rust/src/test/debug-info/generic-function.rs
Daniel Micay c9d4ad07c4 remove the float type
It is simply defined as `f64` across every platform right now.

A use case hasn't been presented for a `float` type defined as the
highest precision floating point type implemented in hardware on the
platform. Performance-wise, using the smallest precision correct for the
use case greatly saves on cache space and allows for fitting more
numbers into SSE/AVX registers.

If there was a use case, this could be implemented as simply a type
alias or a struct thanks to `#[cfg(...)]`.

Closes #6592

The mailing list thread, for reference:

https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
2013-10-01 14:54:10 -04:00

62 lines
1.5 KiB
Rust

// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// compile-flags:-Z extra-debug-info
// debugger:rbreak zzz
// debugger:run
// debugger:finish
// debugger:print *t0
// check:$1 = 1
// debugger:print *t1
// check:$2 = 2.5
// debugger:print ret
// check:$3 = {{1, 2.5}, {2.5, 1}}
// debugger:continue
// debugger:finish
// debugger:print *t0
// check:$4 = 3.5
// debugger:print *t1
// check:$5 = 4
// debugger:print ret
// check:$6 = {{3.5, 4}, {4, 3.5}}
// debugger:continue
// debugger:finish
// debugger:print *t0
// check:$7 = 5
// debugger:print *t1
// check:$8 = {a = 6, b = 7.5}
// debugger:print ret
// check:$9 = {{5, {a = 6, b = 7.5}}, {{a = 6, b = 7.5}, 5}}
// debugger:continue
#[deriving(Clone)]
struct Struct {
a: int,
b: f64
}
fn dup_tup<T0: Clone, T1: Clone>(t0: &T0, t1: &T1) -> ((T0, T1), (T1, T0)) {
let ret = ((t0.clone(), t1.clone()), (t1.clone(), t0.clone()));
zzz();
ret
}
fn main() {
let _ = dup_tup(&1, &2.5);
let _ = dup_tup(&3.5, &4_u16);
let _ = dup_tup(&5, &Struct { a: 6, b: 7.5 });
}
fn zzz() {()}