// Test that the lifetime of the enclosing `&` is used for the object // lifetime bound. // pretty-expanded FIXME #23616 #![allow(dead_code)] use std::fmt::Display; trait Test { fn foo(&self) { } } struct SomeStruct<'a> { t: &'a Test, u: &'a (Test+'a), } fn a<'a>(t: &'a Test, mut ss: SomeStruct<'a>) { ss.t = t; } fn b<'a>(t: &'a Test, mut ss: SomeStruct<'a>) { ss.u = t; } fn c<'a>(t: &'a (Test+'a), mut ss: SomeStruct<'a>) { ss.t = t; } fn d<'a>(t: &'a (Test+'a), mut ss: SomeStruct<'a>) { ss.u = t; } fn e<'a>(_: &'a (Display+'static)) {} fn main() { // Inside a function body, we can just infer both // lifetimes, to allow &'tmp (Display+'static). e(&0 as &Display); }