//! Temporal quantification. //! //! Example: //! //! ``` //! use std::time::Duration; //! //! let five_seconds = Duration::new(5, 0); //! // both declarations are equivalent //! assert_eq!(Duration::new(5, 0), Duration::from_secs(5)); //! ``` #![stable(feature = "time", since = "1.3.0")] #[cfg(test)] mod tests; use crate::cmp; use crate::error::Error; use crate::fmt; use crate::ops::{Add, AddAssign, Sub, SubAssign}; use crate::sys::time; use crate::sys_common::mutex::StaticMutex; use crate::sys_common::FromInner; #[stable(feature = "time", since = "1.3.0")] pub use core::time::Duration; /// A measurement of a monotonically nondecreasing clock. /// Opaque and useful only with `Duration`. /// /// Instants are always guaranteed to be no less than any previously measured /// instant when created, and are often useful for tasks such as measuring /// benchmarks or timing how long an operation takes. /// /// Note, however, that instants are not guaranteed to be **steady**. In other /// words, each tick of the underlying clock may not be the same length (e.g. /// some seconds may be longer than others). An instant may jump forwards or /// experience time dilation (slow down or speed up), but it will never go /// backwards. /// /// Instants are opaque types that can only be compared to one another. There is /// no method to get "the number of seconds" from an instant. Instead, it only /// allows measuring the duration between two instants (or comparing two /// instants). /// /// The size of an `Instant` struct may vary depending on the target operating /// system. /// /// Example: /// /// ```no_run /// use std::time::{Duration, Instant}; /// use std::thread::sleep; /// /// fn main() { /// let now = Instant::now(); /// /// // we sleep for 2 seconds /// sleep(Duration::new(2, 0)); /// // it prints '2' /// println!("{}", now.elapsed().as_secs()); /// } /// ``` /// /// # OS-specific behaviors /// /// An `Instant` is a wrapper around system-specific types and it may behave /// differently depending on the underlying operating system. For example, /// the following snippet is fine on Linux but panics on macOS: /// /// ```no_run /// use std::time::{Instant, Duration}; /// /// let now = Instant::now(); /// let max_nanoseconds = u64::MAX / 1_000_000_000; /// let duration = Duration::new(max_nanoseconds, 0); /// println!("{:?}", now + duration); /// ``` /// /// # Underlying System calls /// Currently, the following system calls are being used to get the current time using `now()`: /// /// | Platform | System call | /// |:---------:|:--------------------------------------------------------------------:| /// | SGX | [`insecure_time` usercall]. More information on [timekeeping in SGX] | /// | UNIX | [clock_gettime (Monotonic Clock)] | /// | Darwin | [mach_absolute_time] | /// | VXWorks | [clock_gettime (Monotonic Clock)] | /// | WASI | [__wasi_clock_time_get (Monotonic Clock)] | /// | Windows | [QueryPerformanceCounter] | /// /// [QueryPerformanceCounter]: https://docs.microsoft.com/en-us/windows/win32/api/profileapi/nf-profileapi-queryperformancecounter /// [`insecure_time` usercall]: https://edp.fortanix.com/docs/api/fortanix_sgx_abi/struct.Usercalls.html#method.insecure_time /// [timekeeping in SGX]: https://edp.fortanix.com/docs/concepts/rust-std/#codestdtimecode /// [__wasi_clock_time_get (Monotonic Clock)]: https://github.com/WebAssembly/WASI/blob/master/phases/snapshot/docs.md#clock_time_get /// [clock_gettime (Monotonic Clock)]: https://linux.die.net/man/3/clock_gettime /// [mach_absolute_time]: https://developer.apple.com/library/archive/documentation/Darwin/Conceptual/KernelProgramming/services/services.html /// /// **Disclaimer:** These system calls might change over time. /// /// > Note: mathematical operations like [`add`] may panic if the underlying /// > structure cannot represent the new point in time. /// /// [`add`]: Instant::add #[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)] #[stable(feature = "time2", since = "1.8.0")] pub struct Instant(time::Instant); /// A measurement of the system clock, useful for talking to /// external entities like the file system or other processes. /// /// Distinct from the [`Instant`] type, this time measurement **is not /// monotonic**. This means that you can save a file to the file system, then /// save another file to the file system, **and the second file has a /// `SystemTime` measurement earlier than the first**. In other words, an /// operation that happens after another operation in real time may have an /// earlier `SystemTime`! /// /// Consequently, comparing two `SystemTime` instances to learn about the /// duration between them returns a [`Result`] instead of an infallible [`Duration`] /// to indicate that this sort of time drift may happen and needs to be handled. /// /// Although a `SystemTime` cannot be directly inspected, the [`UNIX_EPOCH`] /// constant is provided in this module as an anchor in time to learn /// information about a `SystemTime`. By calculating the duration from this /// fixed point in time, a `SystemTime` can be converted to a human-readable time, /// or perhaps some other string representation. /// /// The size of a `SystemTime` struct may vary depending on the target operating /// system. /// /// Example: /// /// ```no_run /// use std::time::{Duration, SystemTime}; /// use std::thread::sleep; /// /// fn main() { /// let now = SystemTime::now(); /// /// // we sleep for 2 seconds /// sleep(Duration::new(2, 0)); /// match now.elapsed() { /// Ok(elapsed) => { /// // it prints '2' /// println!("{}", elapsed.as_secs()); /// } /// Err(e) => { /// // an error occurred! /// println!("Error: {:?}", e); /// } /// } /// } /// ``` /// /// # Underlying System calls /// Currently, the following system calls are being used to get the current time using `now()`: /// /// | Platform | System call | /// |:---------:|:--------------------------------------------------------------------:| /// | SGX | [`insecure_time` usercall]. More information on [timekeeping in SGX] | /// | UNIX | [clock_gettime (Realtime Clock)] | /// | Darwin | [gettimeofday] | /// | VXWorks | [clock_gettime (Realtime Clock)] | /// | WASI | [__wasi_clock_time_get (Realtime Clock)] | /// | Windows | [GetSystemTimePreciseAsFileTime] / [GetSystemTimeAsFileTime] | /// /// [`insecure_time` usercall]: https://edp.fortanix.com/docs/api/fortanix_sgx_abi/struct.Usercalls.html#method.insecure_time /// [timekeeping in SGX]: https://edp.fortanix.com/docs/concepts/rust-std/#codestdtimecode /// [gettimeofday]: http://man7.org/linux/man-pages/man2/gettimeofday.2.html /// [clock_gettime (Realtime Clock)]: https://linux.die.net/man/3/clock_gettime /// [__wasi_clock_time_get (Realtime Clock)]: https://github.com/WebAssembly/WASI/blob/master/phases/snapshot/docs.md#clock_time_get /// [GetSystemTimePreciseAsFileTime]: https://docs.microsoft.com/en-us/windows/win32/api/sysinfoapi/nf-sysinfoapi-getsystemtimepreciseasfiletime /// [GetSystemTimeAsFileTime]: https://docs.microsoft.com/en-us/windows/win32/api/sysinfoapi/nf-sysinfoapi-getsystemtimeasfiletime /// /// **Disclaimer:** These system calls might change over time. /// /// > Note: mathematical operations like [`add`] may panic if the underlying /// > structure cannot represent the new point in time. /// /// [`add`]: SystemTime::add #[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)] #[stable(feature = "time2", since = "1.8.0")] pub struct SystemTime(time::SystemTime); /// An error returned from the `duration_since` and `elapsed` methods on /// `SystemTime`, used to learn how far in the opposite direction a system time /// lies. /// /// # Examples /// /// ```no_run /// use std::thread::sleep; /// use std::time::{Duration, SystemTime}; /// /// let sys_time = SystemTime::now(); /// sleep(Duration::from_secs(1)); /// let new_sys_time = SystemTime::now(); /// match sys_time.duration_since(new_sys_time) { /// Ok(_) => {} /// Err(e) => println!("SystemTimeError difference: {:?}", e.duration()), /// } /// ``` #[derive(Clone, Debug)] #[stable(feature = "time2", since = "1.8.0")] pub struct SystemTimeError(Duration); impl Instant { /// Returns an instant corresponding to "now". /// /// # Examples /// /// ``` /// use std::time::Instant; /// /// let now = Instant::now(); /// ``` #[stable(feature = "time2", since = "1.8.0")] pub fn now() -> Instant { let os_now = time::Instant::now(); // And here we come upon a sad state of affairs. The whole point of // `Instant` is that it's monotonically increasing. We've found in the // wild, however, that it's not actually monotonically increasing for // one reason or another. These appear to be OS and hardware level bugs, // and there's not really a whole lot we can do about them. Here's a // taste of what we've found: // // * #48514 - OpenBSD, x86_64 // * #49281 - linux arm64 and s390x // * #51648 - windows, x86 // * #56560 - windows, x86_64, AWS // * #56612 - windows, x86, vm (?) // * #56940 - linux, arm64 // * https://bugzilla.mozilla.org/show_bug.cgi?id=1487778 - a similar // Firefox bug // // It seems that this just happens a lot in the wild. // We're seeing panics across various platforms where consecutive calls // to `Instant::now`, such as via the `elapsed` function, are panicking // as they're going backwards. Placed here is a last-ditch effort to try // to fix things up. We keep a global "latest now" instance which is // returned instead of what the OS says if the OS goes backwards. // // To hopefully mitigate the impact of this, a few platforms are // excluded as "these at least haven't gone backwards yet". if time::Instant::actually_monotonic() { return Instant(os_now); } static LOCK: StaticMutex = StaticMutex::new(); static mut LAST_NOW: time::Instant = time::Instant::zero(); unsafe { let _lock = LOCK.lock(); let now = cmp::max(LAST_NOW, os_now); LAST_NOW = now; Instant(now) } } /// Returns the amount of time elapsed from another instant to this one. /// /// # Panics /// /// This function will panic if `earlier` is later than `self`. /// /// # Examples /// /// ```no_run /// use std::time::{Duration, Instant}; /// use std::thread::sleep; /// /// let now = Instant::now(); /// sleep(Duration::new(1, 0)); /// let new_now = Instant::now(); /// println!("{:?}", new_now.duration_since(now)); /// ``` #[stable(feature = "time2", since = "1.8.0")] pub fn duration_since(&self, earlier: Instant) -> Duration { self.0.checked_sub_instant(&earlier.0).expect("supplied instant is later than self") } /// Returns the amount of time elapsed from another instant to this one, /// or None if that instant is later than this one. /// /// # Examples /// /// ```no_run /// use std::time::{Duration, Instant}; /// use std::thread::sleep; /// /// let now = Instant::now(); /// sleep(Duration::new(1, 0)); /// let new_now = Instant::now(); /// println!("{:?}", new_now.checked_duration_since(now)); /// println!("{:?}", now.checked_duration_since(new_now)); // None /// ``` #[stable(feature = "checked_duration_since", since = "1.39.0")] pub fn checked_duration_since(&self, earlier: Instant) -> Option { self.0.checked_sub_instant(&earlier.0) } /// Returns the amount of time elapsed from another instant to this one, /// or zero duration if that instant is later than this one. /// /// # Examples /// /// ```no_run /// use std::time::{Duration, Instant}; /// use std::thread::sleep; /// /// let now = Instant::now(); /// sleep(Duration::new(1, 0)); /// let new_now = Instant::now(); /// println!("{:?}", new_now.saturating_duration_since(now)); /// println!("{:?}", now.saturating_duration_since(new_now)); // 0ns /// ``` #[stable(feature = "checked_duration_since", since = "1.39.0")] pub fn saturating_duration_since(&self, earlier: Instant) -> Duration { self.checked_duration_since(earlier).unwrap_or_default() } /// Returns the amount of time elapsed since this instant was created. /// /// # Panics /// /// This function may panic if the current time is earlier than this /// instant, which is something that can happen if an `Instant` is /// produced synthetically. /// /// # Examples /// /// ```no_run /// use std::thread::sleep; /// use std::time::{Duration, Instant}; /// /// let instant = Instant::now(); /// let three_secs = Duration::from_secs(3); /// sleep(three_secs); /// assert!(instant.elapsed() >= three_secs); /// ``` #[stable(feature = "time2", since = "1.8.0")] pub fn elapsed(&self) -> Duration { Instant::now() - *self } /// Returns `Some(t)` where `t` is the time `self + duration` if `t` can be represented as /// `Instant` (which means it's inside the bounds of the underlying data structure), `None` /// otherwise. #[stable(feature = "time_checked_add", since = "1.34.0")] pub fn checked_add(&self, duration: Duration) -> Option { self.0.checked_add_duration(&duration).map(Instant) } /// Returns `Some(t)` where `t` is the time `self - duration` if `t` can be represented as /// `Instant` (which means it's inside the bounds of the underlying data structure), `None` /// otherwise. #[stable(feature = "time_checked_add", since = "1.34.0")] pub fn checked_sub(&self, duration: Duration) -> Option { self.0.checked_sub_duration(&duration).map(Instant) } } #[stable(feature = "time2", since = "1.8.0")] impl Add for Instant { type Output = Instant; /// # Panics /// /// This function may panic if the resulting point in time cannot be represented by the /// underlying data structure. See [`Instant::checked_add`] for a version without panic. fn add(self, other: Duration) -> Instant { self.checked_add(other).expect("overflow when adding duration to instant") } } #[stable(feature = "time_augmented_assignment", since = "1.9.0")] impl AddAssign for Instant { fn add_assign(&mut self, other: Duration) { *self = *self + other; } } #[stable(feature = "time2", since = "1.8.0")] impl Sub for Instant { type Output = Instant; fn sub(self, other: Duration) -> Instant { self.checked_sub(other).expect("overflow when subtracting duration from instant") } } #[stable(feature = "time_augmented_assignment", since = "1.9.0")] impl SubAssign for Instant { fn sub_assign(&mut self, other: Duration) { *self = *self - other; } } #[stable(feature = "time2", since = "1.8.0")] impl Sub for Instant { type Output = Duration; fn sub(self, other: Instant) -> Duration { self.duration_since(other) } } #[stable(feature = "time2", since = "1.8.0")] impl fmt::Debug for Instant { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { self.0.fmt(f) } } impl SystemTime { /// An anchor in time which can be used to create new `SystemTime` instances or /// learn about where in time a `SystemTime` lies. /// /// This constant is defined to be "1970-01-01 00:00:00 UTC" on all systems with /// respect to the system clock. Using `duration_since` on an existing /// `SystemTime` instance can tell how far away from this point in time a /// measurement lies, and using `UNIX_EPOCH + duration` can be used to create a /// `SystemTime` instance to represent another fixed point in time. /// /// # Examples /// /// ```no_run /// use std::time::SystemTime; /// /// match SystemTime::now().duration_since(SystemTime::UNIX_EPOCH) { /// Ok(n) => println!("1970-01-01 00:00:00 UTC was {} seconds ago!", n.as_secs()), /// Err(_) => panic!("SystemTime before UNIX EPOCH!"), /// } /// ``` #[stable(feature = "assoc_unix_epoch", since = "1.28.0")] pub const UNIX_EPOCH: SystemTime = UNIX_EPOCH; /// Returns the system time corresponding to "now". /// /// # Examples /// /// ``` /// use std::time::SystemTime; /// /// let sys_time = SystemTime::now(); /// ``` #[stable(feature = "time2", since = "1.8.0")] pub fn now() -> SystemTime { SystemTime(time::SystemTime::now()) } /// Returns the amount of time elapsed from an earlier point in time. /// /// This function may fail because measurements taken earlier are not /// guaranteed to always be before later measurements (due to anomalies such /// as the system clock being adjusted either forwards or backwards). /// [`Instant`] can be used to measure elapsed time without this risk of failure. /// /// If successful, [`Ok`]`(`[`Duration`]`)` is returned where the duration represents /// the amount of time elapsed from the specified measurement to this one. /// /// Returns an [`Err`] if `earlier` is later than `self`, and the error /// contains how far from `self` the time is. /// /// # Examples /// /// ```no_run /// use std::time::SystemTime; /// /// let sys_time = SystemTime::now(); /// let new_sys_time = SystemTime::now(); /// let difference = new_sys_time.duration_since(sys_time) /// .expect("Clock may have gone backwards"); /// println!("{:?}", difference); /// ``` #[stable(feature = "time2", since = "1.8.0")] pub fn duration_since(&self, earlier: SystemTime) -> Result { self.0.sub_time(&earlier.0).map_err(SystemTimeError) } /// Returns the difference between the clock time when this /// system time was created, and the current clock time. /// /// This function may fail as the underlying system clock is susceptible to /// drift and updates (e.g., the system clock could go backwards), so this /// function may not always succeed. If successful, [`Ok`]`(`[`Duration`]`)` is /// returned where the duration represents the amount of time elapsed from /// this time measurement to the current time. /// /// To measure elapsed time reliably, use [`Instant`] instead. /// /// Returns an [`Err`] if `self` is later than the current system time, and /// the error contains how far from the current system time `self` is. /// /// # Examples /// /// ```no_run /// use std::thread::sleep; /// use std::time::{Duration, SystemTime}; /// /// let sys_time = SystemTime::now(); /// let one_sec = Duration::from_secs(1); /// sleep(one_sec); /// assert!