// Copyright 2013 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. use std::cast; use std::libc::{c_int, size_t, ssize_t}; use std::ptr; use std::rt::BlockedTask; use std::rt::local::Local; use std::rt::sched::Scheduler; use super::{UvError, Buf, slice_to_uv_buf, Request, wait_until_woken_after, ForbidUnwind}; use uvll; // This is a helper structure which is intended to get embedded into other // Watcher structures. This structure will retain a handle to the underlying // uv_stream_t instance, and all I/O operations assume that it's already located // on the appropriate scheduler. pub struct StreamWatcher { handle: *uvll::uv_stream_t, // Cache the last used uv_write_t so we don't have to allocate a new one on // every call to uv_write(). Ideally this would be a stack-allocated // structure, but currently we don't have mappings for all the structures // defined in libuv, so we're foced to malloc this. priv last_write_req: Option, } struct ReadContext { buf: Option, result: ssize_t, task: Option, } struct WriteContext { result: c_int, task: Option, } impl StreamWatcher { // Creates a new helper structure which should be then embedded into another // watcher. This provides the generic read/write methods on streams. // // This structure will *not* close the stream when it is dropped. It is up // to the enclosure structure to be sure to call the close method (which // will block the task). Note that this is also required to prevent memory // leaks. // // It should also be noted that the `data` field of the underlying uv handle // will be manipulated on each of the methods called on this watcher. // Wrappers should ensure to always reset the field to an appropriate value // if they rely on the field to perform an action. pub fn new(stream: *uvll::uv_stream_t) -> StreamWatcher { StreamWatcher { handle: stream, last_write_req: None, } } pub fn read(&mut self, buf: &mut [u8]) -> Result { // This read operation needs to get canceled on an unwind via libuv's // uv_read_stop function let _f = ForbidUnwind::new("stream read"); // Send off the read request, but don't block until we're sure that the // read request is queued. match unsafe { uvll::uv_read_start(self.handle, alloc_cb, read_cb) } { 0 => { let mut rcx = ReadContext { buf: Some(slice_to_uv_buf(buf)), result: 0, task: None, }; do wait_until_woken_after(&mut rcx.task) { unsafe { uvll::set_data_for_uv_handle(self.handle, &rcx) } } match rcx.result { n if n < 0 => Err(UvError(n as c_int)), n => Ok(n as uint), } } n => Err(UvError(n)) } } pub fn write(&mut self, buf: &[u8]) -> Result<(), UvError> { // The ownership of the write request is dubious if this function // unwinds. I believe that if the write_cb fails to re-schedule the task // then the write request will be leaked. let _f = ForbidUnwind::new("stream write"); // Prepare the write request, either using a cached one or allocating a // new one let mut req = match self.last_write_req.take() { Some(req) => req, None => Request::new(uvll::UV_WRITE), }; req.set_data(ptr::null::<()>()); // Send off the request, but be careful to not block until we're sure // that the write reqeust is queued. If the reqeust couldn't be queued, // then we should return immediately with an error. match unsafe { uvll::uv_write(req.handle, self.handle, [slice_to_uv_buf(buf)], write_cb) } { 0 => { let mut wcx = WriteContext { result: 0, task: None, }; req.defuse(); // uv callback now owns this request do wait_until_woken_after(&mut wcx.task) { req.set_data(&wcx); } self.last_write_req = Some(Request::wrap(req.handle)); match wcx.result { 0 => Ok(()), n => Err(UvError(n)), } } n => Err(UvError(n)), } } } // This allocation callback expects to be invoked once and only once. It will // unwrap the buffer in the ReadContext stored in the stream and return it. This // will fail if it is called more than once. extern fn alloc_cb(stream: *uvll::uv_stream_t, _hint: size_t, buf: *mut Buf) { uvdebug!("alloc_cb"); unsafe { let rcx: &mut ReadContext = cast::transmute(uvll::get_data_for_uv_handle(stream)); *buf = rcx.buf.take().expect("stream alloc_cb called more than once"); } } // When a stream has read some data, we will always forcibly stop reading and // return all the data read (even if it didn't fill the whole buffer). extern fn read_cb(handle: *uvll::uv_stream_t, nread: ssize_t, _buf: *Buf) { uvdebug!("read_cb {}", nread); assert!(nread != uvll::ECANCELED as ssize_t); let rcx: &mut ReadContext = unsafe { cast::transmute(uvll::get_data_for_uv_handle(handle)) }; // Stop reading so that no read callbacks are // triggered before the user calls `read` again. // XXX: Is there a performance impact to calling // stop here? unsafe { assert_eq!(uvll::uv_read_stop(handle), 0); } rcx.result = nread; let scheduler: ~Scheduler = Local::take(); scheduler.resume_blocked_task_immediately(rcx.task.take_unwrap()); } // Unlike reading, the WriteContext is stored in the uv_write_t request. Like // reading, however, all this does is wake up the blocked task after squirreling // away the error code as a result. extern fn write_cb(req: *uvll::uv_write_t, status: c_int) { let mut req = Request::wrap(req); assert!(status != uvll::ECANCELED); // Remember to not free the request because it is re-used between writes on // the same stream. let wcx: &mut WriteContext = unsafe { req.get_data() }; wcx.result = status; req.defuse(); let sched: ~Scheduler = Local::take(); sched.resume_blocked_task_immediately(wcx.task.take_unwrap()); }