Go to file
Alex Crichton 2650b61505 Don't hit epoll unless a scheduler absolutely must
Currently, a scheduler will hit epoll() or kqueue() at the end of *every task*.
The reason is that the scheduler will context switch back to the scheduler task,
terminate the previous task, and then return from run_sched_once. In doing so,
the scheduler will poll for any active I/O.

This shows up painfully in benchmarks that have no I/O at all. For example, this
benchmark:

    for _ in range(0, 1000000) {
        spawn(proc() {});
    }

In this benchmark, the scheduler is currently wasting a good chunk of its time
hitting epoll() when there's always active work to be done (run with
RUST_THREADS=1).

This patch uses the previous two commits to alter the scheduler's behavior to
only return from run_sched_once if no work could be found when trying really
really hard. If there is active I/O, this commit will perform the same as
before, falling back to epoll() to check for I/O completion (to not starve I/O
tasks).

In the benchmark above, I got the following numbers:

    12.554s on today's master
    3.861s  with #12172 applied
    2.261s  with both this and #12172 applied

cc #8341
2014-02-12 09:46:31 -08:00
man Consolidate codegen-related compiler flags 2014-02-10 00:50:39 -08:00
mk Build compiler-rt and link it to all crates, similarly to morestack. 2014-02-11 15:59:59 -08:00
src Don't hit epoll unless a scheduler absolutely must 2014-02-12 09:46:31 -08:00
.gitattributes
.gitignore doc: add license information for gen. files 2014-02-07 20:50:15 +01:00
.gitmodules Build compiler-rt and link it to all crates, similarly to morestack. 2014-02-11 15:59:59 -08:00
.mailmap
AUTHORS.txt Update extract-tests.py to use same test directives as rustdoc. 2014-01-28 14:52:36 -06:00
configure Upgrade LLVM 2014-01-29 23:43:39 -08:00
CONTRIBUTING.md Various READMEs and docs cleanup 2014-01-11 19:41:31 +01:00
COPYRIGHT Update some copyright dates 2014-01-08 18:04:43 -08:00
LICENSE-APACHE
LICENSE-MIT Update some copyright dates 2014-01-08 18:04:43 -08:00
Makefile.in Build compiler-rt and link it to all crates, similarly to morestack. 2014-02-11 15:59:59 -08:00
README.md Remove rustpkg. 2014-02-02 03:08:56 -05:00
RELEASES.txt

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

Windows

  1. Download and use the installer and MinGW.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Linux / OS X

  1. Make sure you have installed the dependencies:

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-0.9.tar.gz
     $ tar -xzf rust-0.9.tar.gz
     $ cd rust-0.9
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.