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Michael Neumann 1ecdf3abc1 Greatly improve performance for TcpSocketBuf.read
For every call to the read() function the internal buffer was copied
into a new buffer (minus the bytes copied into the result buffer). When
the internal buffer is large enough, this severely affects performance,
especially when read_line() is used which calls read_byte() (which calls
read()) for each read byte.

For line oriented I/O this wasn't all that bad, because the internal
buffers usually never were very big. The effect is much more visible
once the buffer grows larger.

Now we always first look into the internal buffer and copy as many bytes
as possible (and desired) into the result buffer. If we need more, we
call the socket read function and use the result as the new internal
buffer, then continue to copy from the (new) internal buffer, and so on.
2013-01-28 14:40:11 -08:00
doc doc typo 2013-01-25 11:58:33 -08:00
man Move the description of -(W|A|D|F) into the -W help message 2012-10-10 16:48:23 -07:00
mk Start running the libsyntax unit tests. #4618 2013-01-25 14:49:02 -08:00
src Greatly improve performance for TcpSocketBuf.read 2013-01-28 14:40:11 -08:00
.gitignore .settings/ added in .gitignore 2012-10-24 18:36:40 +03:00
.gitmodules Update libuv. 2012-02-02 17:39:47 -08:00
AUTHORS.txt Add Tyler Bindon to AUTHORS 2013-01-25 19:22:13 -08:00
configure Support ARM and Android 2013-01-13 16:43:39 -08:00
CONTRIBUTING.md Fix links in CONTRIBUTING.md 2013-01-26 00:09:13 -08:00
COPYRIGHT Update license, add license boilerplate to most files. Remainder will follow. 2012-12-03 17:12:14 -08:00
LICENSE-APACHE Update license, add license boilerplate to most files. Remainder will follow. 2012-12-03 17:12:14 -08:00
LICENSE-MIT Update license, add license boilerplate to most files. Remainder will follow. 2012-12-03 17:12:14 -08:00
Makefile.in Support ARM and Android 2013-01-13 16:43:39 -08:00
README.md Wrap lines 2012-12-28 13:41:25 -08:00
RELEASES.txt Mention module/type namespace merge in release notes 2012-12-19 14:43:58 -08:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Installation

The Rust compiler currently must be built from a tarball, unless you are on Windows, in which case using the installer is recommended.

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, Server 2008 R2), x86 only
  • Linux (various distributions), x86 and x86-64
  • OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64

You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.

Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.

To build from source you will also need the following prerequisite packages:

  • g++ 4.4 or clang++ 3.x
  • python 2.6 or later (but not 3.x)
  • perl 5.0 or later
  • gnu make 3.81 or later
  • curl

Assuming you're on a relatively modern *nix system and have met the prerequisites, something along these lines should work.

$ wget http://static.rust-lang.org/dist/rust-0.5.tar.gz
$ tar -xzf rust-0.5.tar.gz
$ cd rust-0.5
$ ./configure
$ make && make install

You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler; rustdoc, the API-documentation tool, and cargo, the Rust package manager.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

More help

The tutorial is a good starting point.