134c1e954e
This file is touched during the build process and will trigger more rebuilds than necessary. Closes #17183
448 lines
16 KiB
Makefile
448 lines
16 KiB
Makefile
# Copyright 2014 The Rust Project Developers. See the COPYRIGHT
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# file at the top-level directory of this distribution and at
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# http://rust-lang.org/COPYRIGHT.
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#
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# Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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# http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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# <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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# option. This file may not be copied, modified, or distributed
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# except according to those terms.
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################################################################################
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# Native libraries built as part of the rust build process
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#
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# This portion of the rust build system is meant to keep track of native
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# dependencies and how to build them. It is currently required that all native
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# dependencies are built as static libraries, as slinging around dynamic
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# libraries isn't exactly the most fun thing to do.
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#
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# This section should need minimal modification to add new libraries. The
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# relevant variables are:
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#
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# NATIVE_LIBS
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# This is a list of all native libraries which are built as part of the
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# build process. It will build all libraries into RT_OUTPUT_DIR with the
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# appropriate name of static library as dictated by the target platform
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#
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# NATIVE_DEPS_<lib>
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# This is a list of files relative to the src/rt directory which are
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# needed to build the native library. Each file will be compiled to an
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# object file, and then all the object files will be assembled into an
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# archive (static library). The list contains files of any extension
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#
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# If adding a new library, you should update the NATIVE_LIBS list, and then list
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# the required files below it. The list of required files is a list of files
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# that's per-target so you're allowed to conditionally add files based on the
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# target.
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################################################################################
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NATIVE_LIBS := rust_builtin hoedown uv_support morestack miniz context_switch \
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rustrt_native rust_test_helpers
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# $(1) is the target triple
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define NATIVE_LIBRARIES
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NATIVE_DEPS_hoedown_$(1) := hoedown/src/autolink.c \
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hoedown/src/buffer.c \
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hoedown/src/document.c \
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hoedown/src/escape.c \
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hoedown/src/html.c \
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hoedown/src/html_blocks.c \
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hoedown/src/html_smartypants.c \
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hoedown/src/stack.c \
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hoedown/src/version.c
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NATIVE_DEPS_uv_support_$(1) := rust_uv.c
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NATIVE_DEPS_miniz_$(1) = miniz.c
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NATIVE_DEPS_rust_builtin_$(1) := rust_builtin.c \
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rust_android_dummy.c
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NATIVE_DEPS_rustrt_native_$(1) := \
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rust_try.ll \
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arch/$$(HOST_$(1))/record_sp.S
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NATIVE_DEPS_rust_test_helpers_$(1) := rust_test_helpers.c
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NATIVE_DEPS_morestack_$(1) := arch/$$(HOST_$(1))/morestack.S
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NATIVE_DEPS_context_switch_$(1) := \
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arch/$$(HOST_$(1))/_context.S
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################################################################################
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# You shouldn't find it that necessary to edit anything below this line.
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################################################################################
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# While we're defining the native libraries for each target, we define some
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# common rules used to build files for various targets.
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RT_OUTPUT_DIR_$(1) := $(1)/rt
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$$(RT_OUTPUT_DIR_$(1))/%.o: $(S)src/rt/%.ll $$(MKFILE_DEPS) \
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$$(LLVM_CONFIG_$$(CFG_BUILD))
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@mkdir -p $$(@D)
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@$$(call E, compile: $$@)
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$$(Q)$$(LLC_$$(CFG_BUILD)) $$(CFG_LLC_FLAGS_$(1)) \
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-filetype=obj -mtriple=$(1) -relocation-model=pic -o $$@ $$<
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$$(RT_OUTPUT_DIR_$(1))/%.o: $(S)src/rt/%.c $$(MKFILE_DEPS)
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@mkdir -p $$(@D)
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@$$(call E, compile: $$@)
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$$(Q)$$(call CFG_COMPILE_C_$(1), $$@, \
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-I $$(S)src/rt/hoedown/src \
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-I $$(S)src/libuv/include -I $$(S)src/rt \
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$$(RUNTIME_CFLAGS_$(1))) $$<
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$$(RT_OUTPUT_DIR_$(1))/%.o: $(S)src/rt/%.S $$(MKFILE_DEPS) \
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$$(LLVM_CONFIG_$$(CFG_BUILD))
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@mkdir -p $$(@D)
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@$$(call E, compile: $$@)
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$$(Q)$$(call CFG_ASSEMBLE_$(1),$$@,$$<)
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endef
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$(foreach target,$(CFG_TARGET),$(eval $(call NATIVE_LIBRARIES,$(target))))
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# A macro for devining how to build third party libraries listed above (based
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# on their dependencies).
