#ifdef __WIN32__ // For alloca #include #endif #include "rust_globals.h" #include "rust_task.h" #include "uv.h" // crust fn pointers typedef void (*crust_async_op_cb)(uv_loop_t* loop, void* data, uv_async_t* op_handle); typedef void (*crust_simple_cb)(uint8_t* id_buf, void* loop_data); typedef void (*crust_close_cb)(uint8_t* id_buf, void* handle, void* data); // data types #define RUST_UV_HANDLE_LEN 16 struct handle_data { uint8_t id_buf[RUST_UV_HANDLE_LEN]; crust_simple_cb cb; crust_close_cb close_cb; }; // helpers static void* current_kernel_malloc(size_t size, const char* tag) { void* ptr = rust_get_current_task()->kernel->malloc(size, tag); return ptr; } static void current_kernel_free(void* ptr) { rust_get_current_task()->kernel->free(ptr); } static handle_data* new_handle_data_from(uint8_t* buf, crust_simple_cb cb) { handle_data* data = (handle_data*)current_kernel_malloc( sizeof(handle_data), "handle_data"); memcpy(data->id_buf, buf, RUST_UV_HANDLE_LEN); data->cb = cb; return data; } // libuv callback impls static void native_crust_async_op_cb(uv_async_t* handle, int status) { crust_async_op_cb cb = (crust_async_op_cb)handle->data; void* loop_data = handle->loop->data; cb(handle->loop, loop_data, handle); } static void native_async_cb(uv_async_t* handle, int status) { handle_data* handle_d = (handle_data*)handle->data; void* loop_data = handle->loop->data; handle_d->cb(handle_d->id_buf, loop_data); } static void native_timer_cb(uv_timer_t* handle, int status) { handle_data* handle_d = (handle_data*)handle->data; void* loop_data = handle->loop->data; handle_d->cb(handle_d->id_buf, loop_data); } static void native_close_cb(uv_handle_t* handle) { handle_data* data = (handle_data*)handle->data; data->close_cb(data->id_buf, handle, handle->loop->data); } static void native_close_op_cb(uv_handle_t* op_handle) { current_kernel_free(op_handle); // uv_run() should return after this.. } // native fns bound in rust extern "C" void rust_uv_free(void* ptr) { current_kernel_free(ptr); } extern "C" void* rust_uv_loop_new() { return (void*)uv_loop_new(); } extern "C" void rust_uv_loop_delete(uv_loop_t* loop) { // FIXME: This is a workaround for #1815. libev uses realloc(0) to // free the loop, which valgrind doesn't like. We have suppressions // to make valgrind ignore them. // // Valgrind also has a sanity check when collecting allocation backtraces // that the stack pointer must be at least 512 bytes into the stack (at // least 512 bytes of frames must have come before). When this is not // the case it doesn't collect the backtrace. // // Unfortunately, with our spaghetti stacks that valgrind check triggers // sometimes and we don't get the backtrace for the realloc(0), it // fails to be suppressed, and it gets reported as 0 bytes lost // from a malloc with no backtrace. // // This pads our stack with some extra space before deleting the loop alloca(512); uv_loop_delete(loop); } extern "C" void rust_uv_loop_set_data(uv_loop_t* loop, void* data) { loop->data = data; } extern "C" void* rust_uv_bind_op_cb(uv_loop_t* loop, crust_async_op_cb cb) { uv_async_t* async = (uv_async_t*)current_kernel_malloc( sizeof(uv_async_t), "uv_async_t"); uv_async_init(loop, async, native_crust_async_op_cb); async->data = (void*)cb; // decrement the ref count, so that our async bind // doesn't count towards keeping the loop alive //uv_unref(loop); return async; } extern "C" void rust_uv_stop_op_cb(uv_handle_t* op_handle) { uv_close(op_handle, native_close_op_cb); } extern "C" void rust_uv_run(uv_loop_t* loop) { uv_run(loop); } extern "C" void rust_uv_close(uv_handle_t* handle, crust_close_cb cb) { handle_data* data = (handle_data*)handle->data; data->close_cb = cb; uv_close(handle, native_close_cb); } extern "C" void rust_uv_close_async(uv_async_t* handle) { current_kernel_free(handle->data); current_kernel_free(handle); } extern "C" void rust_uv_close_timer(uv_async_t* handle) { current_kernel_free(handle->data); current_kernel_free(handle); } extern "C" void rust_uv_async_send(uv_async_t* handle) { uv_async_send(handle); } extern "C" void* rust_uv_async_init(uv_loop_t* loop, crust_simple_cb cb, uint8_t* buf) { uv_async_t* async = (uv_async_t*)current_kernel_malloc( sizeof(uv_async_t), "uv_async_t"); uv_async_init(loop, async, native_async_cb); handle_data* data = new_handle_data_from(buf, cb); async->data = data; return async; } extern "C" void* rust_uv_timer_init(uv_loop_t* loop, crust_simple_cb cb, uint8_t* buf) { uv_timer_t* new_timer = (uv_timer_t*)current_kernel_malloc( sizeof(uv_timer_t), "uv_timer_t"); uv_timer_init(loop, new_timer); handle_data* data = new_handle_data_from(buf, cb); new_timer->data = data; return new_timer; } extern "C" void rust_uv_timer_start(uv_timer_t* the_timer, uint32_t timeout, uint32_t repeat) { uv_timer_start(the_timer, native_timer_cb, timeout, repeat); } extern "C" void rust_uv_timer_stop(uv_timer_t* the_timer) { uv_timer_stop(the_timer); } extern "C" int rust_uv_tcp_init(uv_loop_t* loop, uv_tcp_t* handle) { return uv_tcp_init(loop, handle); } extern "C" size_t rust_uv_helper_uv_tcp_t_size() { return sizeof(uv_tcp_t); } extern "C" size_t rust_uv_helper_uv_connect_t_size() { return sizeof(uv_connect_t); } extern "C" size_t rust_uv_helper_uv_buf_t_size() { return sizeof(uv_buf_t); } extern "C" size_t rust_uv_helper_uv_write_t_size() { return sizeof(uv_write_t); } extern "C" size_t rust_uv_helper_uv_err_t_size() { return sizeof(uv_err_t); } extern "C" size_t rust_uv_helper_sockaddr_in_size() { return sizeof(sockaddr_in); } extern "C" uv_stream_t* rust_uv_get_stream_handle_for_connect(uv_connect_t* connect) { return connect->handle; } extern "C" uv_buf_t current_kernel_malloc_alloc_cb(uv_handle_t* handle, size_t suggested_size) { char* base_ptr = (char*)current_kernel_malloc(sizeof(char) * suggested_size, "uv_buf_t_base_val"); return uv_buf_init(base_ptr, suggested_size); } // FIXME see issue #1402 extern "C" uv_buf_t rust_uv_buf_init(char* base, size_t len) { return uv_buf_init(base, len); } extern "C" uv_loop_t* rust_uv_get_loop_for_uv_handle(uv_handle_t* handle) { return handle->loop; } extern "C" void* rust_uv_get_data_for_uv_handle(uv_handle_t* handle) { return handle->data; } extern "C" void rust_uv_set_data_for_uv_handle(uv_handle_t* handle, void* data) { handle->data = data; } extern "C" void* rust_uv_get_data_for_req(uv_req_t* req) { return req->data; } extern "C" void rust_uv_set_data_for_req(uv_req_t* req, void* data) { req->data = data; } extern "C" uv_err_t rust_uv_last_error(uv_loop_t* loop) { return uv_last_error(loop); } extern "C" int rust_uv_tcp_connect(uv_connect_t* connect_ptr, uv_tcp_t* tcp_ptr, struct sockaddr_in addr, uv_connect_cb cb) { //return uv_tcp_connect(connect_ptr, tcp_ptr, addr, cb); printf("inside rust_uv_tcp_connect\n"); //sockaddr_in addr_tmp = *((sockaddr_in*)addr_ptr); //sockaddr_in addr = addr_tmp; printf("before tcp_connect .. port: %d\n", addr.sin_port); int result = uv_tcp_connect(connect_ptr, tcp_ptr, addr, cb); printf ("leaving rust_uv_tcp_connect.. and result: %d\n", result); return result; } extern "C" int rust_uv_write(uv_write_t* req, uv_stream_t* handle, uv_buf_t* bufs, int buf_cnt, uv_write_cb cb) { return uv_write(req, handle, bufs, buf_cnt, cb); } extern "C" struct sockaddr_in rust_uv_ip4_addr(const char* ip, int port) { printf("before creating addr_ptr.. ip %s port %d\n", ip, port); struct sockaddr_in addr = uv_ip4_addr(ip, port); printf("after creating .. port: %d\n", addr.sin_port); return addr; } extern "C" bool rust_uv_ip4_test_verify_port_val(struct sockaddr_in addr, unsigned int expected) { printf("inside c++ ip4_test .. port: %u\n", addr.sin_port); return addr.sin_port == expected; }