748bc3ca49
This is part of the ongoing renaming of the equality traits. See #12517 for more details. All code using Eq/Ord will temporarily need to move to Partial{Eq,Ord} or the Total{Eq,Ord} traits. The Total traits will soon be renamed to {Eq,Ord}. cc #12517 [breaking-change]
41 lines
2.1 KiB
Rust
41 lines
2.1 KiB
Rust
// Copyright 2012 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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// ignore-tidy-linelength
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use std::cmp::PartialEq;
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trait Hahaha: PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + //~ ERROR duplicate supertrait
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PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq +
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PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq +
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PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq +
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PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq +
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PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq +
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PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq +
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PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq + PartialEq +
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PartialEq {}
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struct Lol(int);
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impl Hahaha for Lol { }
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impl PartialEq for Lol {
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fn eq(&self, other: &Lol) -> bool { **self != **other }
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fn ne(&self, other: &Lol) -> bool { **self == **other }
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}
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fn main() {
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if Lol(2) == Lol(4) {
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println!("2 == 4");
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} else {
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println!("2 != 4");
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}
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}
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