// compile-pass #![crate_type="lib"] #![feature(never_type)] #![allow(dead_code)] #![allow(unreachable_code)] #![allow(unused_variables)] struct Foo; pub fn f(x: !) -> ! { x } pub fn ub() { // This is completely undefined behaviour, // but we still want to make sure it compiles. let x: ! = unsafe { std::mem::transmute::(Foo) }; f(x) }