// run-rustfix #![warn(clippy::suboptimal_flops, clippy::imprecise_flops)] fn main() { let x = 3f32; let y = 4f32; let _ = x.hypot(y); let _ = (x + 1f32).hypot(y); let _ = x.hypot(y); // Cases where the lint shouldn't be applied let _ = x.mul_add(x, y * y).sqrt(); let _ = x.mul_add(4f32, y * y).sqrt(); }