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#
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# $(1) is the target
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# $(2) is the lib name
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define THIRD_PARTY_LIB
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OBJS_$(2)_$(1) := $$(NATIVE_DEPS_$(2)_$(1):%=$$(RT_OUTPUT_DIR_$(1))/%)
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OBJS_$(2)_$(1) := $$(OBJS_$(2)_$(1):.c=.o)
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OBJS_$(2)_$(1) := $$(OBJS_$(2)_$(1):.cpp=.o)
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OBJS_$(2)_$(1) := $$(OBJS_$(2)_$(1):.ll=.o)
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OBJS_$(2)_$(1) := $$(OBJS_$(2)_$(1):.S=.o)
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NATIVE_$(2)_$(1) := $$(call CFG_STATIC_LIB_NAME_$(1),$(2))
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$$(RT_OUTPUT_DIR_$(1))/$$(NATIVE_$(2)_$(1)): $$(OBJS_$(2)_$(1))
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@$$(call E, link: $$@)
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$$(Q)$$(AR_$(1)) rcs $$@ $$^
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endef
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$(foreach target,$(CFG_TARGET), \
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$(eval $(call RUNTIME_RULES,$(target))))
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$(foreach lib,$(NATIVE_LIBS), \
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$(foreach target,$(CFG_TARGET), \
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$(eval $(call THIRD_PARTY_LIB,$(target),$(lib)))))
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################################################################################
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# Building third-party targets with external build systems
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#
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# This location is meant for dependencies which have external build systems. It
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# is still assumed that the output of each of these steps is a static library
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# in the correct location.
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################################################################################
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################################################################################
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# libuv
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################################################################################
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define DEF_LIBUV_ARCH_VAR
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LIBUV_ARCH_$(1) = $$(subst i386,ia32,$$(subst x86_64,x64,$$(HOST_$(1))))
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endef
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$(foreach t,$(CFG_TARGET),$(eval $(call DEF_LIBUV_ARCH_VAR,$(t))))
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ifdef CFG_ENABLE_FAST_MAKE
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LIBUV_DEPS := $(S)/.gitmodules
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else
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LIBUV_DEPS := $(wildcard \
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$(S)src/libuv/* \
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$(S)src/libuv/*/* \
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$(S)src/libuv/*/*/* \
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$(S)src/libuv/*/*/*/*)
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endif
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LIBUV_NO_LOAD = run-benchmarks.target.mk run-tests.target.mk \
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uv_dtrace_header.target.mk uv_dtrace_provider.target.mk
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export PYTHONPATH := $(PYTHONPATH):$(S)src/gyp/pylib
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define DEF_THIRD_PARTY_TARGETS
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# $(1) is the target triple
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ifeq ($$(CFG_WINDOWSY_$(1)), 1)
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LIBUV_OSTYPE_$(1) := win
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# This isn't necessarily a desired option, but it's harmless and works around
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# what appears to be a mingw-w64 bug.
