453 lines
16 KiB
Markdown
453 lines
16 KiB
Markdown
% Rust Foreign Function Interface Tutorial
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# Introduction
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This tutorial will use the [snappy](https://code.google.com/p/snappy/)
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compression/decompression library as an introduction to writing bindings for
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foreign code. Rust is currently unable to call directly into a C++ library, but
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snappy includes a C interface (documented in
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[`snappy-c.h`](https://code.google.com/p/snappy/source/browse/trunk/snappy-c.h)).
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The following is a minimal example of calling a foreign function which will compile if snappy is
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installed:
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~~~~ {.xfail-test}
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use std::libc::size_t;
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#[link_args = "-lsnappy"]
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extern {
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fn snappy_max_compressed_length(source_length: size_t) -> size_t;
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}
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#[fixed_stack_segment]
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fn main() {
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let x = unsafe { snappy_max_compressed_length(100) };
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println(fmt!("max compressed length of a 100 byte buffer: %?", x));
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}
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~~~~
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The `extern` block is a list of function signatures in a foreign library, in this case with the
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platform's C ABI. The `#[link_args]` attribute is used to instruct the linker to link against the
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snappy library so the symbols are resolved.
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Foreign functions are assumed to be unsafe so calls to them need to be wrapped with `unsafe {}` as a
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promise to the compiler that everything contained within truly is safe. C libraries often expose
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interfaces that aren't thread-safe, and almost any function that takes a pointer argument isn't
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valid for all possible inputs since the pointer could be dangling, and raw pointers fall outside of
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Rust's safe memory model.
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Finally, the `#[fixed_stack_segment]` annotation that appears on
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`main()` instructs the Rust compiler that when `main()` executes, it
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should request a "very large" stack segment. More details on
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stack management can be found in the following sections.
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When declaring the argument types to a foreign function, the Rust compiler will not check if the
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declaration is correct, so specifying it correctly is part of keeping the binding correct at
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runtime.
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The `extern` block can be extended to cover the entire snappy API:
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~~~~ {.xfail-test}
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use std::libc::{c_int, size_t};
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#[link_args = "-lsnappy"]
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extern {
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fn snappy_compress(input: *u8,
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input_length: size_t,
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compressed: *mut u8,
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compressed_length: *mut size_t) -> c_int;
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fn snappy_uncompress(compressed: *u8,
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compressed_length: size_t,
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uncompressed: *mut u8,
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uncompressed_length: *mut size_t) -> c_int;
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fn snappy_max_compressed_length(source_length: size_t) -> size_t;
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fn snappy_uncompressed_length(compressed: *u8,
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compressed_length: size_t,
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result: *mut size_t) -> c_int;
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fn snappy_validate_compressed_buffer(compressed: *u8,
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compressed_length: size_t) -> c_int;
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}
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~~~~
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# Creating a safe interface
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The raw C API needs to be wrapped to provide memory safety and make use of higher-level concepts
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like vectors. A library can choose to expose only the safe, high-level interface and hide the unsafe
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internal details.
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Wrapping the functions which expect buffers involves using the `vec::raw` module to manipulate Rust
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vectors as pointers to memory. Rust's vectors are guaranteed to be a contiguous block of memory. The
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length is number of elements currently contained, and the capacity is the total size in elements of
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the allocated memory. The length is less than or equal to the capacity.
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~~~~ {.xfail-test}
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#[fixed_stack_segment]
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#[inline(never)]
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pub fn validate_compressed_buffer(src: &[u8]) -> bool {
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unsafe {
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snappy_validate_compressed_buffer(vec::raw::to_ptr(src), src.len() as size_t) == 0
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}
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}
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~~~~
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The `validate_compressed_buffer` wrapper above makes use of an `unsafe` block, but it makes the
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guarantee that calling it is safe for all inputs by leaving off `unsafe` from the function
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signature.
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The `validate_compressed_buffer` wrapper is also annotated with two
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attributes `#[fixed_stack_segment]` and `#[inline(never)]`. The
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purpose of these attributes is to guarantee that there will be
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sufficient stack for the C function to execute. This is necessary
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because Rust, unlike C, does not assume that the stack is allocated in
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one continuous chunk. Instead, we rely on a *segmented stack* scheme,
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in which the stack grows and shrinks as necessary. C code, however,
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expects one large stack, and so callers of C functions must request a
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large stack segment to ensure that the C routine will not run off the
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end of the stack.
