rust/tests/ui/needless_match.rs

123 lines
2.5 KiB
Rust

// run-rustfix
#![warn(clippy::needless_match)]
#![allow(clippy::manual_map)]
#![allow(dead_code)]
#[derive(Clone, Copy)]
enum Choice {
A,
B,
C,
D,
}
#[allow(unused_mut)]
fn useless_match() {
let mut i = 10;
let _: i32 = match i {
0 => 0,
1 => 1,
2 => 2,
_ => i,
};
let _: i32 = match i {
0 => 0,
1 => 1,
ref i => *i,
};
let mut _i_mut = match i {
0 => 0,
1 => 1,
ref mut i => *i,
};
let s = "test";
let _: &str = match s {
"a" => "a",
"b" => "b",
s => s,
};
}
fn custom_type_match(se: Choice) {
let _: Choice = match se {
Choice::A => Choice::A,
Choice::B => Choice::B,
Choice::C => Choice::C,
Choice::D => Choice::D,
};
// Don't trigger
let _: Choice = match se {
Choice::A => Choice::A,
Choice::B => Choice::B,
_ => Choice::C,
};
// Mingled, don't trigger
let _: Choice = match se {
Choice::A => Choice::B,
Choice::B => Choice::C,
Choice::C => Choice::D,
Choice::D => Choice::A,
};
}
fn option_match(x: Option<i32>) {
let _: Option<i32> = match x {
Some(a) => Some(a),
None => None,
};
// Don't trigger, this is the case for manual_map_option
let _: Option<i32> = match x {
Some(a) => Some(-a),
None => None,
};
}
fn func_ret_err<T>(err: T) -> Result<i32, T> {
Err(err)
}
fn result_match() {
let _: Result<i32, i32> = match Ok(1) {
Ok(a) => Ok(a),
Err(err) => Err(err),
};
let _: Result<i32, i32> = match func_ret_err(0_i32) {
Err(err) => Err(err),
Ok(a) => Ok(a),
};
}
fn if_let_option() -> Option<i32> {
if let Some(a) = Some(1) { Some(a) } else { None }
}
fn if_let_result(x: Result<(), i32>) {
let _: Result<(), i32> = if let Err(e) = x { Err(e) } else { x };
let _: Result<(), i32> = if let Ok(val) = x { Ok(val) } else { x };
// Input type mismatch, don't trigger
let _: Result<(), i32> = if let Err(e) = Ok(1) { Err(e) } else { x };
}
fn if_let_custom_enum(x: Choice) {
let _: Choice = if let Choice::A = x {
Choice::A
} else if let Choice::B = x {
Choice::B
} else if let Choice::C = x {
Choice::C
} else {
x
};
// Don't trigger
let _: Choice = if let Choice::A = x {
Choice::A
} else if true {
Choice::B
} else {
x
};
}
fn main() {}