use std::mem; trait Answer { fn answer() -> Self; } impl Answer for i32 { fn answer() -> i32 { 42 } } // A generic function, to make its address unstable fn f() -> T { Answer::answer() } fn g(i: i32) -> i32 { i * 42 } fn h(i: i32, j: i32) -> i32 { j * i * 7 } fn return_fn_ptr(f: fn() -> i32) -> fn() -> i32 { f } fn call_fn_ptr() -> i32 { return_fn_ptr(f)() } fn indirect i32>(f: F) -> i32 { f() } fn indirect_mut i32>(mut f: F) -> i32 { f() } fn indirect_once i32>(f: F) -> i32 { f() } fn indirect2 i32>(f: F) -> i32 { f(10) } fn indirect_mut2 i32>(mut f: F) -> i32 { f(10) } fn indirect_once2 i32>(f: F) -> i32 { f(10) } fn indirect3 i32>(f: F) -> i32 { f(10, 3) } fn indirect_mut3 i32>(mut f: F) -> i32 { f(10, 3) } fn indirect_once3 i32>(f: F) -> i32 { f(10, 3) } fn main() { assert_eq!(call_fn_ptr(), 42); assert_eq!(indirect(f), 42); assert_eq!(indirect_mut(f), 42); assert_eq!(indirect_once(f), 42); assert_eq!(indirect2(g), 420); assert_eq!(indirect_mut2(g), 420); assert_eq!(indirect_once2(g), 420); assert_eq!(indirect3(h), 210); assert_eq!(indirect_mut3(h), 210); assert_eq!(indirect_once3(h), 210); let g = f as fn() -> i32; assert!(return_fn_ptr(g) == g); assert!(return_fn_ptr(g) as unsafe fn() -> i32 == g as fn() -> i32 as unsafe fn() -> i32); assert!(return_fn_ptr(f) != f); // Any non-null value is okay for function pointers. unsafe { let _x: fn() = mem::transmute(1usize); let mut b = Box::new(42u8); let ptr = &mut *b as *mut u8; drop(b); let _x: fn() = mem::transmute(ptr); let _x: fn() = mem::transmute(ptr.wrapping_offset(1)); } }