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The compiler includes a lint mode that will report an error if you
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call a C function without a `#[fixed_stack_segment]` attribute. More
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details on the lint mode are given in a later section.
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You may be wondering why we include a `#[inline(never)]` directive.
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This directive informs the compiler never to inline this function.
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While not strictly necessary, it is usually a good idea to use an
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`#[inline(never)]` directive in concert with `#[fixed_stack_segment]`.
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The reason is that if a fn annotated with `fixed_stack_segment` is
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inlined, then its caller also inherits the `fixed_stack_segment`
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annotation. This means that rather than requesting a large stack
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segment only for the duration of the call into C, the large stack
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segment would be used for the entire duration of the caller. This is
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not necessarily *bad* -- it can for example be more efficient,
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particularly if `validate_compressed_buffer()` is called multiple
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times in a row -- but it does work against the purpose of the
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segmented stack scheme, which is to keep stacks small and thus
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conserve address space.
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The `snappy_compress` and `snappy_uncompress` functions are more complex, since a buffer has to be
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allocated to hold the output too.
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The `snappy_max_compressed_length` function can be used to allocate a vector with the maximum
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required capacity to hold the compressed output. The vector can then be passed to the
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`snappy_compress` function as an output parameter. An output parameter is also passed to retrieve
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the true length after compression for setting the length.
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~~~~ {.xfail-test}
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pub fn compress(src: &[u8]) -> ~[u8] {
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#[fixed_stack_segment]; #[inline(never)];
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unsafe {
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let srclen = src.len() as size_t;
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let psrc = vec::raw::to_ptr(src);
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let mut dstlen = snappy_max_compressed_length(srclen);
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let mut dst = vec::with_capacity(dstlen as uint);
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let pdst = vec::raw::to_mut_ptr(dst);
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snappy_compress(psrc, srclen, pdst, &mut dstlen);
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vec::raw::set_len(&mut dst, dstlen as uint);
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dst
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}
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}
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~~~~
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Decompression is similar, because snappy stores the uncompressed size as part of the compression
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format and `snappy_uncompressed_length` will retrieve the exact buffer size required.
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~~~~ {.xfail-test}
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pub fn uncompress(src: &[u8]) -> Option<~[u8]> {
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#[fixed_stack_segment]; #[inline(never)];
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unsafe {
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let srclen = src.len() as size_t;
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let psrc = vec::raw::to_ptr(src);
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let mut dstlen: size_t = 0;
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snappy_uncompressed_length(psrc, srclen, &mut dstlen);
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let mut dst = vec::with_capacity(dstlen as uint);
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let pdst = vec::raw::to_mut_ptr(dst);
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if snappy_uncompress(psrc, srclen, pdst, &mut dstlen) == 0 {
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vec::raw::set_len(&mut dst, dstlen as uint);
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Some(dst)
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} else {
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None // SNAPPY_INVALID_INPUT
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}
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}
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}
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~~~~
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For reference, the examples used here are also available as an [library on
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GitHub](https://github.com/thestinger/rust-snappy).
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# Automatic wrappers
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Sometimes writing Rust wrappers can be quite tedious. For example, if
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function does not take any pointer arguments, often there is no need
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for translating types. In such cases, it is usually still a good idea
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to have a Rust wrapper so as to manage the segmented stacks, but you
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can take advantage of the (standard) `externfn!` macro to remove some
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of the tedium.
