &T, v2: &T) -> bool {
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(*v1).ge(v2)
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}
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#[inline(always)]
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pub fn gt<T:Ord>(v1: &T, v2: &T) -> bool {
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(*v1).gt(v2)
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}
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/// The equivalence relation. Two values may be equivalent even if they are
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/// of different types. The most common use case for this relation is
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/// container types; e.g. it is often desirable to be able to use `&str`
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/// values to look up entries in a container with `~str` keys.
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pub trait Equiv<T> {
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fn equiv(&self, other: &T) -> bool;
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}
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#[inline(always)]
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pub fn min<T:Ord>(v1: T, v2: T) -> T {
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if v1 < v2 { v1 } else { v2 }
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}
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#[inline(always)]
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pub fn max<T:Ord>(v1: T, v2: T) -> T {
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if v1 > v2 { v1 } else { v2 }
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}
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#[cfg(test)]
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mod test {
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#[test]
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fn test_int_totalord() {
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assert_eq!(5.cmp(&10), Less);
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assert_eq!(10.cmp(&5), Greater);
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assert_eq!(5.cmp(&5), Equal);
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assert_eq!((-5).cmp(&12), Less);
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assert_eq!(12.cmp(-5), Greater);
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}
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#[test]
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fn test_cmp2() {
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assert_eq!(cmp2(1, 2, 3, 4), Less);
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assert_eq!(cmp2(3, 2, 3, 4), Less);
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assert_eq!(cmp2(5, 2, 3, 4), Greater);
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assert_eq!(cmp2(5, 5, 5, 4), Greater);
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}
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#[test]
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fn test_int_totaleq() {
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assert!(5.equals(&5));
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assert!(!2.equals(&17));
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}
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#[test]
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fn test_ordering_order() {
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assert!(Less < Equal);
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assert_eq!(Greater.cmp(&Less), Greater);
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}
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}
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