// Copyright 2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. // no-prefer-dynamic // ignore-cross-compile #![feature(rustc_private)] extern crate rustc_back; use std::env; use std::fs; use std::process; use std::str; use rustc_back::tempdir::TempDir; fn main() { // If we're the child, make sure we were invoked correctly let args: Vec = env::args().collect(); if args.len() > 1 && args[1] == "child" { // FIXME: This should check the whole `args[0]` instead of just // checking that it ends_with the executable name. This // is needed because of Windows, which has a different behavior. // See #15149 for more info. return assert!(args[0].ends_with(&format!("mytest{}", env::consts::EXE_SUFFIX))); } test(); } fn test() { // If we're the parent, copy our own binary to a new directory. let my_path = env::current_exe().unwrap(); let my_dir = my_path.parent().unwrap(); let child_dir = TempDir::new_in(&my_dir, "issue-15140-child").unwrap(); let child_dir = child_dir.path(); let child_path = child_dir.join(&format!("mytest{}", env::consts::EXE_SUFFIX)); fs::copy(&my_path, &child_path).unwrap(); // Append the new directory to our own PATH. let path = { let mut paths: Vec<_> = env::split_paths(&env::var_os("PATH").unwrap()).collect(); paths.push(child_dir.to_path_buf()); env::join_paths(paths.iter()).unwrap() }; let child_output = process::Command::new("mytest").env("PATH", &path) .arg("child") .output().unwrap(); assert!(child_output.status.success(), format!("child assertion failed\n child stdout:\n {}\n child stderr:\n {}", str::from_utf8(&child_output.stdout).unwrap(), str::from_utf8(&child_output.stderr).unwrap())); let res = fs::remove_dir_all(&child_dir); if res.is_err() { // On Windows deleting just executed mytest.exe can fail because it's still locked std::thread::sleep_ms(1000); fs::remove_dir_all(&child_dir).unwrap(); } }