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In the initial section, we showed an extern block that added a call
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to a specific snappy API:
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~~~~ {.xfail-test}
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use std::libc::size_t;
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#[link_args = "-lsnappy"]
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extern {
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fn snappy_max_compressed_length(source_length: size_t) -> size_t;
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}
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#[fixed_stack_segment]
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fn main() {
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let x = unsafe { snappy_max_compressed_length(100) };
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println(fmt!("max compressed length of a 100 byte buffer: %?", x));
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}
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~~~~
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To avoid the need to create a wrapper fn for `snappy_max_compressed_length()`,
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and also to avoid the need to think about `#[fixed_stack_segment]`, we
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could simply use the `externfn!` macro instead, as shown here:
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~~~~ {.xfail-test}
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use std::libc::size_t;
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externfn!(#[link_args = "-lsnappy"]
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fn snappy_max_compressed_length(source_length: size_t) -> size_t)
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fn main() {
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let x = unsafe { snappy_max_compressed_length(100) };
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println(fmt!("max compressed length of a 100 byte buffer: %?", x));
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}
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~~~~
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As you can see from the example, `externfn!` replaces the extern block
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entirely. After macro expansion, it will create something like this:
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~~~~ {.xfail-test}
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use std::libc::size_t;
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// Automatically generated by
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// externfn!(#[link_args = "-lsnappy"]
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// fn snappy_max_compressed_length(source_length: size_t) -> size_t)
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unsafe fn snappy_max_compressed_length(source_length: size_t) -> size_t {
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#[fixed_stack_segment]; #[inline(never)];
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return snappy_max_compressed_length(source_length);
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#[link_args = "-lsnappy"]
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extern {
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fn snappy_max_compressed_length(source_length: size_t) -> size_t;
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}
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}
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fn main() {
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let x = unsafe { snappy_max_compressed_length(100) };
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println(fmt!("max compressed length of a 100 byte buffer: %?", x));
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}
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~~~~
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# Segmented stacks and the linter
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By default, whenever you invoke a non-Rust fn, the `cstack` lint will
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check that one of the following conditions holds:
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1. The call occurs inside of a fn that has been annotated with
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`#[fixed_stack_segment]`;
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2. The call occurs inside of an `extern fn`;
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3. The call occurs within a stack closure created by some other
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safe fn.
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All of these conditions ensure that you are running on a large stack
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segmented. However, they are sometimes too strict. If your application
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will be making many calls into C, it is often beneficial to promote
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the `#[fixed_stack_segment]` attribute higher up the call chain. For
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example, the Rust compiler actually labels main itself as requiring a
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`#[fixed_stack_segment]`. In such cases, the linter is just an
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annoyance, because all C calls that occur from within the Rust
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compiler are made on a large stack. Another situation where this
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frequently occurs is on a 64-bit architecture, where large stacks are
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the default. In cases, you can disable the linter by including a
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`#[allow(cstack)]` directive somewhere, which permits violations of
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the "cstack" rules given above (you can also use `#[warn(cstack)]` to
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convert the errors into warnings, if you prefer).
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# Destructors
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Foreign libraries often hand off ownership of resources to the calling code,
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which should be wrapped in a destructor to provide safety and guarantee their
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release.
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A type with the same functionality as owned boxes can be implemented by
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wrapping `malloc` and `free`:
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~~~~
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use std::cast;
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use std::libc::{c_void, size_t, malloc, free};
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use std::ptr;
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use std::unstable::intrinsics;
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// a wrapper around the handle returned by the foreign code
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pub struct Unique<T> {
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priv ptr: *mut T
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}
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impl<T: Send> Unique<T> {
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pub fn new(value: T) -> Unique<T> {
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#[fixed_stack_segment];
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#[inline(never)];
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unsafe {
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let ptr = malloc(std::sys::size_of::<T>() as size_t) as *mut T;
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assert!(!ptr::is_null(ptr));
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// `*ptr` is uninitialized, and `*ptr = value` would attempt to destroy it
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intrinsics::move_val_init(&mut *ptr, value);
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Unique{ptr: ptr}
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}
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}
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// the 'r lifetime results in the same semantics as `&*x` with ~T
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pub fn borrow<'r>(&'r self) -> &'r T {
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unsafe { cast::copy_lifetime(self, &*self.ptr) }
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}
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// the 'r lifetime results in the same semantics as `&mut *x` with ~T
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pub fn borrow_mut<'r>(&'r mut self) -> &'r mut T {
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unsafe { cast::copy_mut_lifetime(self, &mut *self.ptr) }
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}
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}
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#[unsafe_destructor]
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impl<T: Send> Drop for Unique<T> {
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fn drop(&mut self) {
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#[fixed_stack_segment];
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#[inline(never)];
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unsafe {
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let x = intrinsics::init(); // dummy value to swap in
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// moving the object out is needed to call the destructor
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ptr::replace_ptr(self.ptr, x);
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free(self.ptr as *c_void)
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}
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}
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}
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// A comparison between the built-in ~ and this reimplementation
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fn main() {
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{
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let mut x = ~5;
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*x = 10;
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} // `x` is freed here
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{
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let mut y = Unique::new(5);
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*y.borrow_mut() = 10;
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} // `y` is freed here
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}
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~~~~
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# Linking
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In addition to the `#[link_args]` attribute for explicitly passing arguments to the linker, an
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`extern mod` block will pass `-lmodname` to the linker by default unless it has a `#[nolink]`
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attribute applied.
