use clippy_utils::diagnostics::span_lint_and_then; use clippy_utils::is_def_id_trait_method; use rustc_hir::intravisit::{walk_body, walk_expr, walk_fn, FnKind, Visitor}; use rustc_hir::{Body, Expr, ExprKind, FnDecl, YieldSource}; use rustc_lint::{LateContext, LateLintPass}; use rustc_middle::hir::nested_filter; use rustc_session::{declare_lint_pass, declare_tool_lint}; use rustc_span::def_id::LocalDefId; use rustc_span::Span; declare_clippy_lint! { /// ### What it does /// Checks for functions that are declared `async` but have no `.await`s inside of them. /// /// ### Why is this bad? /// Async functions with no async code create overhead, both mentally and computationally. /// Callers of async methods either need to be calling from an async function themselves or run it on an executor, both of which /// causes runtime overhead and hassle for the caller. /// /// ### Example /// ```rust /// async fn get_random_number() -> i64 { /// 4 // Chosen by fair dice roll. Guaranteed to be random. /// } /// let number_future = get_random_number(); /// ``` /// /// Use instead: /// ```rust /// fn get_random_number_improved() -> i64 { /// 4 // Chosen by fair dice roll. Guaranteed to be random. /// } /// let number_future = async { get_random_number_improved() }; /// ``` #[clippy::version = "1.54.0"] pub UNUSED_ASYNC, pedantic, "finds async functions with no await statements" } declare_lint_pass!(UnusedAsync => [UNUSED_ASYNC]); struct AsyncFnVisitor<'a, 'tcx> { cx: &'a LateContext<'tcx>, found_await: bool, /// Also keep track of `await`s in nested async blocks so we can mention /// it in a note await_in_async_block: Option, async_depth: usize, } impl<'a, 'tcx> Visitor<'tcx> for AsyncFnVisitor<'a, 'tcx> { type NestedFilter = nested_filter::OnlyBodies; fn visit_expr(&mut self, ex: &'tcx Expr<'tcx>) { if let ExprKind::Yield(_, YieldSource::Await { .. }) = ex.kind { if self.async_depth == 1 { self.found_await = true; } else if self.await_in_async_block.is_none() { self.await_in_async_block = Some(ex.span); } } walk_expr(self, ex); } fn nested_visit_map(&mut self) -> Self::Map { self.cx.tcx.hir() } fn visit_body(&mut self, b: &'tcx Body<'tcx>) { let is_async_block = matches!(b.generator_kind, Some(rustc_hir::GeneratorKind::Async(_))); if is_async_block { self.async_depth += 1; } walk_body(self, b); if is_async_block { self.async_depth -= 1; } } } impl<'tcx> LateLintPass<'tcx> for UnusedAsync { fn check_fn( &mut self, cx: &LateContext<'tcx>, fn_kind: FnKind<'tcx>, fn_decl: &'tcx FnDecl<'tcx>, body: &Body<'tcx>, span: Span, def_id: LocalDefId, ) { if !span.from_expansion() && fn_kind.asyncness().is_async() && !is_def_id_trait_method(cx, def_id) { let mut visitor = AsyncFnVisitor { cx, found_await: false, async_depth: 0, await_in_async_block: None, }; walk_fn(&mut visitor, fn_kind, fn_decl, body.id(), def_id); if !visitor.found_await { span_lint_and_then( cx, UNUSED_ASYNC, span, "unused `async` for function with no await statements", |diag| { diag.help("consider removing the `async` from this function"); if let Some(span) = visitor.await_in_async_block { diag.span_note( span, "`await` used in an async block, which does not require \ the enclosing function to be `async`", ); } }, ); } } } }