rust/tests/run-make/extern-fn-explicit-align/test.c
Patrick Walton 0becc89d4a rustc_target: Add alignment to indirectly-passed by-value types, correcting the
alignment of `byval` on x86 in the process.

Commit 88e4d2c291 from five years ago removed
support for alignment on indirectly-passed arguments because of problems with
the `i686-pc-windows-msvc` target. Unfortunately, the `memcpy` optimizations I
recently added to LLVM 16 depend on this to forward `memcpy`s. This commit
attempts to fix the problems with `byval` parameters on that target and now
correctly adds the `align` attribute.

The problem is summarized in [this comment] by @eddyb. Briefly, 32-bit x86 has
special alignment rules for `byval` parameters: for the most part, their
alignment is forced to 4. This is not well-documented anywhere but in the Clang
source. I looked at the logic in Clang `TargetInfo.cpp` and tried to replicate
it here. The relevant methods in that file are
`X86_32ABIInfo::getIndirectResult()` and
`X86_32ABIInfo::getTypeStackAlignInBytes()`. The `align` parameter attribute
for `byval` parameters in LLVM must match the platform ABI, or miscompilations
will occur. Note that this doesn't use the approach suggested by eddyb, because
I felt it was overkill to store the alignment in `on_stack` when special
handling is really only needed for 32-bit x86.

As a side effect, this should fix #80127, because it will make the `align`
parameter attribute for `byval` parameters match the platform ABI on LLVM
x86-64.

[this comment]: https://github.com/rust-lang/rust/pull/80822#issuecomment-829985417
2023-07-10 19:19:30 -04:00

36 lines
500 B
C

#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
struct TwoU64s
{
uint64_t a;
uint64_t b;
} __attribute__((aligned(16)));
struct BoolAndU32
{
bool a;
uint32_t b;
};
int32_t many_args(
void *a,
void *b,
const char *c,
uint64_t d,
bool e,
struct BoolAndU32 f,
void *g,
struct TwoU64s h,
void *i,
void *j,
void *k,
void *l,
const char *m)
{
assert(strcmp(m, "Hello world") == 0);
return 0;
}