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# Unsafe blocks
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Some operations, like dereferencing unsafe pointers or calling functions that have been marked
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unsafe are only allowed inside unsafe blocks. Unsafe blocks isolate unsafety and are a promise to
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the compiler that the unsafety does not leak out of the block.
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Unsafe functions, on the other hand, advertise it to the world. An unsafe function is written like
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this:
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~~~~
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unsafe fn kaboom(ptr: *int) -> int { *ptr }
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~~~~
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This function can only be called from an `unsafe` block or another `unsafe` function.
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# Accessing foreign globals
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Foreign APIs often export a global variable which could do something like track
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global state. In order to access these variables, you declare them in `extern`
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blocks with the `static` keyword:
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~~~{.xfail-test}
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use std::libc;
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#[link_args = "-lreadline"]
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extern {
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static rl_readline_version: libc::c_int;
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}
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fn main() {
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println(fmt!("You have readline version %d installed.",
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rl_readline_version as int));
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}
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~~~
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Alternatively, you may need to alter global state provided by a foreign
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interface. To do this, statics can be declared with `mut` so rust can mutate
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them.
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~~~{.xfail-test}
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use std::libc;
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use std::ptr;
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#[link_args = "-lreadline"]
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extern {
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static mut rl_prompt: *libc::c_char;
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}
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fn main() {
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do "[my-awesome-shell] $".as_c_str |buf| {
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unsafe { rl_prompt = buf; }
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// get a line, process it
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unsafe { rl_prompt = ptr::null(); }
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}
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}
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~~~
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# Foreign calling conventions
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Most foreign code exposes a C ABI, and Rust uses the platform's C calling convention by default when
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calling foreign functions. Some foreign functions, most notably the Windows API, use other calling
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conventions. Rust provides the `abi` attribute as a way to hint to the compiler which calling
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convention to use:
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~~~~
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#[cfg(target_os = "win32")]
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#[abi = "stdcall"]
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#[link_name = "kernel32"]
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extern {
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fn SetEnvironmentVariableA(n: *u8, v: *u8) -> int;
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}
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~~~~
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The `abi` attribute applies to a foreign module (it cannot be applied to a single function within a
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module), and must be either `"cdecl"` or `"stdcall"`. The compiler may eventually support other
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calling conventions.
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# Interoperability with foreign code
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Rust guarantees that the layout of a `struct` is compatible with the platform's representation in C.
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A `#[packed]` attribute is available, which will lay out the struct members without padding.
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However, there are currently no guarantees about the layout of an `enum`.
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Rust's owned and managed boxes use non-nullable pointers as handles which point to the contained
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object. However, they should not be manually created because they are managed by internal
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allocators. Borrowed pointers can safely be assumed to be non-nullable pointers directly to the
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type. However, breaking the borrow checking or mutability rules is not guaranteed to be safe, so
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prefer using raw pointers (`*`) if that's needed because the compiler can't make as many assumptions
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about them.
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Vectors and strings share the same basic memory layout, and utilities are available in the `vec` and
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`str` modules for working with C APIs. However, strings are not terminated with `\0`. If you need a
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NUL-terminated string for interoperability with C, you should use the `c_str::to_c_str` function.
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The standard library includes type aliases and function definitions for the C standard library in
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the `libc` module, and Rust links against `libc` and `libm` by default.
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