Add `-Z hir-stats` for collecting statistics on HIR and AST The data collected will be printed to the commandline and looks like the following: ``` // stats for libcore PRE EXPANSION AST STATS Name Accumulated Size Count Item Size ---------------------------------------------------------------- TypeBinding 2_280 57 40 Mod 3_560 89 40 PathListItem 6_516 181 36 Variant 7_872 82 96 LifetimeDef 21_280 380 56 StructField 22_880 260 88 Lifetime 23_800 1_190 20 Local 30_192 629 48 ForeignItem 31_504 179 176 Arm 42_880 670 64 Mac 46_960 587 80 FnDecl 57_792 1_204 48 TraitItem 69_504 362 192 TyParamBound 98_280 945 104 Block 108_384 2_258 48 Stmt 144_720 3_618 40 ImplItem 230_272 1_028 224 Item 467_456 1_826 256 Pat 517_776 4_623 112 Attribute 745_680 15_535 48 Ty 1_114_848 9_954 112 PathSegment 1_218_528 16_924 72 Expr 3_082_408 20_279 152 ---------------------------------------------------------------- Total 8_095_372 POST EXPANSION AST STATS Name Accumulated Size Count Item Size ---------------------------------------------------------------- MacroDef 1_056 12 88 Mod 3_400 85 40 TypeBinding 4_280 107 40 PathListItem 6_516 181 36 Variant 7_872 82 96 StructField 24_904 283 88 ForeignItem 31_504 179 176 TraitItem 69_504 362 192 Local 85_008 1_771 48 Arm 100_288 1_567 64 Lifetime 123_980 6_199 20 LifetimeDef 126_728 2_263 56 TyParamBound 297_128 2_857 104 FnDecl 305_856 6_372 48 Block 481_104 10_023 48 Stmt 535_120 13_378 40 Item 1_469_952 5_742 256 Attribute 1_629_840 33_955 48 ImplItem 1_732_864 7_736 224 Pat 2_360_176 21_073 112 PathSegment 5_888_448 81_784 72 Ty 6_237_168 55_689 112 Expr 12_013_320 79_035 152 ---------------------------------------------------------------- Total 33_536_016 HIR STATS Name Accumulated Size Count Item Size ---------------------------------------------------------------- MacroDef 864 12 72 Mod 2_720 85 32 TypeBinding 3_424 107 32 PathListItem 5_068 181 28 Variant 6_560 82 80 StructField 20_376 283 72 ForeignItem 27_208 179 152 WherePredicate 43_776 684 64 TraitItem 52_128 362 144 Decl 68_992 2_156 32 Local 89_184 1_858 48 Arm 94_368 1_966 48 LifetimeDef 108_624 2_263 48 Lifetime 123_980 6_199 20 Stmt 168_000 4_200 40 TyParamBound 251_416 2_857 88 FnDecl 254_880 6_372 40 Block 583_968 12_166 48 Item 1_240_272 5_742 216 ImplItem 1_361_536 7_736 176 Attribute 1_620_480 33_760 48 Pat 2_073_120 21_595 96 Path 2_385_856 74_558 32 Ty 4_455_040 55_688 80 PathSegment 5_587_904 87_311 64 Expr 7_588_992 79_052 96 ---------------------------------------------------------------- Total 28_218_736 ```
The Rust Programming Language
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Quick Start
Read "Installing Rust" from The Book.
Building from Source
-
Make sure you have installed the dependencies:
g++
4.7 or later orclang++
3.xpython
2.7 (but not 3.x)- GNU
make
3.81 or later cmake
3.4.3 or latercurl
git
-
Clone the source with
git
:$ git clone https://github.com/rust-lang/rust.git $ cd rust
-
Build and install:
$ ./configure $ make && make install
Note: You may need to use
sudo make install
if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefix
argument toconfigure
. Various other options are also supported – pass--help
for more information on them.When complete,
make install
will place several programs into/usr/local/bin
:rustc
, the Rust compiler, andrustdoc
, the API-documentation tool. This install does not include Cargo, Rust's package manager, which you may also want to build.
Building on Windows
There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with: for interop with software produced by Visual Studio use the MSVC build of Rust; for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU build.
MinGW
MSYS2 can be used to easily build Rust on Windows:
-
Grab the latest MSYS2 installer and go through the installer.
-
Run
mingw32_shell.bat
ormingw64_shell.bat
from wherever you installed MSYS2 (i.e.C:\msys64
), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to runmsys2_shell.cmd -mingw32
ormsys2_shell.cmd -mingw64
from the command line instead) -
From this terminal, install the required tools:
# Update package mirrors (may be needed if you have a fresh install of MSYS2) $ pacman -Sy pacman-mirrors # Install build tools needed for Rust. If you're building a 32-bit compiler, # then replace "x86_64" below with "i686". If you've already got git, python, # or CMake installed and in PATH you can remove them from this list. Note # that it is important that the `python2` and `cmake` packages **not** used. # The build has historically been known to fail with these packages. $ pacman -S git \ make \ diffutils \ tar \ mingw-w64-x86_64-python2 \ mingw-w64-x86_64-cmake \ mingw-w64-x86_64-gcc
-
Navigate to Rust's source code (or clone it), then configure and build it:
$ ./configure $ make && make install
MSVC
MSVC builds of Rust additionally require an installation of Visual Studio 2013
(or later) so rustc
can use its linker. Make sure to check the “C++ tools”
option.
With these dependencies installed, the build takes two steps:
$ ./configure
$ make && make install
MSVC with rustbuild
The old build system, based on makefiles, is currently being rewritten into a Rust-based build system called rustbuild. This can be used to bootstrap the compiler on MSVC without needing to install MSYS or MinGW. All you need are Python 2, CMake, and Git in your PATH (make sure you do not use the ones from MSYS if you have it installed). You'll also need Visual Studio 2013 or newer with the C++ tools. Then all you need to do is to kick off rustbuild.
python .\src\bootstrap\bootstrap.py
Currently rustbuild only works with some known versions of Visual Studio. If you have a more recent version installed that a part of rustbuild doesn't understand then you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.
CALL "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64\vcvars64.bat"
python .\src\bootstrap\bootstrap.py
Building Documentation
If you’d like to build the documentation, it’s almost the same:
$ ./configure
$ make docs
Building the documentation requires building the compiler, so the above details will apply. Once you have the compiler built, you can
$ make docs NO_REBUILD=1
To make sure you don’t re-build the compiler because you made a change to some documentation.
The generated documentation will appear in a top-level doc
directory,
created by the make
rule.
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
Platform / Architecture | x86 | x86_64 |
---|---|---|
Windows (7, 8, Server 2008 R2) | ✓ | ✓ |
Linux (2.6.18 or later) | ✓ | ✓ |
OSX (10.7 Lion or later) | ✓ | ✓ |
You may find that other platforms work, but these are our officially supported build environments that are most likely to work.
Rust currently needs between 600MiB and 1.5GiB to build, depending on platform. If it hits swap, it will take a very long time to build.
There is more advice about hacking on Rust in CONTRIBUTING.md.
Getting Help
The Rust community congregates in a few places:
- Stack Overflow - Direct questions about using the language.
- users.rust-lang.org - General discussion and broader questions.
- /r/rust - News and general discussion.
Contributing
To contribute to Rust, please see CONTRIBUTING.
Rust has an IRC culture and most real-time collaboration happens in a variety of channels on Mozilla's IRC network, irc.mozilla.org. The most popular channel is #rust, a venue for general discussion about Rust. And a good place to ask for help would be #rust-beginners.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.