rust/src/bootstrap/rustc.rs
Alex Crichton 11ef3a9c93 rustbuild: Fix --enable-rpath usage
This commit fixes the `--enable-rpath` configure flag in rustbuild to work
despite the compile-time directories being different than the runtime
directories. This unfortunately means that we can't use `-C rpath` out of the
box but hopefully the portability story here isn't too bad as
`src/librustc_back/rpath.rs` isn't *too* complicated.

Closes #32886
2016-04-11 22:54:10 -07:00

146 lines
6.4 KiB
Rust

// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Shim which is passed to Cargo as "rustc" when running the bootstrap.
//!
//! This shim will take care of some various tasks that our build process
//! requires that Cargo can't quite do through normal configuration:
//!
//! 1. When compiling build scripts and build dependencies, we need a guaranteed
//! full standard library available. The only compiler which actually has
//! this is the snapshot, so we detect this situation and always compile with
//! the snapshot compiler.
//! 2. We pass a bunch of `--cfg` and other flags based on what we're compiling
//! (and this slightly differs based on a whether we're using a snapshot or
//! not), so we do that all here.
//!
//! This may one day be replaced by RUSTFLAGS, but the dynamic nature of
//! switching compilers for the bootstrap and for build scripts will probably
//! never get replaced.
extern crate bootstrap;
use std::env;
use std::ffi::OsString;
use std::path::PathBuf;
use std::process::Command;
fn main() {
let args = env::args_os().skip(1).collect::<Vec<_>>();
// Detect whether or not we're a build script depending on whether --target
// is passed (a bit janky...)
let target = args.windows(2).find(|w| &*w[0] == "--target")
.and_then(|w| w[1].to_str());
// Build scripts always use the snapshot compiler which is guaranteed to be
// able to produce an executable, whereas intermediate compilers may not
// have the standard library built yet and may not be able to produce an
// executable. Otherwise we just use the standard compiler we're
// bootstrapping with.
let rustc = if target.is_none() {
env::var_os("RUSTC_SNAPSHOT").unwrap()
} else {
env::var_os("RUSTC_REAL").unwrap()
};
let mut cmd = Command::new(rustc);
cmd.args(&args)
.arg("--cfg").arg(format!("stage{}", env::var("RUSTC_STAGE").unwrap()));
if target.is_none() {
// Build scripts are always built with the snapshot compiler, so we need
// to be sure to set up the right path information for the OS dynamic
// linker to find the libraries in question.
if let Some(p) = env::var_os("RUSTC_SNAPSHOT_LIBDIR") {
let mut path = bootstrap::dylib_path();
path.insert(0, PathBuf::from(p));
cmd.env(bootstrap::dylib_path_var(), env::join_paths(path).unwrap());
}
} else {
cmd.arg("--sysroot").arg(env::var_os("RUSTC_SYSROOT").unwrap());
// When we build Rust dylibs they're all intended for intermediate
// usage, so make sure we pass the -Cprefer-dynamic flag instead of
// linking all deps statically into the dylib.
cmd.arg("-Cprefer-dynamic");
if let Some(s) = env::var_os("MUSL_ROOT") {
let mut root = OsString::from("native=");
root.push(&s);
root.push("/lib");
cmd.arg("-L").arg(&root);
}
if let Ok(s) = env::var("RUSTC_FLAGS") {
cmd.args(&s.split(" ").filter(|s| !s.is_empty()).collect::<Vec<_>>());
}
}
// Set various options from config.toml to configure how we're building
// code.
if let Some(target) = target {
if env::var("RUSTC_DEBUGINFO") == Ok("true".to_string()) {
cmd.arg("-g");
}
let debug_assertions = match env::var("RUSTC_DEBUG_ASSERTIONS") {
Ok(s) => if s == "true" {"y"} else {"n"},
Err(..) => "n",
};
cmd.arg("-C").arg(format!("debug-assertions={}", debug_assertions));
if let Ok(s) = env::var("RUSTC_CODEGEN_UNITS") {
cmd.arg("-C").arg(format!("codegen-units={}", s));
}
// Dealing with rpath here is a little special, so let's go into some
// detail. First off, `-rpath` is a linker option on Unix platforms
// which adds to the runtime dynamic loader path when looking for
// dynamic libraries. We use this by default on Unix platforms to ensure
// that our nightlies behave the same on Windows, that is they work out
// of the box. This can be disabled, of course, but basically that's why
// we're gated on RUSTC_RPATH here.
//
// Ok, so the astute might be wondering "why isn't `-C rpath` used
// here?" and that is indeed a good question to task. This codegen
// option is the compiler's current interface to generating an rpath.
// Unfortunately it doesn't quite suffice for us. The flag currently
// takes no value as an argument, so the compiler calculates what it
// should pass to the linker as `-rpath`. This unfortunately is based on
// the **compile time** directory structure which when building with
// Cargo will be very different than the runtime directory structure.
//
// All that's a really long winded way of saying that if we use
// `-Crpath` then the executables generated have the wrong rpath of
// something like `$ORIGIN/deps` when in fact the way we distribute
// rustc requires the rpath to be `$ORIGIN/../lib`.
//
// So, all in all, to set up the correct rpath we pass the linker
// argument manually via `-C link-args=-Wl,-rpath,...`. Plus isn't it
// fun to pass a flag to a tool to pass a flag to pass a flag to a tool
// to change a flag in a binary?
if env::var("RUSTC_RPATH") == Ok("true".to_string()) {
let rpath = if target.contains("apple") {
Some("-Wl,-rpath,@loader_path/../lib")
} else if !target.contains("windows") {
Some("-Wl,-rpath,$ORIGIN/../lib")
} else {
None
};
if let Some(rpath) = rpath {
cmd.arg("-C").arg(format!("link-args={}", rpath));
}
}
}
// Actually run the compiler!
std::process::exit(match cmd.status() {
Ok(s) => s.code().unwrap_or(1),
Err(e) => panic!("\n\nfailed to run {:?}: {}\n\n", cmd, e),
})
}