// Copyright 2013 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! Homing I/O implementation //! //! In libuv, whenever a handle is created on an I/O loop it is illegal to use //! that handle outside of that I/O loop. We use libuv I/O with our green //! scheduler, and each green scheduler corresponds to a different I/O loop on a //! different OS thread. Green tasks are also free to roam among schedulers, //! which implies that it is possible to create an I/O handle on one event loop //! and then attempt to use it on another. //! //! In order to solve this problem, this module implements the notion of a //! "homing operation" which will transplant a task from its currently running //! scheduler back onto the original I/O loop. This is accomplished entirely at //! the librustuv layer with very little cooperation from the scheduler (which //! we don't even know exists technically). //! //! These homing operations are completed by first realizing that we're on the //! wrong I/O loop, then descheduling ourselves, sending ourselves to the //! correct I/O loop, and then waking up the I/O loop in order to process its //! local queue of tasks which need to run. //! //! This enqueueing is done with a concurrent queue from libstd, and the //! signalling is achieved with an async handle. #[allow(dead_code)]; use std::cast; use std::rt::local::Local; use std::rt::rtio::LocalIo; use std::rt::task::{Task, BlockedTask}; use ForbidUnwind; use queue::{Queue, QueuePool}; /// A handle to a remote libuv event loop. This handle will keep the event loop /// alive while active in order to ensure that a homing operation can always be /// completed. /// /// Handles are clone-able in order to derive new handles from existing handles /// (very useful for when accepting a socket from a server). pub struct HomeHandle { priv queue: Queue, priv id: uint, } impl HomeHandle { pub fn new(id: uint, pool: &mut QueuePool) -> HomeHandle { HomeHandle { queue: pool.queue(), id: id } } fn send(&mut self, task: BlockedTask) { self.queue.push(task); } } impl Clone for HomeHandle { fn clone(&self) -> HomeHandle { HomeHandle { queue: self.queue.clone(), id: self.id, } } } pub fn local_id() -> uint { let mut io = match LocalIo::borrow() { Some(io) => io, None => return 0, }; let io = io.get(); unsafe { let (_vtable, ptr): (uint, uint) = cast::transmute(io); return ptr; } } pub trait HomingIO { fn home<'r>(&'r mut self) -> &'r mut HomeHandle; /// This function will move tasks to run on their home I/O scheduler. Note /// that this function does *not* pin the task to the I/O scheduler, but /// rather it simply moves it to running on the I/O scheduler. fn go_to_IO_home(&mut self) -> uint { let _f = ForbidUnwind::new("going home"); let cur_loop_id = local_id(); let destination = self.home().id; // Try at all costs to avoid the homing operation because it is quite // expensive. Hence, we only deschedule/send if we're not on the correct // event loop. If we're already on the home event loop, then we're good // to go (remember we have no preemption, so we're guaranteed to stay on // this event loop as long as we avoid the scheduler). if cur_loop_id != destination { let cur_task: ~Task = Local::take(); cur_task.deschedule(1, |task| { self.home().send(task); Ok(()) }); // Once we wake up, assert that we're in the right location assert_eq!(local_id(), destination); } return destination; } /// Fires a single homing missile, returning another missile targeted back /// at the original home of this task. In other words, this function will /// move the local task to its I/O scheduler and then return an RAII wrapper /// which will return the task home. fn fire_homing_missile(&mut self) -> HomingMissile { HomingMissile { io_home: self.go_to_IO_home() } } } /// After a homing operation has been completed, this will return the current /// task back to its appropriate home (if applicable). The field is used to /// assert that we are where we think we are. struct HomingMissile { priv io_home: uint, } impl HomingMissile { /// Check at runtime that the task has *not* transplanted itself to a /// different I/O loop while executing. pub fn check(&self, msg: &'static str) { assert!(local_id() == self.io_home, "{}", msg); } } impl Drop for HomingMissile { fn drop(&mut self) { let _f = ForbidUnwind::new("leaving home"); // It would truly be a sad day if we had moved off the home I/O // scheduler while we were doing I/O. self.check("task moved away from the home scheduler"); } } #[cfg(test)] mod test { use green::sched; use green::{SchedPool, PoolConfig}; use std::rt::rtio::RtioUdpSocket; use std::io::test::next_test_ip4; use std::task::TaskOpts; use net::UdpWatcher; use super::super::local_loop; // On one thread, create a udp socket. Then send that socket to another // thread and destroy the socket on the remote thread. This should make sure // that homing kicks in for the socket to go back home to the original // thread, close itself, and then come back to the last thread. #[test] fn test_homing_closes_correctly() { let (port, chan) = Chan::new(); let mut pool = SchedPool::new(PoolConfig { threads: 1, event_loop_factory: None, }); do pool.spawn(TaskOpts::new()) { let listener = UdpWatcher::bind(local_loop(), next_test_ip4()); chan.send(listener.unwrap()); } let task = do pool.task(TaskOpts::new()) { port.recv(); }; pool.spawn_sched().send(sched::TaskFromFriend(task)); pool.shutdown(); } #[test] fn test_homing_read() { let (port, chan) = Chan::new(); let mut pool = SchedPool::new(PoolConfig { threads: 1, event_loop_factory: None, }); do pool.spawn(TaskOpts::new()) { let addr1 = next_test_ip4(); let addr2 = next_test_ip4(); let listener = UdpWatcher::bind(local_loop(), addr2); chan.send((listener.unwrap(), addr1)); let mut listener = UdpWatcher::bind(local_loop(), addr1).unwrap(); listener.sendto([1, 2, 3, 4], addr2); } let task = do pool.task(TaskOpts::new()) { let (mut watcher, addr) = port.recv(); let mut buf = [0, ..10]; assert_eq!(watcher.recvfrom(buf).unwrap(), (4, addr)); }; pool.spawn_sched().send(sched::TaskFromFriend(task)); pool.shutdown(); } }