rust/src
2012-04-06 15:35:48 -07:00
..
cargo Convert old-style for loops to new-style 2012-04-06 20:38:23 +02:00
compiletest Re-rename option functions 2012-04-06 12:20:13 -07:00
etc utilities for indented logs 2012-04-05 21:16:28 -07:00
fuzzer Remove support for old-style for 2012-04-06 20:38:23 +02:00
libcore Re-rename option functions 2012-04-06 12:20:13 -07:00
librustsyntax Re-rename option functions 2012-04-06 12:20:13 -07:00
libstd changing ctypes:: to libc:: and impl of uv::direct::write() 2012-04-06 15:35:48 -07:00
libuv@1170ffba3a rustc: Don't generate landing pad cleanups for boxy things 2012-03-29 16:43:18 -07:00
llvm@4119fda4c6
rt some more stuff for libuv dealing w/ 1402.. should go away soon 2012-04-06 15:35:48 -07:00
rustc Re-rename option functions 2012-04-06 12:20:13 -07:00
rustdoc Re-rename option functions 2012-04-06 12:20:13 -07:00
rustllvm
test Remove support for old-style for 2012-04-06 20:38:23 +02:00
README.txt
snapshots.txt new snapshot 2012-04-04 19:17:06 -07:00

This is preliminary version of the Rust compiler.

Source layout:

rustc/             The self-hosted compiler

cargo/             The package manager

libcore/           The core library (imported and linked by default)
libstd/            The standard library (slightly more peripheral code)

rustllvm/          LLVM support code

rt/                The runtime system
rt/rust_*.cpp      - The majority of the runtime services
rt/isaac           - The PRNG used for pseudo-random choices in the runtime
rt/bigint          - The bigint library used for the 'big' type
rt/uthash          - Small hashtable-and-list library for C, used in runtime
rt/libuv           - The library used for async IO in the runtime
rt/{sync,util}     - Small utility classes for the runtime.

test/              Testsuite
test/compile-fail  - Tests that should fail to compile
test/run-fail      - Tests that should compile, run and fail
test/run-pass      - Tests that should compile, run and succeed
test/bench         - Benchmarks and miscellanea

Please be gentle, it's a work in progress.