bors 11bc14d724 auto merge of #11578 : alexcrichton/rust/chan-changes, r=brson
The user-facing API-level change of this commit is that `SharedChan` is gone and `Chan` now has `clone`. The major parts of this patch are the internals which have changed.

Channels are now internally upgraded from oneshots to streams to shared channels depending on the use case. I've noticed a 3x improvement in the oneshot case and very little slowdown (if any) in the stream/shared case.

This patch is mostly a reorganization of the `std::comm` module, and the large increase in code is from either dispatching to one of 3 impls or the duplication between the stream/shared impl (because they're not entirely separate).

The `comm` module is now divided into `oneshot`, `stream`, `shared`, and `select` modules. Each module contains the implementation for that flavor of channel (or the select implementation for select).

Some notable parts of this patch

* Upgrades are done through a semi-ad-hoc scheme for oneshots and messages for streams
* Upgrades are processed ASAP and have some interesting interactions with select
* send_deferred is gone because I expect the mutex to land before this
* Some of stream/shared is straight-up duplicated, but I like having the distinction between the two modules
* Select got a little worse, but it's still "basically limping along"
* This lumps in the patch of deallocating the queue backlog on packet drop
* I'll rebase this on top of the "more errors from try_recv" patch once it lands (all the infrastructure is here already)

All in all, this shouldn't be merged until the new mutexes are merged (because send_deferred wasn't implemented).

Closes #11351
2014-02-11 20:16:47 -08:00
2013-10-16 22:57:51 -04:00
2014-01-29 23:43:39 -08:00
2014-01-08 18:04:43 -08:00
2014-01-08 18:04:43 -08:00
2014-02-02 03:08:56 -05:00
2014-01-06 14:52:16 -08:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

Windows

  1. Download and use the installer and MinGW.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Linux / OS X

  1. Make sure you have installed the dependencies:

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-0.9.tar.gz
     $ tar -xzf rust-0.9.tar.gz
     $ cd rust-0.9
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

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