43 lines
1001 B
Rust
43 lines
1001 B
Rust
//
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//@ compile-flags:-Zprint-mono-items=eager -Zinline-in-all-cgus -Zmir-opt-level=0
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#![deny(dead_code)]
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#![feature(start)]
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trait Trait {
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fn foo(&self) -> u32;
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fn bar(&self);
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}
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struct Struct<T> {
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_a: T,
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}
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impl<T> Trait for Struct<T> {
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fn foo(&self) -> u32 {
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0
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}
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fn bar(&self) {}
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}
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//~ MONO_ITEM fn start
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#[start]
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fn start(_: isize, _: *const *const u8) -> isize {
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let s1 = Struct { _a: 0u32 };
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//~ MONO_ITEM fn std::ptr::drop_in_place::<Struct<u32>> - shim(None) @@ instantiation_through_vtable-cgu.0[Internal]
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//~ MONO_ITEM fn <Struct<u32> as Trait>::foo
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//~ MONO_ITEM fn <Struct<u32> as Trait>::bar
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let r1 = &s1 as &Trait;
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r1.foo();
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r1.bar();
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let s1 = Struct { _a: 0u64 };
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//~ MONO_ITEM fn std::ptr::drop_in_place::<Struct<u64>> - shim(None) @@ instantiation_through_vtable-cgu.0[Internal]
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//~ MONO_ITEM fn <Struct<u64> as Trait>::foo
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//~ MONO_ITEM fn <Struct<u64> as Trait>::bar
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let _ = &s1 as &Trait;
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0
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}
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