c9d4ad07c4
It is simply defined as `f64` across every platform right now. A use case hasn't been presented for a `float` type defined as the highest precision floating point type implemented in hardware on the platform. Performance-wise, using the smallest precision correct for the use case greatly saves on cache space and allows for fitting more numbers into SSE/AVX registers. If there was a use case, this could be implemented as simply a type alias or a struct thanks to `#[cfg(...)]`. Closes #6592 The mailing list thread, for reference: https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
11 lines
186 B
Rust
11 lines
186 B
Rust
// aux-build:static_fn_trait_xc_aux.rs
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// xfail-fast
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extern mod mycore(name ="static_fn_trait_xc_aux");
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use mycore::num;
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pub fn main() {
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let _1: f64 = num::Num2::from_int2(1i);
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}
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