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Michael Woerister 302486e49b debuginfo: Make sure that all calls to drop glue are associated with debug locations.
This commit makes rustc emit debug locations for all call
and invoke statements in LLVM IR, if they are contained
within a function that debuginfo is enabled for. This is
important because LLVM does not handle the case where a
function body containing debuginfo is inlined into another
function with debuginfo, but the inlined call statement
does not have a debug location. In this case, LLVM will
not know where (in terms of source code coordinates) the
function was inlined to and we end up with some statements
still linked to the source locations in there original,
non-inlined function without any indication that they are
indeed an inline-copy. Later, when generating DWARF from
the IR, LLVM will interpret this as corrupt IR and abort.

Unfortunately, the undesirable case described above can
still occur when using LTO. If there is a crate compiled
without debuginfo calling into a crate compiled with
debuginfo, we again end up with the conditions triggering
the error. This is why some LTO tests still fail with the
dreaded assertion, if the standard library was built with
debuginfo enabled.
That is, `RUSTFLAGS_STAGE2=-g make rustc-stage2` will
succeed but `RUSTFLAGS_STAGE2=-g make check` will still
fail after this commit has been merged. This is a problem
that has to be dealt with separately.

Fixes #17201
Fixes #15816
Fixes #15156
2014-09-25 14:17:14 +02:00
man mk: Update how the build deals with version labels. #16677 2014-09-15 16:25:20 -07:00
mk auto merge of #17463 : oskchaitanya/rust/master, r=alexcrichton 2014-09-24 09:40:52 +00:00
src debuginfo: Make sure that all calls to drop glue are associated with debug locations. 2014-09-25 14:17:14 +02:00
.gitattributes webfonts: proper fix 2014-07-08 20:29:36 +02:00
.gitignore gitignore: Add the autogenerated/downloaded unicode data files. 2014-08-03 17:32:53 +10:00
.gitmodules add back jemalloc to the tree 2014-05-10 19:58:17 -04:00
.mailmap
.travis.yml travis: Move from travis_wait to time-passes 2014-07-01 20:21:16 -07:00
AUTHORS.txt Updated release notes for 0.11.0 2014-06-30 07:25:58 -07:00
configure Fix detection of win32 triple 2014-09-19 09:06:25 -07:00
CONTRIBUTING.md Update CONTRIBUTING.md with new issues policy 2014-09-22 12:46:24 +12:00
COPYRIGHT Update some copyright dates 2014-01-08 18:04:43 -08:00
LICENSE-APACHE
LICENSE-MIT Change the licence holder to The Rust Project Developers 2014-05-03 23:59:24 +02:00
Makefile.in enable jemalloc debugging in unoptimized builds 2014-09-07 14:23:48 -04:00
README.md Replace the Tutorial with the Guide. 2014-09-11 16:21:32 -04:00
RELEASES.txt Update RELEASES.txt 2014-07-05 00:22:59 -04:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read the guide.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
    • git
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O https://static.rust-lang.org/dist/rust-nightly.tar.gz
     $ tar -xzf rust-nightly.tar.gz
     $ cd rust-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/rust-lang/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool.

  3. Read the guide.

  4. Enjoy!

Building on Windows

To easily build on windows we can use MSYS2:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. Now from the MSYS2 terminal we want to install the mingw64 toolchain and the other tools we need.

     $ pacman -S mingw-w64-i686-toolchain
     $ pacman -S base-devel
    
  3. With that now start mingw32_shell.bat from where you installed MSYS2 (i.e. C:\msys).

  4. From there just navigate to where you have Rust's source code, configure and build it:

     $ ./configure
     $ make && make install
    

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

Getting help and getting involved

The Rust community congregates in a few places:

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.