118 lines
4.4 KiB
Rust
118 lines
4.4 KiB
Rust
//@ run-pass
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#![allow(dead_code, unused_imports, unused_macro_rules)]
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/**
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Ensure that `:vis` matches can be captured in existing positions, and passed
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through without the need for reparse tricks.
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*/
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macro_rules! vis_passthru {
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($vis:vis const $name:ident: $ty:ty = $e:expr;) => { $vis const $name: $ty = $e; };
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($vis:vis enum $name:ident {}) => { $vis struct $name {} };
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($vis:vis extern "C" fn $name:ident() {}) => { $vis extern "C" fn $name() {} };
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($vis:vis fn $name:ident() {}) => { $vis fn $name() {} };
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($vis:vis mod $name:ident {}) => { $vis mod $name {} };
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($vis:vis static $name:ident: $ty:ty = $e:expr;) => { $vis static $name: $ty = $e; };
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($vis:vis struct $name:ident;) => { $vis struct $name; };
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($vis:vis trait $name:ident {}) => { $vis trait $name {} };
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($vis:vis type $name:ident = $ty:ty;) => { $vis type $name = $ty; };
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($vis:vis use $path:ident as $name:ident;) => { $vis use self::$path as $name; };
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}
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mod with_pub {
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vis_passthru! { pub const A: i32 = 0; }
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vis_passthru! { pub enum B {} }
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vis_passthru! { pub extern "C" fn c() {} }
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vis_passthru! { pub mod d {} }
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vis_passthru! { pub static E: i32 = 0; }
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vis_passthru! { pub struct F; }
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vis_passthru! { pub trait G {} }
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vis_passthru! { pub type H = i32; }
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vis_passthru! { pub use A as I; }
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}
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mod without_pub {
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vis_passthru! { const A: i32 = 0; }
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vis_passthru! { enum B {} }
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vis_passthru! { extern "C" fn c() {} }
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vis_passthru! { mod d {} }
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vis_passthru! { static E: i32 = 0; }
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vis_passthru! { struct F; }
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vis_passthru! { trait G {} }
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vis_passthru! { type H = i32; }
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vis_passthru! { use A as I; }
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}
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mod with_pub_restricted {
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vis_passthru! { pub(crate) const A: i32 = 0; }
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vis_passthru! { pub(crate) enum B {} }
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vis_passthru! { pub(crate) extern "C" fn c() {} }
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vis_passthru! { pub(crate) mod d {} }
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vis_passthru! { pub(crate) static E: i32 = 0; }
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vis_passthru! { pub(crate) struct F; }
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vis_passthru! { pub(crate) trait G {} }
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vis_passthru! { pub(crate) type H = i32; }
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vis_passthru! { pub(crate) use A as I; }
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}
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mod with_crate {
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vis_passthru! { pub(crate) const A: i32 = 0; }
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vis_passthru! { pub(crate) enum B {} }
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vis_passthru! { pub(crate) extern "C" fn c() {} }
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vis_passthru! { pub(crate) mod d {} }
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vis_passthru! { pub(crate) static E: i32 = 0; }
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vis_passthru! { pub(crate) struct F; }
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vis_passthru! { pub(crate) trait G {} }
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vis_passthru! { pub(crate) type H = i32; }
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vis_passthru! { pub(crate) use A as I; }
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}
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mod garden {
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mod with_pub_restricted_path {
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vis_passthru! { pub(in garden) const A: i32 = 0; }
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vis_passthru! { pub(in garden) enum B {} }
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vis_passthru! { pub(in garden) extern "C" fn c() {} }
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vis_passthru! { pub(in garden) mod d {} }
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vis_passthru! { pub(in garden) static E: i32 = 0; }
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vis_passthru! { pub(in garden) struct F; }
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vis_passthru! { pub(in garden) trait G {} }
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vis_passthru! { pub(in garden) type H = i32; }
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vis_passthru! { pub(in garden) use A as I; }
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}
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}
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/*
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Ensure that the `:vis` matcher works in a more complex situation: parsing a
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struct definition.
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*/
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macro_rules! vis_parse_struct {
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($(#[$($attrs:tt)*])* $vis:vis struct $name:ident {$($body:tt)*}) => {
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vis_parse_struct! { @parse_fields $(#[$($attrs)*])*, $vis, $name, $($body)* }
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};
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($(#[$($attrs:tt)*])* $vis:vis struct $name:ident ($($body:tt)*);) => {
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vis_parse_struct! { @parse_tuple $(#[$($attrs)*])*, $vis, $name, $($body)* }
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};
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(@parse_fields
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$(#[$attrs:meta])*, $vis:vis, $name:ident, $($fvis:vis $fname:ident: $fty:ty),* $(,)*) => {
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$(#[$attrs])* $vis struct $name { $($fvis $fname: $fty,)* }
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};
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(@parse_tuple
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$(#[$attrs:meta])*, $vis:vis, $name:ident, $($fvis:vis $fty:ty),* $(,)*) => {
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$(#[$attrs])* $vis struct $name ( $($fvis $fty,)* );
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};
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}
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mod test_struct {
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vis_parse_struct! { pub(crate) struct A { pub a: i32, b: i32, pub(crate) c: i32 } }
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vis_parse_struct! { pub struct B { a: i32, pub(crate) b: i32, pub c: i32 } }
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vis_parse_struct! { struct C { pub(crate) a: i32, pub b: i32, c: i32 } }
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vis_parse_struct! { pub(crate) struct D (pub i32, i32, pub(crate) i32); }
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vis_parse_struct! { pub struct E (i32, pub(crate) i32, pub i32); }
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vis_parse_struct! { struct F (pub(crate) i32, pub i32, i32); }
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}
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fn main() {}
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