/* * */ #ifndef RUST_TASK_H #define RUST_TASK_H struct rust_task : public maybe_proxy, public dom_owned { // Fields known to the compiler. stk_seg *stk; uintptr_t runtime_sp; // Runtime sp while task running. uintptr_t rust_sp; // Saved sp when not running. gc_alloc *gc_alloc_chain; // Linked list of GC allocations. rust_dom *dom; rust_crate_cache *cache; // Fields known only to the runtime. ptr_vec *state; rust_cond *cond; rust_task *supervisor; // Parent-link for failure propagation. size_t idx; size_t gc_alloc_thresh; size_t gc_alloc_accum; // Wait queue for tasks waiting for this task. rust_wait_queue waiting_tasks; // Rendezvous pointer for receiving data when blocked on a port. If we're // trying to read data and no data is available on any incoming channel, // we block on the port, and yield control to the scheduler. Since, we // were not able to read anything, we remember the location where the // result should go in the rendezvous_ptr, and let the sender write to // that location before waking us up. uintptr_t* rendezvous_ptr; rust_alarm alarm; rust_task(rust_dom *dom, rust_task *spawner); ~rust_task(); void start(uintptr_t exit_task_glue, uintptr_t spawnee_fn, uintptr_t args, size_t callsz); void grow(size_t n_frame_bytes); bool running(); bool blocked(); bool blocked_on(rust_cond *cond); bool dead(); void link_gc(gc_alloc *gcm); void unlink_gc(gc_alloc *gcm); void *malloc(size_t sz, type_desc *td=0); void *realloc(void *data, size_t sz, bool gc_mem=false); void free(void *p, bool gc_mem=false); const char *state_str(); void transition(ptr_vec *svec, ptr_vec *dvec); void block(rust_cond *on); void wakeup(rust_cond *from); void die(); void unblock(); void check_active() { I(dom, dom->curr_task == this); } void check_suspended() { I(dom, dom->curr_task != this); } void log(uint32_t type_bits, char const *fmt, ...); // Swap in some glue code to run when we have returned to the // task's context (assuming we're the active task). void run_after_return(size_t nargs, uintptr_t glue); // Swap in some glue code to run when we're next activated // (assuming we're the suspended task). void run_on_resume(uintptr_t glue); // Save callee-saved registers and return to the main loop. void yield(size_t nargs); // Fail this task (assuming caller-on-stack is different task). void kill(); // Fail self, assuming caller-on-stack is this task. void fail(size_t nargs); // Run the gc glue on the task stack. void gc(size_t nargs); // Disconnect from our supervisor. void unsupervise(); // Notify tasks waiting for us that we are about to die. void notify_waiting_tasks(); uintptr_t get_fp(); uintptr_t get_previous_fp(uintptr_t fp); frame_glue_fns *get_frame_glue_fns(uintptr_t fp); rust_crate_cache * get_crate_cache(rust_crate const *curr_crate); }; // // Local Variables: // mode: C++ // fill-column: 78; // indent-tabs-mode: nil // c-basic-offset: 4 // buffer-file-coding-system: utf-8-unix // compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'"; // End: // #endif /* RUST_TASK_H */