This PR includes a sequence of commits that gradually dismantles the `librustrt` `rtio` system -- the main trait previously used to abstract over green and native io. It also largely dismantles `libnative`, moving much of its code into `libstd` and refactoring as it does so. TL;DR: * Before this PR: `rustc hello.rs && wc -c hello` produces 715,996 * After this PR: `rustc hello.rs && wc -c hello` produces 368,100 That is, this PR reduces the footprint of hello world by ~50%. This is a major step toward #17325 (i.e. toward implementing the [runtime removal RFC](https://github.com/rust-lang/rfcs/pull/230).) What remains is to pull out the scheduling, synchronization and task infrastructure, and to remove `libgreen`. These will be done soon in a follow-up PR. Part of the work here is eliminating the `rtio` abstraction, which in many cases means bringing the implementation of io closer to the actual API presented in `std::io`. Another aspect of this PR is the creation of two new, *private* modules within `std` that implement io: * The `sys` module, which represents a platform-specific implementation of a number of low-level abstractions that are used directly within `std::io` and `std::os`. These "abstractions" are left largely the same as they were in `libnative` (except for the removal of `Arc` in file descriptors), but they are expected to evolve greatly over time. Organizationally, there are `sys/unix/` and `sys/windows/` directories which both implement the entire `sys` module hierarchy; this means that nearly all of the platform-specific code is isolated and you can get a handle on each platform in isolation. * The `sys_common` module, which is rooted at `sys/common`, and provides a few pieces of private, low-level, but cross-platform functionality. In the long term, the `sys` modules will provide hooks for exposing high-level platform-specific APIs as part of `libstd`. The first such API will be access to file descriptors from `std::io` abstractions, but a bit of design work remains before that step can be taken. The `sys_common` module includes some traits (like `AsFileDesc`) which allow communication of private details between modules in disparate locations in the hierarchy; this helps overcome the relatively simple hierarchical privacy system in Rust. To emphasize: the organization in `sys` is *very preliminary* and the main goal was to migrate away from `rtio` as quickly and simply as possible. The design will certainly evolve over time, and all of the details are currently private. Along the way, this PR also entirely removes signal handling, since it was only supported on `librustuv` which was removed a while ago. Because of the removal of APIs from `libnative` and `librustrt`, and the removal of signal handling, this is a: [breaking-change] Some of these APIs will return in public from from `std` over time. r? @alexcrichton
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Quick Start
- Download a binary installer for your platform.
- Read the guide.
- Enjoy!
Note: Windows users can read the detailed using Rust on Windows notes on the wiki.
Building from Source
-
Make sure you have installed the dependencies:
g++
4.7 orclang++
3.xpython
2.6 or later (but not 3.x)perl
5.0 or later- GNU
make
3.81 or later curl
git
-
Download and build Rust:
You can either download a tarball or build directly from the repo.
To build from the tarball do:
$ curl -O https://static.rust-lang.org/dist/rust-nightly.tar.gz $ tar -xzf rust-nightly.tar.gz $ cd rust-nightly
Or to build from the repo do:
$ git clone https://github.com/rust-lang/rust.git $ cd rust
Now that you have Rust's source code, you can configure and build it:
$ ./configure $ make && make install
Note: You may need to use
sudo make install
if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefix
argument toconfigure
. Various other options are also supported, pass--help
for more information on them.When complete,
make install
will place several programs into/usr/local/bin
:rustc
, the Rust compiler, andrustdoc
, the API-documentation tool. -
Read the guide.
-
Enjoy!
Building on Windows
To easily build on windows we can use MSYS2:
-
Grab the latest MSYS2 installer and go through the installer.
-
Now from the MSYS2 terminal we want to install the mingw64 toolchain and the other tools we need.
$ pacman -S mingw-w64-i686-toolchain $ pacman -S base-devel
-
With that now start
mingw32_shell.bat
from where you installed MSYS2 (i.e.C:\msys
). -
From there just navigate to where you have Rust's source code, configure and build it:
$ ./configure $ make && make install
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, 8, Server 2008 R2), x86 and x86-64 (64-bit support added in Rust 0.12.0)
- Linux (2.6.18 or later, various distributions), x86 and x86-64
- OSX 10.7 (Lion) or greater, x86 and x86-64
You may find that other platforms work, but these are our officially supported build environments that are most likely to work.
Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.
There is a lot more documentation in the wiki.
Getting help and getting involved
The Rust community congregates in a few places:
- StackOverflow - Get help here.
- /r/rust - General discussion.
- discuss.rust-lang.org - For development of the Rust language itself.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.