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#
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# https://sourceforge.net/p/mingw-w64/bugs/395/
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JEMALLOC_ARGS_$(1) := --enable-lazy-lock
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else ifeq ($(OSTYPE_$(1)), apple-darwin)
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LIBUV_OSTYPE_$(1) := mac
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else ifeq ($(OSTYPE_$(1)), apple-ios)
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LIBUV_OSTYPE_$(1) := ios
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JEMALLOC_ARGS_$(1) := --disable-tls
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else ifeq ($(OSTYPE_$(1)), unknown-freebsd)
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LIBUV_OSTYPE_$(1) := freebsd
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else ifeq ($(OSTYPE_$(1)), unknown-dragonfly)
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LIBUV_OSTYPE_$(1) := freebsd
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# required on DragonFly, otherwise gyp fails with a Python exception
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LIBUV_GYP_ARGS_$(1) := --no-parallel
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else ifeq ($(OSTYPE_$(1)), linux-androideabi)
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LIBUV_OSTYPE_$(1) := android
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LIBUV_ARGS_$(1) := PLATFORM=android host=android OS=linux
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JEMALLOC_ARGS_$(1) := --disable-tls
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else
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LIBUV_OSTYPE_$(1) := linux
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endif
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LIBUV_NAME_$(1) := $$(call CFG_STATIC_LIB_NAME_$(1),uv)
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LIBUV_DIR_$(1) := $$(RT_OUTPUT_DIR_$(1))/libuv
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LIBUV_LIB_$(1) := $$(RT_OUTPUT_DIR_$(1))/$$(LIBUV_NAME_$(1))
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LIBUV_MAKEFILE_$(1) := $$(CFG_BUILD_DIR)$$(RT_OUTPUT_DIR_$(1))/libuv/Makefile
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LIBUV_BUILD_DIR_$(1) := $$(CFG_BUILD_DIR)$$(RT_OUTPUT_DIR_$(1))/libuv
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LIBUV_XCODEPROJ_$(1) := $$(LIBUV_BUILD_DIR_$(1))/uv.xcodeproj
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LIBUV_STAMP_$(1) = $$(LIBUV_DIR_$(1))/libuv-auto-clean-stamp
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$$(LIBUV_STAMP_$(1)): $(S)src/rt/libuv-auto-clean-trigger
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$$(Q)rm -rf $$(LIBUV_DIR_$(1))
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$$(Q)mkdir -p $$(@D)
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touch $$@
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# libuv triggers a few warnings on some platforms
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LIBUV_CFLAGS_$(1) := $(subst -Werror,,$(CFG_GCCISH_CFLAGS_$(1)))
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$$(LIBUV_MAKEFILE_$(1)): $$(LIBUV_DEPS) $$(MKFILE_DEPS) $$(LIBUV_STAMP_$(1))
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(cd $(S)src/libuv/ && \
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$$(CFG_PYTHON) ./gyp_uv.py -f make -Dtarget_arch=$$(LIBUV_ARCH_$(1)) \
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-D ninja \
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-DOS=$$(LIBUV_OSTYPE_$(1)) \
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-Goutput_dir=$$(@D) $$(LIBUV_GYP_ARGS_$(1)) --generator-output $$(@D))
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touch $$@
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# Windows has a completely different build system for libuv because of mingw. In
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# theory when we support msvc then we should be using gyp's msvc output instead
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# of mingw's makefile for windows
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ifdef CFG_WINDOWSY_$(1)
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LIBUV_LOCAL_$(1) := $$(S)src/libuv/libuv.a
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$$(LIBUV_LOCAL_$(1)): $$(LIBUV_DEPS) $$(MKFILE_DEPS)
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$$(Q)$$(MAKE) -C $$(S)src/libuv -f Makefile.mingw \
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LDFLAGS="$$(CFG_GCCISH_LINK_FLAGS_$(1))" \
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CC="$$(CC_$(1)) $$(LIBUV_CFLAGS_$(1)) $$(SNAP_DEFINES)" \
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CXX="$$(CXX_$(1))" \
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AR="$$(AR_$(1))" \
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V=$$(VERBOSE)
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else ifeq ($(OSTYPE_$(1)), apple-ios) # iOS
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$$(LIBUV_XCODEPROJ_$(1)): $$(LIBUV_DEPS) $$(MKFILE_DEPS) $$(LIBUV_STAMP_$(1))
