rust/src/test/run-pass/issue-3609.rs
Daniel Micay c9d4ad07c4 remove the float type
It is simply defined as `f64` across every platform right now.

A use case hasn't been presented for a `float` type defined as the
highest precision floating point type implemented in hardware on the
platform. Performance-wise, using the smallest precision correct for the
use case greatly saves on cache space and allows for fitting more
numbers into SSE/AVX registers.

If there was a use case, this could be implemented as simply a type
alias or a struct thanks to `#[cfg(...)]`.

Closes #6592

The mailing list thread, for reference:

https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
2013-10-01 14:54:10 -04:00

29 lines
592 B
Rust

extern mod extra;
use std::comm::Chan;
use std::task;
type RingBuffer = ~[f64];
type SamplesFn = ~fn(samples: &RingBuffer);
enum Msg
{
GetSamples(~str, SamplesFn), // sample set name, callback which receives samples
}
fn foo(name: ~str, samples_chan: Chan<Msg>) {
do task::spawn
{
let callback: SamplesFn =
|buffer|
{
for i in range(0u, buffer.len()) {
error2!("{}: {}", i, buffer[i])
}
};
samples_chan.send(GetSamples(name.clone(), callback));
};
}
pub fn main() {}