rust/src/libstd/sys_common/at_exit_imp.rs
NODA, Kai b81da27862 libstd: add an RAII utility for sys_common::mutex::Mutex
Signed-off-by: NODA, Kai <nodakai@gmail.com>
2018-06-17 15:18:32 +08:00

82 lines
2.4 KiB
Rust

// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Implementation of running at_exit routines
//!
//! Documentation can be found on the `rt::at_exit` function.
use boxed::FnBox;
use ptr;
use mem;
use sys_common::mutex::Mutex;
type Queue = Vec<Box<FnBox()>>;
// NB these are specifically not types from `std::sync` as they currently rely
// on poisoning and this module needs to operate at a lower level than requiring
// the thread infrastructure to be in place (useful on the borders of
// initialization/destruction).
static LOCK: Mutex = Mutex::new();
static mut QUEUE: *mut Queue = ptr::null_mut();
const DONE: *mut Queue = 1_usize as *mut _;
// The maximum number of times the cleanup routines will be run. While running
// the at_exit closures new ones may be registered, and this count is the number
// of times the new closures will be allowed to register successfully. After
// this number of iterations all new registrations will return `false`.
const ITERS: usize = 10;
unsafe fn init() -> bool {
if QUEUE.is_null() {
let state: Box<Queue> = box Vec::new();
QUEUE = Box::into_raw(state);
} else if QUEUE == DONE {
// can't re-init after a cleanup
return false
}
true
}
pub fn cleanup() {
for i in 1..=ITERS {
unsafe {
let queue = {
let _guard = LOCK.lock();
mem::replace(&mut QUEUE, if i == ITERS { DONE } else { ptr::null_mut() })
};
// make sure we're not recursively cleaning up
assert!(queue != DONE);
// If we never called init, not need to cleanup!
if !queue.is_null() {
let queue: Box<Queue> = Box::from_raw(queue);
for to_run in *queue {
to_run();
}
}
}
}
}
pub fn push(f: Box<FnBox()>) -> bool {
unsafe {
let _guard = LOCK.lock();
if init() {
(*QUEUE).push(f);
true
} else {
false
}
}
}