(sys_time.elapsed().unwrap() >= one_sec); /// ``` #[stable(feature = "time2", since = "1.8.0")] pub fn elapsed(&self) -> Result { SystemTime::now().duration_since(*self) } /// Returns `Some(t)` where `t` is the time `self + duration` if `t` can be represented as /// `SystemTime` (which means it's inside the bounds of the underlying data structure), `None` /// otherwise. #[stable(feature = "time_checked_add", since = "1.34.0")] pub fn checked_add(&self, duration: Duration) -> Option { self.0.checked_add_duration(&duration).map(SystemTime) } /// Returns `Some(t)` where `t` is the time `self - duration` if `t` can be represented as /// `SystemTime` (which means it's inside the bounds of the underlying data structure), `None` /// otherwise. #[stable(feature = "time_checked_add", since = "1.34.0")] pub fn checked_sub(&self, duration: Duration) -> Option { self.0.checked_sub_duration(&duration).map(SystemTime) } } #[stable(feature = "time2", since = "1.8.0")] impl Add for SystemTime { type Output = SystemTime; /// # Panics /// /// This function may panic if the resulting point in time cannot be represented by the /// underlying data structure. See [`SystemTime::checked_add`] for a version without panic. fn add(self, dur: Duration) -> SystemTime { self.checked_add(dur).expect("overflow when adding duration to instant") } } #[stable(feature = "time_augmented_assignment", since = "1.9.0")] impl AddAssign for SystemTime { fn add_assign(&mut self, other: Duration) { *self = *self + other; } } #[stable(feature = "time2", since = "1.8.0")] impl Sub for SystemTime { type Output = SystemTime; fn sub(self, dur: Duration) -> SystemTime { self.checked_sub(dur).expect("overflow when subtracting duration from instant") } } #[stable(feature = "time_augmented_assignment", since = "1.9.0")] impl SubAssign for SystemTime { fn sub_assign(&mut self, other: Duration) { *self = *self - other; } } #[stable(feature = "time2", since = "1.8.0")] impl fmt::Debug for SystemTime { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { self.0.fmt(f) } } /// An anchor in time which can be used to create new `SystemTime` instances or /// learn about where in time a `SystemTime` lies. /// /// This constant is defined to be "1970-01-01 00:00:00 UTC" on all systems with /// respect to the system clock. Using `duration_since` on an existing /// [`SystemTime`] instance can tell how far away from this point in time a /// measurement lies, and using `UNIX_EPOCH + duration` can be used to create a /// [`SystemTime`] instance to represent another fixed point in time. /// /// # Examples /// /// ```no_run /// use std::time::{SystemTime, UNIX_EPOCH}; /// /// match SystemTime::now().duration_since(UNIX_EPOCH) { /// Ok(n) => println!("1970-01-01 00:00:00 UTC was {} seconds ago!", n.as_secs()), /// Err(_) => panic!("SystemTime before UNIX EPOCH!"), /// } /// ``` #[stable(feature = "time2", since = "1.8.0")] pub const UNIX_EPOCH: SystemTime = SystemTime(time::UNIX_EPOCH); impl SystemTimeError { /// Returns the positive duration which represents how far forward the /// second system time was from the first. /// /// A `SystemTimeError` is returned from the [`SystemTime::duration_since`] /// and [`SystemTime::elapsed`] methods whenever the second system time /// represents a point later in time than the `self` of the method call. /// /// # Examples /// /// ```no_run /// use std::thread::sleep; /// use std::time::{Duration, SystemTime}; /// /// let sys_time = SystemTime::now(); /// sleep(Duration::from_secs(1)); /// let new_sys_time = SystemTime::now(); /// match sys_time.duration_since(new_sys_time) { /// Ok(_) => {} /// Err(e) => println!("SystemTimeError difference: {:?}", e.duration()), /// } /// ``` #[stable(feature = "time2", since = "1.8.0")] pub fn duration(&self) -> Duration { self.0 } } #[stable(feature = "time2", since = "1.8.0")] impl Error for SystemTimeError { #[allow(deprecated)] fn description(&self) -> &str { "other time was not earlier than self" } } #[stable(feature = "time2", since = "1.8.0")] impl fmt::Display for SystemTimeError { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { write!(f, "second time provided was later than self") } } impl FromInner for SystemTime { fn from_inner(time: time::SystemTime) -> SystemTime { SystemTime(time) } }