#![allow(dead_code)] const C: *const u8 = &0; // Make sure we also find pointers nested in other types. const C_INNER: (*const u8, u8) = (C, 0); fn foo(x: *const u8) { match x { C => {} //~ERROR: behave unpredictably _ => {} } } fn foo2(x: *const u8) { match (x, 1) { C_INNER => {} //~ERROR: behave unpredictably _ => {} } } const D: *const [u8; 4] = b"abcd"; const STR: *const str = "abcd"; fn main() { match D { D => {} //~ERROR: behave unpredictably _ => {} } match STR { STR => {} //~ERROR: behave unpredictably _ => {} } }