rust/src/libterm/win.rs
2016-01-19 14:51:22 +13:00

215 lines
5.7 KiB
Rust

// Copyright 2013-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Windows console handling
// FIXME (#13400): this is only a tiny fraction of the Windows console api
extern crate libc;
use std::io;
use std::io::prelude::*;
use Attr;
use color;
use Terminal;
/// A Terminal implementation which uses the Win32 Console API.
pub struct WinConsole<T> {
buf: T,
def_foreground: color::Color,
def_background: color::Color,
foreground: color::Color,
background: color::Color,
}
type WORD = u16;
type DWORD = u32;
type BOOL = i32;
type HANDLE = *mut u8;
#[allow(non_snake_case)]
#[repr(C)]
struct CONSOLE_SCREEN_BUFFER_INFO {
dwSize: [libc::c_short; 2],
dwCursorPosition: [libc::c_short; 2],
wAttributes: WORD,
srWindow: [libc::c_short; 4],
dwMaximumWindowSize: [libc::c_short; 2],
}
#[allow(non_snake_case)]
#[link(name = "kernel32")]
extern "system" {
fn SetConsoleTextAttribute(handle: HANDLE, attr: WORD) -> BOOL;
fn GetStdHandle(which: DWORD) -> HANDLE;
fn GetConsoleScreenBufferInfo(handle: HANDLE, info: *mut CONSOLE_SCREEN_BUFFER_INFO) -> BOOL;
}
fn color_to_bits(color: color::Color) -> u16 {
// magic numbers from mingw-w64's wincon.h
let bits = match color % 8 {
color::BLACK => 0,
color::BLUE => 0x1,
color::GREEN => 0x2,
color::RED => 0x4,
color::YELLOW => 0x2 | 0x4,
color::MAGENTA => 0x1 | 0x4,
color::CYAN => 0x1 | 0x2,
color::WHITE => 0x1 | 0x2 | 0x4,
_ => unreachable!(),
};
if color >= 8 {
bits | 0x8
} else {
bits
}
}
fn bits_to_color(bits: u16) -> color::Color {
let color = match bits & 0x7 {
0 => color::BLACK,
0x1 => color::BLUE,
0x2 => color::GREEN,
0x4 => color::RED,
0x6 => color::YELLOW,
0x5 => color::MAGENTA,
0x3 => color::CYAN,
0x7 => color::WHITE,
_ => unreachable!(),
};
color | (bits & 0x8) // copy the hi-intensity bit
}
impl<T: Write + Send + 'static> WinConsole<T> {
fn apply(&mut self) {
let _unused = self.buf.flush();
let mut accum: WORD = 0;
accum |= color_to_bits(self.foreground);
accum |= color_to_bits(self.background) << 4;
unsafe {
// Magic -11 means stdout, from
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms683231%28v=vs.85%29.aspx
//
// You may be wondering, "but what about stderr?", and the answer
// to that is that setting terminal attributes on the stdout
// handle also sets them for stderr, since they go to the same
// terminal! Admittedly, this is fragile, since stderr could be
// redirected to a different console. This is good enough for
// rustc though. See #13400.
let out = GetStdHandle(-11i32 as DWORD);
SetConsoleTextAttribute(out, accum);
}
}
/// Returns `None` whenever the terminal cannot be created for some
/// reason.
pub fn new(out: T) -> io::Result<WinConsole<T>> {
let fg;
let bg;
unsafe {
let mut buffer_info = ::std::mem::uninitialized();
if GetConsoleScreenBufferInfo(GetStdHandle(-11i32 as DWORD), &mut buffer_info) != 0 {
fg = bits_to_color(buffer_info.wAttributes);
bg = bits_to_color(buffer_info.wAttributes >> 4);
} else {
fg = color::WHITE;
bg = color::BLACK;
}
}
Ok(WinConsole {
buf: out,
def_foreground: fg,
def_background: bg,
foreground: fg,
background: bg,
})
}
}
impl<T: Write> Write for WinConsole<T> {
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
self.buf.write(buf)
}
fn flush(&mut self) -> io::Result<()> {
self.buf.flush()
}
}
impl<T: Write + Send + 'static> Terminal for WinConsole<T> {
type Output = T;
fn fg(&mut self, color: color::Color) -> io::Result<bool> {
self.foreground = color;
self.apply();
Ok(true)
}
fn bg(&mut self, color: color::Color) -> io::Result<bool> {
self.background = color;
self.apply();
Ok(true)
}
fn attr(&mut self, attr: Attr) -> io::Result<bool> {
match attr {
Attr::ForegroundColor(f) => {
self.foreground = f;
self.apply();
Ok(true)
}
Attr::BackgroundColor(b) => {
self.background = b;
self.apply();
Ok(true)
}
_ => Ok(false),
}
}
fn supports_attr(&self, attr: Attr) -> bool {
// it claims support for underscore and reverse video, but I can't get
// it to do anything -cmr
match attr {
Attr::ForegroundColor(_) | Attr::BackgroundColor(_) => true,
_ => false,
}
}
fn reset(&mut self) -> io::Result<bool> {
self.foreground = self.def_foreground;
self.background = self.def_background;
self.apply();
Ok(true)
}
fn get_ref<'a>(&'a self) -> &'a T {
&self.buf
}
fn get_mut<'a>(&'a mut self) -> &'a mut T {
&mut self.buf
}
fn into_inner(self) -> T
where Self: Sized
{
self.buf
}
}