3d30ef7818
It emits a lint when the pushed item is a literal, a constant and an immutable binding that are initialized with those.
44 lines
1.2 KiB
Plaintext
44 lines
1.2 KiB
Plaintext
error: it looks like the same item is being pushed into this Vec
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--> $DIR/same_item_push.rs:24:9
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LL | vec2.push(item);
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| ^^^^
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= note: `-D clippy::same-item-push` implied by `-D warnings`
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= help: try using vec![item;SIZE] or vec2.resize(NEW_SIZE, item)
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error: it looks like the same item is being pushed into this Vec
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--> $DIR/same_item_push.rs:30:9
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LL | vec3.push(item);
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| ^^^^
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= help: try using vec![item;SIZE] or vec3.resize(NEW_SIZE, item)
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error: it looks like the same item is being pushed into this Vec
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--> $DIR/same_item_push.rs:35:9
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LL | vec4.push(13);
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| ^^^^
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= help: try using vec![13;SIZE] or vec4.resize(NEW_SIZE, 13)
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error: it looks like the same item is being pushed into this Vec
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--> $DIR/same_item_push.rs:119:9
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LL | vec16.push(VALUE);
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| ^^^^^
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= help: try using vec![VALUE;SIZE] or vec16.resize(NEW_SIZE, VALUE)
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error: it looks like the same item is being pushed into this Vec
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--> $DIR/same_item_push.rs:125:9
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LL | vec17.push(item);
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| ^^^^^
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= help: try using vec![item;SIZE] or vec17.resize(NEW_SIZE, item)
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error: aborting due to 5 previous errors
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