bors 2fe2e59c67 auto merge of #8361 : alexcrichton/rust/fix-node-hashes-in-crates, r=thestinger
When running rusti 32-bit tests from a 64-bit host, these errors came up frequently. My best idea as to what was happening is:

1. First, if you hash the same `int` value on 32-bit and 64-bit, you will get two different hashes.
2. In a cross-compile situation, let's say x86_64 is building an i686 library, all of the hashes will be 64-bit hashes.
3. Then let's say you use the i686 libraries and then attempt to link against the same i686 libraries, because you're calculating hashes with a 32-bit int instead of a 64-bit one, you'll have different hashes and you won't be able to find items in the metadata (the items were generated with a 64-bit int).

This patch changes the items to always be hashed as an `i64` to preserve the hash value across architectures. Here's a nice before/after for this patch of the state of rusti tests

```
host   target  before  after
64     64      yes     yes
64     32      no      no (llvm assertion)
32     64      no      yes
32     32      no      no (llvm assertion)
```

Basically one case started working, but currently when the target is 32-bit LLVM is having a lot of problems generating code. That's another separate issue though.
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The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

Windows

  1. Download and use the installer.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.

Linux / OS X

  1. Install the prerequisites (if not already installed)

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • gnu make 3.81 or later
    • curl
  2. Download and build Rust You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-0.7.tar.gz
     $ tar -xzf rust-0.7.tar.gz
     $ cd rust-0.7
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler; rustdoc, the API-documentation tool, and rustpkg, the Rust package manager and build system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, Server 2008 R2), x86 only
  • Linux (various distributions), x86 and x86-64
  • OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64

You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.

Rust currently needs about 1.8G of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is lots more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

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