// ignore-windows: Concurrency on Windows is not supported yet. use std::cell::RefCell; use std::thread; struct TestCell { value: RefCell, } impl Drop for TestCell { fn drop(&mut self) { for _ in 0..10 { thread::yield_now(); } println!("Dropping: {} (should be before 'Continue main 1').", *self.value.borrow()) } } thread_local! { static A: TestCell = TestCell { value: RefCell::new(0) }; static A_CONST: TestCell = const { TestCell { value: RefCell::new(10) } }; } /// Check that destructors of the library thread locals are executed immediately /// after a thread terminates. fn check_destructors() { thread::spawn(|| { A.with(|f| { assert_eq!(*f.value.borrow(), 0); *f.value.borrow_mut() = 5; }); A_CONST.with(|f| { assert_eq!(*f.value.borrow(), 10); *f.value.borrow_mut() = 15; }); }) .join() .unwrap(); println!("Continue main 1.") } struct JoinCell { value: RefCell>>, } impl Drop for JoinCell { fn drop(&mut self) { for _ in 0..10 { thread::yield_now(); } let join_handle = self.value.borrow_mut().take().unwrap(); println!("Joining: {} (should be before 'Continue main 2').", join_handle.join().unwrap()); } } thread_local! { static B: JoinCell = JoinCell { value: RefCell::new(None) }; } /// Check that the destructor can be blocked joining another thread. fn check_blocking() { thread::spawn(|| { B.with(|f| { assert!(f.value.borrow().is_none()); let handle = thread::spawn(|| 7); *f.value.borrow_mut() = Some(handle); }); }) .join() .unwrap(); println!("Continue main 2."); // Preempt the main thread so that the destructor gets executed and can join // the thread. thread::yield_now(); thread::yield_now(); } // This test tests that TLS destructors have run before the thread joins. The // test has no false positives (meaning: if the test fails, there's actually // an ordering problem). It may have false negatives, where the test passes but // join is not guaranteed to be after the TLS destructors. However, false // negatives should be exceedingly rare due to judicious use of // thread::yield_now and running the test several times. fn join_orders_after_tls_destructors() { use std::sync::atomic::{AtomicU8, Ordering}; // We emulate a synchronous MPSC rendezvous channel using only atomics and // thread::yield_now. We can't use std::mpsc as the implementation itself // may rely on thread locals. // // The basic state machine for an SPSC rendezvous channel is: // FRESH -> THREAD1_WAITING -> MAIN_THREAD_RENDEZVOUS // where the first transition is done by the “receiving” thread and the 2nd // transition is done by the “sending” thread. // // We add an additional state `THREAD2_LAUNCHED` between `FRESH` and // `THREAD1_WAITING` to block until all threads are actually running. // // A thread that joins on the “receiving” thread completion should never // observe the channel in the `THREAD1_WAITING` state. If this does occur, // we switch to the “poison” state `THREAD2_JOINED` and panic all around. // (This is equivalent to “sending” from an alternate producer thread.) const FRESH: u8 = 0; const THREAD2_LAUNCHED: u8 = 1; const THREAD1_WAITING: u8 = 2; const MAIN_THREAD_RENDEZVOUS: u8 = 3; const THREAD2_JOINED: u8 = 4; static SYNC_STATE: AtomicU8 = AtomicU8::new(FRESH); for _ in 0..10 { SYNC_STATE.store(FRESH, Ordering::SeqCst); let jh = thread::Builder::new() .name("thread1".into()) .spawn(move || { struct TlDrop; impl Drop for TlDrop { fn drop(&mut self) { let mut sync_state = SYNC_STATE.swap(THREAD1_WAITING, Ordering::SeqCst); loop { match sync_state { THREAD2_LAUNCHED | THREAD1_WAITING => thread::yield_now(), MAIN_THREAD_RENDEZVOUS => break, THREAD2_JOINED => panic!( "Thread 1 still running after thread 2 joined on thread 1" ), v => unreachable!("sync state: {}", v), } sync_state = SYNC_STATE.load(Ordering::SeqCst); } } } thread_local! { static TL_DROP: TlDrop = TlDrop; } TL_DROP.with(|_| {}); loop { match SYNC_STATE.load(Ordering::SeqCst) { FRESH => thread::yield_now(), THREAD2_LAUNCHED => break, v => unreachable!("sync state: {}", v), } } }) .unwrap(); let jh2 = thread::Builder::new() .name("thread2".into()) .spawn(move || { assert_eq!(SYNC_STATE.swap(THREAD2_LAUNCHED, Ordering::SeqCst), FRESH); jh.join().unwrap(); match SYNC_STATE.swap(THREAD2_JOINED, Ordering::SeqCst) { MAIN_THREAD_RENDEZVOUS => return, THREAD2_LAUNCHED | THREAD1_WAITING => { panic!("Thread 2 running after thread 1 join before main thread rendezvous") } v => unreachable!("sync state: {:?}", v), } }) .unwrap(); loop { match SYNC_STATE.compare_exchange( THREAD1_WAITING, MAIN_THREAD_RENDEZVOUS, Ordering::SeqCst, Ordering::SeqCst, ) { Ok(_) => break, Err(FRESH) => thread::yield_now(), Err(THREAD2_LAUNCHED) => thread::yield_now(), Err(THREAD2_JOINED) => { panic!("Main thread rendezvous after thread 2 joined thread 1") } v => unreachable!("sync state: {:?}", v), } } jh2.join().unwrap(); } } fn main() { check_destructors(); check_blocking(); join_orders_after_tls_destructors(); }