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cp -rf $(S)src/libuv/ $$(LIBUV_BUILD_DIR_$(1))
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(cd $$(LIBUV_BUILD_DIR_$(1)) && \
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$$(CFG_PYTHON) ./gyp_uv.py -f xcode \
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-D ninja \
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-R libuv)
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touch $$@
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LIBUV_XCODE_OUT_LIB_$(1) := $$(LIBUV_BUILD_DIR_$(1))/build/Release-$$(CFG_SDK_NAME_$(1))/libuv.a
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$$(LIBUV_LIB_$(1)): $$(LIBUV_XCODE_OUT_LIB_$(1)) $$(MKFILE_DEPS)
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$$(Q)cp $$< $$@
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$$(LIBUV_XCODE_OUT_LIB_$(1)): $$(LIBUV_DEPS) $$(LIBUV_XCODEPROJ_$(1)) \
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$$(MKFILE_DEPS)
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$$(Q)xcodebuild -project $$(LIBUV_BUILD_DIR_$(1))/uv.xcodeproj \
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CFLAGS="$$(LIBUV_CFLAGS_$(1)) $$(SNAP_DEFINES)" \
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LDFLAGS="$$(CFG_GCCISH_LINK_FLAGS_$(1))" \
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$$(LIBUV_ARGS_$(1)) \
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V=$$(VERBOSE) \
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-configuration Release \
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-sdk "$$(CFG_SDK_NAME_$(1))" \
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ARCHS="$$(CFG_SDK_ARCHS_$(1))"
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$$(Q)touch $$@
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else
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LIBUV_LOCAL_$(1) := $$(LIBUV_DIR_$(1))/Release/libuv.a
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$$(LIBUV_LOCAL_$(1)): $$(LIBUV_DEPS) $$(LIBUV_MAKEFILE_$(1)) $$(MKFILE_DEPS)
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$$(Q)$$(MAKE) -C $$(LIBUV_DIR_$(1)) \
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CFLAGS="$$(LIBUV_CFLAGS_$(1)) $$(SNAP_DEFINES)" \
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LDFLAGS="$$(CFG_GCCISH_LINK_FLAGS_$(1))" \
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CC="$$(CC_$(1))" \
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CXX="$$(CXX_$(1))" \
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AR="$$(AR_$(1))" \
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$$(LIBUV_ARGS_$(1)) \
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BUILDTYPE=Release \
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NO_LOAD="$$(LIBUV_NO_LOAD)" \
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V=$$(VERBOSE)
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$$(Q)touch $$@
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endif
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ifeq ($(1),$$(CFG_BUILD))
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ifneq ($$(CFG_LIBUV_ROOT),)
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$$(LIBUV_LIB_$(1)): $$(CFG_LIBUV_ROOT)/libuv.a
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$$(Q)cp $$< $$@
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else
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$$(LIBUV_LIB_$(1)): $$(LIBUV_LOCAL_$(1))
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$$(Q)cp $$< $$@
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endif
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else
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$$(LIBUV_LIB_$(1)): $$(LIBUV_LOCAL_$(1))
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$$(Q)cp $$< $$@
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endif
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################################################################################
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# jemalloc
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################################################################################
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ifdef CFG_ENABLE_FAST_MAKE
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JEMALLOC_DEPS := $(S)/.gitmodules
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else
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JEMALLOC_DEPS := $(wildcard \
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$(S)src/jemalloc/* \
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$(S)src/jemalloc/*/* \
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$(S)src/jemalloc/*/*/* \
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$(S)src/jemalloc/*/*/*/*)
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endif
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# See #17183 for details, this file is touched during the build process so we
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# don't want to consider it as a dependency.
