// -*- rust -*- #[doc = "Classic Boolean logic reified as ADT"]; export t; export not, and, or, xor, implies; export eq, ne, is_true, is_false; export from_str, to_str, all_values, to_bit; #[doc = "The type of boolean logic values"] type t = bool; #[doc( brief = "Negation/Inverse" )] pure fn not(v: t) -> t { !v } #[doc( brief = "Conjunction" )] pure fn and(a: t, b: t) -> t { a && b } #[doc( brief = "Disjunction" )] pure fn or(a: t, b: t) -> t { a || b } #[doc( brief = "Exclusive or, i.e. `or(and(a, not(b)), and(not(a), b))`" )] pure fn xor(a: t, b: t) -> t { (a && !b) || (!a && b) } #[doc( brief = "Implication in the logic, i.e. from `a` follows `b`" )] pure fn implies(a: t, b: t) -> t { !a || b } #[doc( brief = "true if truth values `a` and `b` \ are indistinguishable in the logic" )] pure fn eq(a: t, b: t) -> bool { a == b } #[doc( brief = "true if truth values `a` and `b` are distinguishable in the logic" )] pure fn ne(a: t, b: t) -> bool { a != b } #[doc( brief = "true if `v` represents truth in the logic" )] pure fn is_true(v: t) -> bool { v } #[doc( brief = "true if `v` represents falsehood in the logic" )] pure fn is_false(v: t) -> bool { !v } #[doc( brief = "Parse logic value from `s`" )] pure fn from_str(s: str) -> t { alt s { "true" { true } "false" { false } } } #[doc( brief = "Convert `v` into a string" )] pure fn to_str(v: t) -> str { if v { "true" } else { "false" } } #[doc( brief = "Iterates over all truth values by passing them to `blk` \ in an unspecified order" )] fn all_values(blk: block(v: t)) { blk(true); blk(false); } #[doc( brief = "converts truth value to an 8 bit byte" )] pure fn to_bit(v: t) -> u8 { if v { 1u8 } else { 0u8 } } #[test] fn test_bool_from_str() { all_values { |v| assert v == from_str(bool::to_str(v)) } } #[test] fn test_bool_to_str() { assert to_str(false) == "false"; assert to_str(true) == "true"; } #[test] fn test_bool_to_bit() { all_values { |v| assert to_bit(v) == if is_true(v) { 1u8 } else { 0u8 }; } } // Local Variables: // mode: rust; // fill-column: 78; // indent-tabs-mode: nil // c-basic-offset: 4 // buffer-file-coding-system: utf-8-unix // End: