030c666cc1
This way it's much easier to add lints throughout compilation correctly, and functions on impls can alter the way lints are emitted.
38 lines
927 B
Rust
38 lines
927 B
Rust
// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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#[allow(while_true)];
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struct A(int);
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impl A {
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fn foo(&self) { while true {} }
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#[deny(while_true)]
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fn bar(&self) { while true {} } //~ ERROR: infinite loops
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}
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#[deny(while_true)]
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mod foo {
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struct B(int);
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impl B {
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fn foo(&self) { while true {} } //~ ERROR: infinite loops
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#[allow(while_true)]
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fn bar(&self) { while true {} }
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}
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}
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#[deny(while_true)]
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fn main() {
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while true {} //~ ERROR: infinite loops
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}
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