rust/src/libstd_unicode/bool_trie.rs
2018-01-02 22:51:22 -05:00

77 lines
3.0 KiB
Rust

// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
/// BoolTrie is a trie for representing a set of Unicode codepoints. It is
/// implemented with postfix compression (sharing of identical child nodes),
/// which gives both compact size and fast lookup.
///
/// The space of Unicode codepoints is divided into 3 subareas, each
/// represented by a trie with different depth. In the first (0..0x800), there
/// is no trie structure at all; each u64 entry corresponds to a bitvector
/// effectively holding 64 bool values.
///
/// In the second (0x800..0x10000), each child of the root node represents a
/// 64-wide subrange, but instead of storing the full 64-bit value of the leaf,
/// the trie stores an 8-bit index into a shared table of leaf values. This
/// exploits the fact that in reasonable sets, many such leaves can be shared.
///
/// In the third (0x10000..0x110000), each child of the root node represents a
/// 4096-wide subrange, and the trie stores an 8-bit index into a 64-byte slice
/// of a child tree. Each of these 64 bytes represents an index into the table
/// of shared 64-bit leaf values. This exploits the sparse structure in the
/// non-BMP range of most Unicode sets.
pub struct BoolTrie {
// 0..0x800 (corresponding to 1 and 2 byte utf-8 sequences)
pub r1: [u64; 32], // leaves
// 0x800..0x10000 (corresponding to 3 byte utf-8 sequences)
pub r2: [u8; 992], // first level
pub r3: &'static [u64], // leaves
// 0x10000..0x110000 (corresponding to 4 byte utf-8 sequences)
pub r4: [u8; 256], // first level
pub r5: &'static [u8], // second level
pub r6: &'static [u64], // leaves
}
impl BoolTrie {
pub fn lookup(&self, c: char) -> bool {
let c = c as usize;
if c < 0x800 {
trie_range_leaf(c, self.r1[c >> 6])
} else if c < 0x10000 {
let child = self.r2[(c >> 6) - 0x20];
trie_range_leaf(c, self.r3[child as usize])
} else {
let child = self.r4[(c >> 12) - 0x10];
let leaf = self.r5[((child as usize) << 6) + ((c >> 6) & 0x3f)];
trie_range_leaf(c, self.r6[leaf as usize])
}
}
}
pub struct SmallBoolTrie {
pub(crate) r1: &'static [u8], // first level
pub(crate) r2: &'static [u64], // leaves
}
impl SmallBoolTrie {
pub fn lookup(&self, c: char) -> bool {
let c = c as usize;
match self.r1.get(c >> 6) {
Some(&child) => trie_range_leaf(c, self.r2[child as usize]),
None => false,
}
}
}
fn trie_range_leaf(c: usize, bitmap_chunk: u64) -> bool {
((bitmap_chunk >> (c & 63)) & 1) != 0
}