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JEMALLOC_DEPS := $(filter-out $(S)src/jemalloc/VERSION,$(JEMALLOC_DEPS))
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JEMALLOC_NAME_$(1) := $$(call CFG_STATIC_LIB_NAME_$(1),jemalloc)
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ifeq ($$(CFG_WINDOWSY_$(1)),1)
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JEMALLOC_REAL_NAME_$(1) := $$(call CFG_STATIC_LIB_NAME_$(1),jemalloc_s)
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else
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JEMALLOC_REAL_NAME_$(1) := $$(call CFG_STATIC_LIB_NAME_$(1),jemalloc_pic)
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endif
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JEMALLOC_LIB_$(1) := $$(RT_OUTPUT_DIR_$(1))/$$(JEMALLOC_NAME_$(1))
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JEMALLOC_BUILD_DIR_$(1) := $$(RT_OUTPUT_DIR_$(1))/jemalloc
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JEMALLOC_LOCAL_$(1) := $$(JEMALLOC_BUILD_DIR_$(1))/lib/$$(JEMALLOC_REAL_NAME_$(1))
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$$(JEMALLOC_LOCAL_$(1)): $$(JEMALLOC_DEPS) $$(MKFILE_DEPS)
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@$$(call E, make: jemalloc)
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cd "$$(JEMALLOC_BUILD_DIR_$(1))"; "$(S)src/jemalloc/configure" \
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$$(JEMALLOC_ARGS_$(1)) --with-jemalloc-prefix=je_ $(CFG_JEMALLOC_FLAGS) \
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--build=$(CFG_BUILD) --host=$(1) \
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CC="$$(CC_$(1))" \
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AR="$$(AR_$(1))" \
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RANLIB="$$(AR_$(1)) s" \
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CPPFLAGS="-I $(S)src/rt/" \
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EXTRA_CFLAGS="$$(CFG_CFLAGS_$(1)) $$(CFG_JEMALLOC_CFLAGS_$(1)) -g1"
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$$(Q)$$(MAKE) -C "$$(JEMALLOC_BUILD_DIR_$(1))" build_lib_static
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ifeq ($$(CFG_DISABLE_JEMALLOC),)
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RUSTFLAGS_alloc := --cfg jemalloc
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ifeq ($(1),$$(CFG_BUILD))
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ifneq ($$(CFG_JEMALLOC_ROOT),)
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$$(JEMALLOC_LIB_$(1)): $$(CFG_JEMALLOC_ROOT)/libjemalloc_pic.a
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@$$(call E, copy: jemalloc)
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$$(Q)cp $$< $$@
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else
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$$(JEMALLOC_LIB_$(1)): $$(JEMALLOC_LOCAL_$(1))
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$$(Q)cp $$< $$@
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endif
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else
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$$(JEMALLOC_LIB_$(1)): $$(JEMALLOC_LOCAL_$(1))
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$$(Q)cp $$< $$@
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endif
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else
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$$(JEMALLOC_LIB_$(1)): $$(MKFILE_DEPS)
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$$(Q)touch $$@
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endif
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################################################################################
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# compiler-rt
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################################################################################
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ifdef CFG_ENABLE_FAST_MAKE
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COMPRT_DEPS := $(S)/.gitmodules
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else
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COMPRT_DEPS := $(wildcard \
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$(S)src/compiler-rt/* \
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$(S)src/compiler-rt/*/* \
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$(S)src/compiler-rt/*/*/* \
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$(S)src/compiler-rt/*/*/*/*)
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endif
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COMPRT_NAME_$(1) := $$(call CFG_STATIC_LIB_NAME_$(1),compiler-rt)
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COMPRT_LIB_$(1) := $$(RT_OUTPUT_DIR_$(1))/$$(COMPRT_NAME_$(1))
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COMPRT_BUILD_DIR_$(1) := $$(RT_OUTPUT_DIR_$(1))/compiler-rt
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$$(COMPRT_LIB_$(1)): $$(COMPRT_DEPS) $$(MKFILE_DEPS)
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@$$(call E, make: compiler-rt)
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$$(Q)$$(MAKE) -C "$(S)src/compiler-rt" \
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ProjSrcRoot="$(S)src/compiler-rt" \
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ProjObjRoot="$$(abspath $$(COMPRT_BUILD_DIR_$(1)))" \
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CC="$$(CC_$(1))" \
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AR="$$(AR_$(1))" \
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RANLIB="$$(AR_$(1)) s" \
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CFLAGS="$$(CFG_GCCISH_CFLAGS_$(1))" \
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TargetTriple=$(1) \
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triple-builtins
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$$(Q)cp $$(COMPRT_BUILD_DIR_$(1))/triple/builtins/libcompiler_rt.a $$(COMPRT_LIB_$(1))
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################################################################################
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# libbacktrace
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#
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# We use libbacktrace on linux to get symbols in backtraces, but only on linux.
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# Elsewhere we use other system utilities, so this library is only built on
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# linux.
