rust/src/test/debug-info/method-on-tuple-struct.rs
Daniel Micay c9d4ad07c4 remove the float type
It is simply defined as `f64` across every platform right now.

A use case hasn't been presented for a `float` type defined as the
highest precision floating point type implemented in hardware on the
platform. Performance-wise, using the smallest precision correct for the
use case greatly saves on cache space and allows for fitting more
numbers into SSE/AVX registers.

If there was a use case, this could be implemented as simply a type
alias or a struct thanks to `#[cfg(...)]`.

Closes #6592

The mailing list thread, for reference:

https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
2013-10-01 14:54:10 -04:00

137 lines
3.1 KiB
Rust

// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// compile-flags:-Z extra-debug-info
// debugger:rbreak zzz
// debugger:run
// STACK BY REF
// debugger:finish
// debugger:print *self
// check:$1 = {100, -100.5}
// debugger:print arg1
// check:$2 = -1
// debugger:print arg2
// check:$3 = -2
// debugger:continue
// STACK BY VAL
// debugger:finish
// d ebugger:print self -- ignored for now because of issue #8512
// c heck:$X = {100, -100.5}
// debugger:print arg1
// check:$4 = -3
// debugger:print arg2
// check:$5 = -4
// debugger:continue
// OWNED BY REF
// debugger:finish
// debugger:print *self
// check:$6 = {200, -200.5}
// debugger:print arg1
// check:$7 = -5
// debugger:print arg2
// check:$8 = -6
// debugger:continue
// OWNED BY VAL
// debugger:finish
// d ebugger:print self -- ignored for now because of issue #8512
// c heck:$X = {200, -200.5}
// debugger:print arg1
// check:$9 = -7
// debugger:print arg2
// check:$10 = -8
// debugger:continue
// OWNED MOVED
// debugger:finish
// debugger:print *self
// check:$11 = {200, -200.5}
// debugger:print arg1
// check:$12 = -9
// debugger:print arg2
// check:$13 = -10
// debugger:continue
// MANAGED BY REF
// debugger:finish
// debugger:print *self
// check:$14 = {300, -300.5}
// debugger:print arg1
// check:$15 = -11
// debugger:print arg2
// check:$16 = -12
// debugger:continue
// MANAGED BY VAL
// debugger:finish
// d ebugger:print self -- ignored for now because of issue #8512
// c heck:$X = {300, -300.5}
// debugger:print arg1
// check:$17 = -13
// debugger:print arg2
// check:$18 = -14
// debugger:continue
// MANAGED SELF
// debugger:finish
// debugger:print self->val
// check:$19 = {300, -300.5}
// debugger:print arg1
// check:$20 = -15
// debugger:print arg2
// check:$21 = -16
// debugger:continue
struct TupleStruct(int, f64);
impl TupleStruct {
fn self_by_ref(&self, arg1: int, arg2: int) -> int {
zzz();
arg1 + arg2
}
fn self_by_val(self, arg1: int, arg2: int) -> int {
zzz();
arg1 + arg2
}
fn self_owned(~self, arg1: int, arg2: int) -> int {
zzz();
arg1 + arg2
}
fn self_managed(@self, arg1: int, arg2: int) -> int {
zzz();
arg1 + arg2
}
}
fn main() {
let stack = TupleStruct(100, -100.5);
let _ = stack.self_by_ref(-1, -2);
let _ = stack.self_by_val(-3, -4);
let owned = ~TupleStruct(200, -200.5);
let _ = owned.self_by_ref(-5, -6);
let _ = owned.self_by_val(-7, -8);
let _ = owned.self_owned(-9, -10);
let managed = @TupleStruct(300, -300.5);
let _ = managed.self_by_ref(-11, -12);
let _ = managed.self_by_val(-13, -14);
let _ = managed.self_managed(-15, -16);
}
fn zzz() {()}