// // We specify incremental here because we want to test the partitioning for // incremental compilation // incremental // compile-flags:-Zprint-mono-items=lazy // compile-flags:-Zinline-in-all-cgus // This test case makes sure, that references made through constants are // recorded properly in the InliningMap. #![feature(start)] mod mod1 { pub trait Trait1 { fn do_something(&self) {} fn do_something_else(&self) {} } impl Trait1 for u32 {} pub trait Trait1Gen<T> { fn do_something(&self, x: T) -> T; fn do_something_else(&self, x: T) -> T; } impl<T> Trait1Gen<T> for u32 { fn do_something(&self, x: T) -> T { x } fn do_something_else(&self, x: T) -> T { x } } //~ MONO_ITEM fn mod1::id::<i64> @@ vtable_through_const-mod1.volatile[Internal] fn id<T>(x: T) -> T { x } // These are referenced, so they produce mono-items (see start()) pub const TRAIT1_REF: &'static Trait1 = &0u32 as &Trait1; pub const TRAIT1_GEN_REF: &'static Trait1Gen<u8> = &0u32 as &Trait1Gen<u8>; pub const ID_CHAR: fn(char) -> char = id::<char>; pub trait Trait2 { fn do_something(&self) {} fn do_something_else(&self) {} } //~ MONO_ITEM fn <u32 as mod1::Trait2>::do_something @@ vtable_through_const-mod1.volatile[Internal] //~ MONO_ITEM fn <u32 as mod1::Trait2>::do_something_else @@ vtable_through_const-mod1.volatile[Internal] impl Trait2 for u32 {} pub trait Trait2Gen<T> { fn do_something(&self, x: T) -> T; fn do_something_else(&self, x: T) -> T; } impl<T> Trait2Gen<T> for u32 { fn do_something(&self, x: T) -> T { x } fn do_something_else(&self, x: T) -> T { x } } // These are not referenced, so they do not produce mono-items pub const TRAIT2_REF: &'static Trait2 = &0u32 as &Trait2; pub const TRAIT2_GEN_REF: &'static Trait2Gen<u8> = &0u32 as &Trait2Gen<u8>; pub const ID_I64: fn(i64) -> i64 = id::<i64>; } //~ MONO_ITEM fn start #[start] fn start(_: isize, _: *const *const u8) -> isize { //~ MONO_ITEM fn std::ptr::drop_in_place::<u32> - shim(None) @@ vtable_through_const[Internal] // Since Trait1::do_something() is instantiated via its default implementation, // it is considered a generic and is instantiated here only because it is // referenced in this module. //~ MONO_ITEM fn <u32 as mod1::Trait1>::do_something_else @@ vtable_through_const-mod1.volatile[External] // Although it is never used, Trait1::do_something_else() has to be // instantiated locally here too, otherwise the <&u32 as &Trait1> vtable // could not be fully constructed. //~ MONO_ITEM fn <u32 as mod1::Trait1>::do_something @@ vtable_through_const-mod1.volatile[External] mod1::TRAIT1_REF.do_something(); // Same as above //~ MONO_ITEM fn <u32 as mod1::Trait1Gen<u8>>::do_something @@ vtable_through_const-mod1.volatile[External] //~ MONO_ITEM fn <u32 as mod1::Trait1Gen<u8>>::do_something_else @@ vtable_through_const-mod1.volatile[External] //~ MONO_ITEM fn <u32 as mod1::Trait2Gen<u8>>::do_something @@ vtable_through_const-mod1.volatile[Internal] //~ MONO_ITEM fn <u32 as mod1::Trait2Gen<u8>>::do_something_else @@ vtable_through_const-mod1.volatile[Internal] mod1::TRAIT1_GEN_REF.do_something(0u8); //~ MONO_ITEM fn mod1::id::<char> @@ vtable_through_const-mod1.volatile[External] mod1::ID_CHAR('x'); 0 }