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################################################################################
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BACKTRACE_NAME_$(1) := $$(call CFG_STATIC_LIB_NAME_$(1),backtrace)
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BACKTRACE_LIB_$(1) := $$(RT_OUTPUT_DIR_$(1))/$$(BACKTRACE_NAME_$(1))
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BACKTRACE_BUILD_DIR_$(1) := $$(RT_OUTPUT_DIR_$(1))/libbacktrace
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# We don't use this on platforms that aren't linux-based, so just make the file
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# available, the compilation of libstd won't actually build it.
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ifeq ($$(findstring darwin,$$(OSTYPE_$(1))),darwin)
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# See comment above
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$$(BACKTRACE_LIB_$(1)):
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touch $$@
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else
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ifeq ($$(findstring ios,$$(OSTYPE_$(1))),ios)
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# See comment above
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$$(BACKTRACE_LIB_$(1)):
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touch $$@
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else
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ifeq ($$(CFG_WINDOWSY_$(1)),1)
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# See comment above
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$$(BACKTRACE_LIB_$(1)):
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touch $$@
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else
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ifdef CFG_ENABLE_FAST_MAKE
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BACKTRACE_DEPS := $(S)/.gitmodules
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else
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BACKTRACE_DEPS := $(wildcard $(S)src/libbacktrace/*)
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endif
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# We need to export CFLAGS because otherwise it doesn't pick up cross compile
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# builds. If libbacktrace doesn't realize this, it will attempt to read 64-bit
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# elf headers when compiled for a 32-bit system, yielding blank backtraces.
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#
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# This also removes the -Werror flag specifically to prevent errors during
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# configuration.
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#
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# Down below you'll also see echos into the config.h generated by the
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# ./configure script. This is done to force libbacktrace to *not* use the
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# atomic/sync functionality because it pulls in unnecessary dependencies and we
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|
# never use it anyway.
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$$(BACKTRACE_BUILD_DIR_$(1))/Makefile: \
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|
export CFLAGS:=$$(CFG_GCCISH_CFLAGS_$(1):-Werror=) \
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|
-fno-stack-protector
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|
$$(BACKTRACE_BUILD_DIR_$(1))/Makefile: export CC:=$$(CC_$(1))
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|
$$(BACKTRACE_BUILD_DIR_$(1))/Makefile: export AR:=$$(AR_$(1))
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|
$$(BACKTRACE_BUILD_DIR_$(1))/Makefile: export RANLIB:=$$(AR_$(1)) s
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|
$$(BACKTRACE_BUILD_DIR_$(1))/Makefile: $$(BACKTRACE_DEPS) $$(MKFILE_DEPS)
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|
$$(Q)rm -rf $$(BACKTRACE_BUILD_DIR_$(1))
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|
$$(Q)mkdir -p $$(BACKTRACE_BUILD_DIR_$(1))
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|
$$(Q)(cd $$(BACKTRACE_BUILD_DIR_$(1)) && \
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|
$(S)src/libbacktrace/configure --target=$(1) --host=$(CFG_BUILD))
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|
$$(Q)echo '#undef HAVE_ATOMIC_FUNCTIONS' >> \
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|
$$(BACKTRACE_BUILD_DIR_$(1))/config.h
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|
$$(Q)echo '#undef HAVE_SYNC_FUNCTIONS' >> \
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|
$$(BACKTRACE_BUILD_DIR_$(1))/config.h
|
|
|
|
$$(BACKTRACE_LIB_$(1)): $$(BACKTRACE_BUILD_DIR_$(1))/Makefile $$(MKFILE_DEPS)
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|
@$$(call E, make: libbacktrace)
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|
$$(Q)$$(MAKE) -C $$(BACKTRACE_BUILD_DIR_$(1)) \
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|
INCDIR=$(S)src/libbacktrace
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|
$$(Q)cp $$(BACKTRACE_BUILD_DIR_$(1))/.libs/libbacktrace.a $$@
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|
|
|
endif # endif for windowsy
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|
endif # endif for ios
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|
endif # endif for darwin
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|
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|
endef
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|
|
|
# Instantiate template for all stages/targets
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|
$(foreach target,$(CFG_TARGET), \
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|
$(eval $(call DEF_THIRD_PARTY_TARGETS,$(target))))
|