I'm close to flipping the switch on hygiene for let-bound identifiers. This commit adds a bunch of support functions for that change... but also a huge amount of cleanup in syntax.rc. The most interesting of these are - the use of TLS for the interners everywhere. We had already breached the "no-global-state" dam by using TLS for encoding, and it saves a lot of code just to use it everywhere. Also, there were many places where two or more interners were passed in attached to different structures, and the danger of having those diverge seemed greater that the danger of having a single one get big and heavy. If the interner size proves to be a problem, it should be quite simple to add a "parameterize"-like dynamic binding form--because we don't have interesting continuation operations (or tail calling, mostly) this should just be a case of a mutation followed by another later mutation. Again, this is only if the interner gets too big. - I renamed the "repr" field of the identifier to "name". I can see the case for "repr" when there's only one field in the structure, but that's no longer the case; there's now a name and a context (both are uints). - the interner now just maps between strings and uints, rather than between idents and uints. The former state made perfect sense when identifiers didn't have syntax contexts, but that's no longer the case. I've run this patch against a fairly recent incoming, and it appears to pass all tests. Let's see if it can be merged....
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Installation
The Rust compiler currently must be built from a tarball, unless you are on Windows, in which case using the installer is recommended.
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, Server 2008 R2), x86 only
- Linux (various distributions), x86 and x86-64
- OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64
You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.
Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.
To build from source you will also need the following prerequisite packages:
- g++ 4.4 or clang++ 3.x
- python 2.6 or later (but not 3.x)
- perl 5.0 or later
- gnu make 3.81 or later
- curl
Assuming you're on a relatively modern *nix system and have met the prerequisites, something along these lines should work.
$ curl -O http://static.rust-lang.org/dist/rust-0.6.tar.gz
$ tar -xzf rust-0.6.tar.gz
$ cd rust-0.6
$ ./configure
$ make && make install
You may need to use sudo make install
if you do not normally have
permission to modify the destination directory. The install locations
can be adjusted by passing a --prefix
argument to
configure
. Various other options are also supported, pass --help
for more information on them.
When complete, make install
will place several programs into
/usr/local/bin
: rustc
, the Rust compiler; rustdoc
, the
API-documentation tool, and rustpkg
, the Rust package manager and build system.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
More help
The tutorial is a good starting point.